#ifndef DROP_AREA_H #define DROP_AREA_H #include "colour.h" #include "image.h" #include "window.h" #include typedef struct { render_rect_t rect; render_rect_t image_rect; colour_t border_colour; image_t image; bool mouseover; bool image_loaded; } drop_area_t; void init_drop_area(window_t *wnd, drop_area_t *area, render_rect_t rect, colour_t border_colour); #endif // !DROP_AREA_H