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abdelrahman/punchie-engine
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c60a9e65075855c4b68b98687b811d656d487384
punchie-engine/include
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abdelrahman c60a9e6507 Rename load_asset to load_asset_from_file
2023-11-04 22:16:10 +00:00
..
aliases.h
Updated the aliases and switched from u64 to size_t in the for loops
2022-12-24 00:44:31 +00:00
AssetManager.h
Add DEBUG_ENGINE as compile definition instead of using build_config
2023-11-04 22:11:54 +00:00
BitmapFont.h
Conditionally compile BitmapFont for Anroid
2023-10-01 15:52:03 +01:00
constants.h
Added ability to draw a non-filled rectangle
2022-10-09 04:50:28 +01:00
GameEngine.h
Rename load_asset to load_asset_from_file
2023-11-04 22:16:10 +00:00
math_utils.h
Added min and max functions for floats and modified the text rendering code
2023-02-05 16:04:49 +00:00
ObjectStore.h
Add DEBUG_ENGINE as compile definition instead of using build_config
2023-11-04 22:11:54 +00:00
Renderer.h
Add DEBUG_ENGINE as compile definition instead of using build_config
2023-11-04 22:11:54 +00:00
reusable_ids.h
Added aliases with sizes for the integer and floating-point numbers
2022-11-27 15:04:34 +00:00
Window.h
Added aliases with sizes for the integer and floating-point numbers
2022-11-27 15:04:34 +00:00
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