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3 Commits

Author SHA1 Message Date
2fd02aea45 Implement loading an image when file is dropped 2024-01-10 00:00:37 +00:00
9415786adc Add texture utilities 2024-01-10 00:00:19 +00:00
754454c366 Add image 2024-01-09 23:59:54 +00:00
6 changed files with 208 additions and 3 deletions

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@ -2,13 +2,17 @@
#define DROP_AREA_H #define DROP_AREA_H
#include "colour.h" #include "colour.h"
#include "image.h"
#include "window.h" #include "window.h"
#include <stdbool.h> #include <stdbool.h>
typedef struct { typedef struct {
render_rect_t rect; render_rect_t rect;
render_rect_t image_rect;
colour_t border_colour; colour_t border_colour;
image_t image;
bool mouseover; bool mouseover;
bool image_loaded;
} drop_area_t; } drop_area_t;
void init_drop_area(window_t *wnd, drop_area_t *area, render_rect_t rect, void init_drop_area(window_t *wnd, drop_area_t *area, render_rect_t rect,

24
include/image.h Normal file
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@ -0,0 +1,24 @@
#ifndef IMAGE_H
#define IMAGE_H
#include "SDL_render.h"
#include "aliases/aliases.h"
#include "window.h"
#include <linux/limits.h>
#include <stdbool.h>
typedef struct {
char path[PATH_MAX];
u64 length;
} path_t;
typedef struct {
i64 width;
i64 height;
SDL_Texture *texture;
path_t filepath;
} image_t;
bool load_image(const window_t *wnd, image_t *img, const char *path);
#endif // !IMAGE_H

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@ -47,6 +47,12 @@ bool add_event_listener(window_t *wnd, void *obj, event_listener_t listener);
bool add_renderer_func(window_t *wnd, void *obj, render_func_t func); bool add_renderer_func(window_t *wnd, void *obj, render_func_t func);
void fill_rect(const window_t *wnd, const render_rect_t *rect, colour_t colour); void fill_rect(const window_t *wnd, const render_rect_t *rect, colour_t colour);
void draw_rect(const window_t *wnd, const render_rect_t *rect, colour_t colour); void draw_rect(const window_t *wnd, const render_rect_t *rect, colour_t colour);
SDL_Texture *load_texture(const window_t *wnd, const char *path);
void unload_texture(SDL_Texture *texture);
void get_texture_size(SDL_Texture *texture, i32 *w, i32 *h);
void render_texture(const window_t *wnd, SDL_Texture *texture,
const render_rect_t *src_rect,
const render_rect_t *dst_rect);
bool aabb(u64 x, u64 y, const render_rect_t *rect); bool aabb(u64 x, u64 y, const render_rect_t *rect);
#endif // !WINDOW_H #endif // !WINDOW_H

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@ -1,18 +1,23 @@
#include "drop_area.h" #include "drop_area.h"
#include "SDL_events.h" #include "SDL_events.h"
#include "colour.h" #include "colour.h"
#include "image.h"
#include "window.h" #include "window.h"
#include <stdbool.h>
#include <stdio.h> #include <stdio.h>
void handle_hover(const window_t *wnd, void *obj, const SDL_Event *ev); void handle_hover(const window_t *wnd, void *obj, const SDL_Event *ev);
void handle_drop_file(const window_t *wnd, void *obj, const SDL_Event *ev); void handle_drop_file(const window_t *wnd, void *obj, const SDL_Event *ev);
void render_drop_area(const window_t *wnd, void *obj); void render_drop_area(const window_t *wnd, void *obj);
render_rect_t image_render_rect(drop_area_t *area);
void init_drop_area(window_t *wnd, drop_area_t *area, render_rect_t rect, void init_drop_area(window_t *wnd, drop_area_t *area, render_rect_t rect,
colour_t border_colour) { colour_t border_colour) {
area->rect = rect; area->rect = rect;
area->image_rect = (render_rect_t){0};
area->border_colour = border_colour; area->border_colour = border_colour;
area->mouseover = false; area->mouseover = false;
area->image_loaded = false;
add_event_listener(wnd, area, handle_hover); add_event_listener(wnd, area, handle_hover);
add_event_listener(wnd, area, handle_drop_file); add_event_listener(wnd, area, handle_drop_file);
@ -40,7 +45,14 @@ void handle_drop_file(const window_t *wnd, void *obj, const SDL_Event *ev) {
return; return;
} }
printf("%s\n", ev->drop.file); printf("Loading: %s\n", ev->drop.file);
area->image_loaded = load_image(wnd, &(area->image), ev->drop.file);
if (area->image_loaded) {
printf("Width: %ld, Height: %ld\n", area->image.width, area->image.height);
area->image_rect = image_render_rect(area);
}
} }
void render_drop_area(const window_t *wnd, void *obj) { void render_drop_area(const window_t *wnd, void *obj) {
@ -50,5 +62,37 @@ void render_drop_area(const window_t *wnd, void *obj) {
drop_area_t *area = (drop_area_t *)obj; drop_area_t *area = (drop_area_t *)obj;
if (area->image_loaded) {
render_texture(wnd, area->image.texture, NULL, &(area->image_rect));
}
draw_rect(wnd, &(area->rect), area->border_colour); draw_rect(wnd, &(area->rect), area->border_colour);
} }
render_rect_t image_render_rect(drop_area_t *area) {
if (!area || !(area->image_loaded)) {
return (render_rect_t){0};
}
u64 w = 0;
u64 h = 0;
if (area->image.width < area->rect.width &&
area->image.height < area->rect.height) {
w = area->image.width;
h = area->image.height;
} else {
f32 w_factor = (f32)area->rect.width / area->image.width;
f32 h_factor = (f32)area->rect.height / area->image.height;
f32 factor = w_factor < h_factor ? w_factor : h_factor;
w = area->image.width * factor;
h = area->image.height * factor;
}
u64 x = area->rect.x + (area->rect.width - w) / 2;
u64 y = area->rect.y + (area->rect.height - h) / 2;
return (render_rect_t){x, y, w, h};
}

93
src/image.c Normal file
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@ -0,0 +1,93 @@
#include "image.h"
#include "aliases/aliases.h"
#include "window.h"
#include <stdbool.h>
#include <string.h>
#define STREQ(S1, S2) (strcmp(S1, S2) == 0)
enum file_formats {
EXT_PNG,
EXT_PNG_CAPS,
EXT_JPG,
EXT_JPG_CAPS,
EXT_JPEG,
EXT_JPEG_CAPS,
EXT_TIF,
EXT_TIF_CAPS,
EXT_TIFF,
EXT_TIFF_CAPS,
COUNT_EXT,
};
INTERNAL const char *extensions[COUNT_EXT] = {
// clang-format off
[EXT_PNG] = ".png",
[EXT_PNG_CAPS] = ".PNG",
[EXT_JPG] = ".jpg",
[EXT_JPG_CAPS] = ".JPG",
[EXT_JPEG] = ".jpeg",
[EXT_JPEG_CAPS] = ".JPEG",
[EXT_TIF] = ".tif",
[EXT_TIF_CAPS] = ".TIF",
[EXT_TIFF] = ".tiff",
[EXT_TIFF_CAPS] = ".TIFF",
// clang-format on
};
bool valid_image(const char *path) {
for (u64 i = 0; i < COUNT_EXT; ++i) {
char *ext = strrchr(path, '.');
if (!ext) {
return false;
}
if (STREQ(ext, extensions[i])) {
return true;
}
}
return false;
}
bool load_image(const window_t *wnd, image_t *img, const char *path) {
if (!img || !path) {
return false;
}
img->filepath.length = strlen(path);
if (img->filepath.length == 0) {
return false;
}
if (!valid_image(path)) {
return false;
}
u64 length = strlen(img->filepath.path);
if (length > 0) {
memset(img->filepath.path, 0, length);
}
strncpy(img->filepath.path, path, img->filepath.length);
if (img->texture) {
unload_texture(img->texture);
img->texture = NULL;
}
img->texture = load_texture(wnd, path);
if (!(img->texture)) {
return false;
}
i32 w;
i32 h;
get_texture_size(img->texture, &w, &h);
img->width = w;
img->height = h;
return true;
}

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@ -2,6 +2,7 @@
#include "SDL_rect.h" #include "SDL_rect.h"
#include "SDL_render.h" #include "SDL_render.h"
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <SDL_events.h> #include <SDL_events.h>
void handle_quit(const window_t *wnd, void *obj, const SDL_Event *ev); void handle_quit(const window_t *wnd, void *obj, const SDL_Event *ev);
@ -11,6 +12,8 @@ bool open_window(window_t *wnd, const char *title, u64 w, u64 h,
colour_t bg_colour) { colour_t bg_colour) {
SDL_Init(SDL_INIT_EVERYTHING); SDL_Init(SDL_INIT_EVERYTHING);
IMG_Init(IMG_INIT_JPG | IMG_INIT_PNG | IMG_INIT_TIF);
wnd->window = wnd->window =
SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w, SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w,
h, SDL_WINDOW_SHOWN); h, SDL_WINDOW_SHOWN);
@ -86,6 +89,8 @@ void close_window(window_t *wnd) {
SDL_DestroyWindow(wnd->window); SDL_DestroyWindow(wnd->window);
} }
IMG_Quit();
SDL_Quit(); SDL_Quit();
} }
@ -137,6 +142,35 @@ void draw_rect(const window_t *wnd, const render_rect_t *rect,
SDL_RenderDrawRect(wnd->renderer, &dest); SDL_RenderDrawRect(wnd->renderer, &dest);
} }
SDL_Texture *load_texture(const window_t *wnd, const char *path) {
return IMG_LoadTexture(wnd->renderer, path);
}
void unload_texture(SDL_Texture *texture) { SDL_DestroyTexture(texture); }
void get_texture_size(SDL_Texture *texture, i32 *w, i32 *h) {
SDL_QueryTexture(texture, NULL, NULL, w, h);
}
void render_texture(const window_t *wnd, SDL_Texture *texture,
const render_rect_t *src_rect,
const render_rect_t *dst_rect) {
SDL_Rect src = {
.x = src_rect ? src_rect->x : 0,
.y = src_rect ? src_rect->y : 0,
.w = src_rect ? src_rect->width : 0,
.h = src_rect ? src_rect->height : 0,
};
SDL_Rect dst = {
.x = dst_rect ? dst_rect->x : 0,
.y = dst_rect ? dst_rect->y : 0,
.w = dst_rect ? dst_rect->width : 0,
.h = dst_rect ? dst_rect->height : 0,
};
SDL_RenderCopy(wnd->renderer, texture, src_rect ? &src : NULL, &dst);
}
bool aabb(u64 x, u64 y, const render_rect_t *rect) { bool aabb(u64 x, u64 y, const render_rect_t *rect) {
return x >= rect->x && y >= rect->y && x < rect->x + rect->width && return x >= rect->x && y >= rect->y && x < rect->x + rect->width &&
y < rect->y + rect->height; y < rect->y + rect->height;
@ -144,9 +178,9 @@ bool aabb(u64 x, u64 y, const render_rect_t *rect) {
void handle_quit(const window_t *wnd, void *obj, const SDL_Event *ev) { void handle_quit(const window_t *wnd, void *obj, const SDL_Event *ev) {
if (ev->type == SDL_QUIT) { if (ev->type == SDL_QUIT) {
window_t *wnd = obj; window_t *window = (window_t *)obj;
wnd->running = false; window->running = false;
} }
} }