tiffread/src/main.c

189 lines
4.1 KiB
C

#include "aliases.h"
#include "image.h"
#include "mem_arena.h"
#include "tiffread.h"
#include <SDL2/SDL.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_render.h>
#include <SDL2/SDL_surface.h>
#include <SDL2/SDL_video.h>
#include <netinet/in.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define MAIN_ARENA_CAPACITY 30 * 1024 * 1024
#define WINDOW_WIDTH 800
#define WINDOW_HEIGHT 600
#define AMASK 0xff000000
#define BMASK 0x00ff0000
#define GMASK 0x0000ff00
#define RMASK 0x000000ff
#define WHITE 0xff
typedef struct point Point;
struct point {
u32 x;
u32 y;
};
Point point_from_index(u32 index, u32 w);
void write_debug_ppm6(const Image *img);
SDL_Texture *image_to_texture(SDL_Renderer *renderer, const Image *img);
int main(int argc, char *argv[]) {
int exit_code = EXIT_SUCCESS;
Arena *arena = NULL;
if (!wapp_mem_arena_init(&arena, MAIN_ARENA_CAPACITY)) {
return EXIT_FAILURE;
}
const char *file_to_open = argc > 1 ? argv[1] : "./resources/test.tif";
Image *img = read_baseline_tiff(file_to_open, arena);
if (!img) {
exit_code = EXIT_FAILURE;
goto MAIN_DESTROY_ARENA;
}
write_debug_ppm6(img);
if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
exit_code = EXIT_FAILURE;
goto MAIN_DESTROY_ARENA;
};
SDL_Window *window =
SDL_CreateWindow("Window", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
WINDOW_WIDTH, WINDOW_HEIGHT, SDL_WINDOW_SHOWN);
if (!window) {
exit_code = EXIT_FAILURE;
goto MAIN_QUIT_SDL;
}
SDL_Renderer *renderer = SDL_CreateRenderer(
window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
if (!renderer) {
exit_code = EXIT_FAILURE;
goto MAIN_DESTROY_WINDOW;
}
SDL_Texture *texture = image_to_texture(renderer, img);
if (!texture) {
exit_code = EXIT_FAILURE;
goto MAIN_DESTROY_RENDERER;
}
SDL_Rect dest = {
.h = img->height,
.w = img->width,
.x = (WINDOW_WIDTH - img->width) / 2,
.y = (WINDOW_HEIGHT - img->height) / 2,
};
bool running = true;
SDL_Event event = {0};
while (running) {
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
running = false;
break;
}
}
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, texture, NULL, &dest);
SDL_RenderPresent(renderer);
}
SDL_DestroyTexture(texture);
MAIN_DESTROY_RENDERER:
SDL_DestroyRenderer(renderer);
MAIN_DESTROY_WINDOW:
SDL_DestroyWindow(window);
MAIN_QUIT_SDL:
SDL_Quit();
MAIN_DESTROY_ARENA:
wapp_mem_arena_destroy(&arena);
return exit_code;
}
Point point_from_index(u32 index, u32 w) {
Point out = {0};
out.x = index % w;
out.y = (index - (index % w)) / w;
return out;
}
void write_debug_ppm6(const Image *img) {
FILE *out = fopen("test.ppm", "wb");
char magic[] = {'P', '6', '\n'};
fwrite(magic, sizeof(magic), 1, out);
char size[128];
sprintf(size, "%lu %lu\n", img->width, img->height);
u64 size_length = strlen(size);
fwrite(size, size_length, 1, out);
char max[] = {'2', '5', '5', '\n'};
fwrite(max, sizeof(max), 1, out);
for (u64 i = 0; i < img->pixel_count; ++i) {
fwrite(&(img->data[i]), sizeof(u8), 3, out);
}
fclose(out);
}
SDL_Texture *image_to_texture(SDL_Renderer *renderer, const Image *img) {
SDL_Texture *output = NULL;
if (!renderer || !img) {
goto IMAGE_TO_TEXTURE_RETURN;
}
SDL_Surface *surface = SDL_CreateRGBSurface(0, img->width, img->height, 32,
RMASK, GMASK, BMASK, AMASK);
if (!surface) {
goto IMAGE_TO_TEXTURE_RETURN;
}
SDL_LockSurface(surface);
u64 position = 0;
for (u64 i = 0; i < img->pixel_count; i += surface->w) {
void *start = (void *)((uptr)(surface->pixels) + position);
memcpy(start, &(img->data[i]), surface->w * sizeof(Pixel));
position += surface->pitch;
}
SDL_UnlockSurface(surface);
output = SDL_CreateTextureFromSurface(renderer, surface);
SDL_FreeSurface(surface);
IMAGE_TO_TEXTURE_RETURN:
return output;
}