Add image
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								include/image.h
									
									
									
									
									
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										24
									
								
								include/image.h
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,24 @@ | ||||
| #ifndef IMAGE_H | ||||
| #define IMAGE_H | ||||
|  | ||||
| #include "SDL_render.h" | ||||
| #include "aliases/aliases.h" | ||||
| #include "window.h" | ||||
| #include <linux/limits.h> | ||||
| #include <stdbool.h> | ||||
|  | ||||
| typedef struct { | ||||
|   char path[PATH_MAX]; | ||||
|   u64 length; | ||||
| } path_t; | ||||
|  | ||||
| typedef struct { | ||||
|   i64 width; | ||||
|   i64 height; | ||||
|   SDL_Texture *texture; | ||||
|   path_t filepath; | ||||
| } image_t; | ||||
|  | ||||
| bool load_image(const window_t *wnd, image_t *img, const char *path); | ||||
|  | ||||
| #endif // !IMAGE_H | ||||
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