Change player y position
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parent
ac3b277d05
commit
2487de172b
4
main.c
4
main.c
@ -22,7 +22,7 @@ int main() {
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SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
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SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
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Player player = {0};
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Player player = {0};
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player_init(&player, renderer, (SDL_Rect){ .x = 50, .y = 100, .w = 100, .h = 64 });
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player_init(&player, renderer, (SDL_Rect){ .x = 50, .y = 600, .w = 100, .h = 64 });
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bool running = true;
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bool running = true;
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@ -31,8 +31,6 @@ int main() {
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while (running) {
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while (running) {
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while (SDL_PollEvent(&event)) {
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while (SDL_PollEvent(&event)) {
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player_events(&player, &event);
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switch (event.type) {
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switch (event.type) {
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case SDL_QUIT:
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case SDL_QUIT:
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running = false;
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running = false;
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