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			2fd02aea45
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 2fd02aea45 | |||
| 9415786adc | |||
| 754454c366 | 
@@ -2,13 +2,17 @@
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#define DROP_AREA_H
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#include "colour.h"
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#include "image.h"
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#include "window.h"
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#include <stdbool.h>
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typedef struct {
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  render_rect_t rect;
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  render_rect_t image_rect;
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  colour_t border_colour;
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  image_t image;
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  bool mouseover;
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  bool image_loaded;
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} drop_area_t;
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void init_drop_area(window_t *wnd, drop_area_t *area, render_rect_t rect,
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										24
									
								
								include/image.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								include/image.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,24 @@
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#ifndef IMAGE_H
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#define IMAGE_H
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#include "SDL_render.h"
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#include "aliases/aliases.h"
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#include "window.h"
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#include <linux/limits.h>
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#include <stdbool.h>
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typedef struct {
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  char path[PATH_MAX];
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  u64 length;
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} path_t;
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typedef struct {
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  i64 width;
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  i64 height;
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  SDL_Texture *texture;
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  path_t filepath;
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} image_t;
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bool load_image(const window_t *wnd, image_t *img, const char *path);
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#endif // !IMAGE_H
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@@ -47,6 +47,12 @@ bool add_event_listener(window_t *wnd, void *obj, event_listener_t listener);
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bool add_renderer_func(window_t *wnd, void *obj, render_func_t func);
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void fill_rect(const window_t *wnd, const render_rect_t *rect, colour_t colour);
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void draw_rect(const window_t *wnd, const render_rect_t *rect, colour_t colour);
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SDL_Texture *load_texture(const window_t *wnd, const char *path);
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void unload_texture(SDL_Texture *texture);
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void get_texture_size(SDL_Texture *texture, i32 *w, i32 *h);
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void render_texture(const window_t *wnd, SDL_Texture *texture,
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                    const render_rect_t *src_rect,
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                    const render_rect_t *dst_rect);
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bool aabb(u64 x, u64 y, const render_rect_t *rect);
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#endif // !WINDOW_H
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@@ -1,18 +1,23 @@
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#include "drop_area.h"
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#include "SDL_events.h"
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#include "colour.h"
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#include "image.h"
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#include "window.h"
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#include <stdbool.h>
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#include <stdio.h>
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void handle_hover(const window_t *wnd, void *obj, const SDL_Event *ev);
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void handle_drop_file(const window_t *wnd, void *obj, const SDL_Event *ev);
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void render_drop_area(const window_t *wnd, void *obj);
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render_rect_t image_render_rect(drop_area_t *area);
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void init_drop_area(window_t *wnd, drop_area_t *area, render_rect_t rect,
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                    colour_t border_colour) {
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  area->rect = rect;
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  area->image_rect = (render_rect_t){0};
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  area->border_colour = border_colour;
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  area->mouseover = false;
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  area->image_loaded = false;
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  add_event_listener(wnd, area, handle_hover);
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  add_event_listener(wnd, area, handle_drop_file);
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@@ -40,7 +45,14 @@ void handle_drop_file(const window_t *wnd, void *obj, const SDL_Event *ev) {
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    return;
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  }
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  printf("%s\n", ev->drop.file);
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  printf("Loading: %s\n", ev->drop.file);
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  area->image_loaded = load_image(wnd, &(area->image), ev->drop.file);
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  if (area->image_loaded) {
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    printf("Width: %ld, Height: %ld\n", area->image.width, area->image.height);
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    area->image_rect = image_render_rect(area);
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  }
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}
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void render_drop_area(const window_t *wnd, void *obj) {
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@@ -50,5 +62,37 @@ void render_drop_area(const window_t *wnd, void *obj) {
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  drop_area_t *area = (drop_area_t *)obj;
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  if (area->image_loaded) {
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    render_texture(wnd, area->image.texture, NULL, &(area->image_rect));
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  }
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  draw_rect(wnd, &(area->rect), area->border_colour);
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}
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render_rect_t image_render_rect(drop_area_t *area) {
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  if (!area || !(area->image_loaded)) {
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    return (render_rect_t){0};
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  }
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  u64 w = 0;
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  u64 h = 0;
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  if (area->image.width < area->rect.width &&
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      area->image.height < area->rect.height) {
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    w = area->image.width;
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    h = area->image.height;
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  } else {
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    f32 w_factor = (f32)area->rect.width / area->image.width;
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    f32 h_factor = (f32)area->rect.height / area->image.height;
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    f32 factor = w_factor < h_factor ? w_factor : h_factor;
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    w = area->image.width * factor;
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    h = area->image.height * factor;
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  }
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  u64 x = area->rect.x + (area->rect.width - w) / 2;
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  u64 y = area->rect.y + (area->rect.height - h) / 2;
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  return (render_rect_t){x, y, w, h};
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}
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										93
									
								
								src/image.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										93
									
								
								src/image.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,93 @@
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#include "image.h"
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#include "aliases/aliases.h"
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#include "window.h"
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#include <stdbool.h>
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#include <string.h>
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#define STREQ(S1, S2) (strcmp(S1, S2) == 0)
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enum file_formats {
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  EXT_PNG,
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  EXT_PNG_CAPS,
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  EXT_JPG,
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  EXT_JPG_CAPS,
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  EXT_JPEG,
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  EXT_JPEG_CAPS,
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  EXT_TIF,
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  EXT_TIF_CAPS,
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  EXT_TIFF,
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  EXT_TIFF_CAPS,
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  COUNT_EXT,
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};
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INTERNAL const char *extensions[COUNT_EXT] = {
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    // clang-format off
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		[EXT_PNG] = ".png",
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		[EXT_PNG_CAPS] = ".PNG",
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		[EXT_JPG] = ".jpg",
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		[EXT_JPG_CAPS] = ".JPG",
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		[EXT_JPEG] = ".jpeg",
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		[EXT_JPEG_CAPS] = ".JPEG",
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		[EXT_TIF] = ".tif",
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		[EXT_TIF_CAPS] = ".TIF",
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		[EXT_TIFF] = ".tiff",
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		[EXT_TIFF_CAPS] = ".TIFF",
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    // clang-format on
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};
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bool valid_image(const char *path) {
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  for (u64 i = 0; i < COUNT_EXT; ++i) {
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    char *ext = strrchr(path, '.');
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    if (!ext) {
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      return false;
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    }
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    if (STREQ(ext, extensions[i])) {
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      return true;
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    }
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  }
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  return false;
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}
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bool load_image(const window_t *wnd, image_t *img, const char *path) {
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  if (!img || !path) {
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    return false;
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  }
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  img->filepath.length = strlen(path);
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  if (img->filepath.length == 0) {
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    return false;
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  }
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  if (!valid_image(path)) {
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    return false;
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  }
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  u64 length = strlen(img->filepath.path);
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  if (length > 0) {
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    memset(img->filepath.path, 0, length);
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  }
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  strncpy(img->filepath.path, path, img->filepath.length);
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  if (img->texture) {
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    unload_texture(img->texture);
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    img->texture = NULL;
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  }
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  img->texture = load_texture(wnd, path);
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  if (!(img->texture)) {
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    return false;
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  }
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  i32 w;
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  i32 h;
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  get_texture_size(img->texture, &w, &h);
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  img->width = w;
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  img->height = h;
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  return true;
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}
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										38
									
								
								src/window.c
									
									
									
									
									
								
							
							
						
						
									
										38
									
								
								src/window.c
									
									
									
									
									
								
							@@ -2,6 +2,7 @@
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#include "SDL_rect.h"
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#include "SDL_render.h"
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_image.h>
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#include <SDL_events.h>
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void handle_quit(const window_t *wnd, void *obj, const SDL_Event *ev);
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@@ -11,6 +12,8 @@ bool open_window(window_t *wnd, const char *title, u64 w, u64 h,
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                 colour_t bg_colour) {
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  SDL_Init(SDL_INIT_EVERYTHING);
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  IMG_Init(IMG_INIT_JPG | IMG_INIT_PNG | IMG_INIT_TIF);
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  wnd->window =
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      SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w,
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                       h, SDL_WINDOW_SHOWN);
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@@ -86,6 +89,8 @@ void close_window(window_t *wnd) {
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    SDL_DestroyWindow(wnd->window);
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  }
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  IMG_Quit();
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  SDL_Quit();
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}
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@@ -137,6 +142,35 @@ void draw_rect(const window_t *wnd, const render_rect_t *rect,
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  SDL_RenderDrawRect(wnd->renderer, &dest);
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}
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SDL_Texture *load_texture(const window_t *wnd, const char *path) {
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  return IMG_LoadTexture(wnd->renderer, path);
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}
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void unload_texture(SDL_Texture *texture) { SDL_DestroyTexture(texture); }
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void get_texture_size(SDL_Texture *texture, i32 *w, i32 *h) {
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  SDL_QueryTexture(texture, NULL, NULL, w, h);
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}
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void render_texture(const window_t *wnd, SDL_Texture *texture,
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                    const render_rect_t *src_rect,
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                    const render_rect_t *dst_rect) {
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  SDL_Rect src = {
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      .x = src_rect ? src_rect->x : 0,
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      .y = src_rect ? src_rect->y : 0,
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      .w = src_rect ? src_rect->width : 0,
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      .h = src_rect ? src_rect->height : 0,
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  };
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  SDL_Rect dst = {
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      .x = dst_rect ? dst_rect->x : 0,
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      .y = dst_rect ? dst_rect->y : 0,
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      .w = dst_rect ? dst_rect->width : 0,
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      .h = dst_rect ? dst_rect->height : 0,
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  };
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  SDL_RenderCopy(wnd->renderer, texture, src_rect ? &src : NULL, &dst);
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}
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bool aabb(u64 x, u64 y, const render_rect_t *rect) {
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  return x >= rect->x && y >= rect->y && x < rect->x + rect->width &&
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         y < rect->y + rect->height;
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@@ -144,9 +178,9 @@ bool aabb(u64 x, u64 y, const render_rect_t *rect) {
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void handle_quit(const window_t *wnd, void *obj, const SDL_Event *ev) {
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  if (ev->type == SDL_QUIT) {
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    window_t *wnd = obj;
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    window_t *window = (window_t *)obj;
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    wnd->running = false;
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    window->running = false;
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  }
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}
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	Block a user