Test implementation of phong shader

This commit is contained in:
2024-08-19 00:05:59 +01:00
parent afc10fb79a
commit 2bea7218db
4 changed files with 85 additions and 13 deletions

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@@ -41,9 +41,9 @@ int main(void) {
PhongMaterial material = {
.ambient = 0.1f,
.diffuse = 0.8f,
.diffuse = 1.2f,
.specular = 0.1f,
.shininess = 0.5f,
.shininess = 0.8f,
};
obj.material = material;