Add support for loading normals from a map
This commit is contained in:
19
src/main.c
19
src/main.c
@@ -12,12 +12,13 @@
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#define SIZE 1200
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#define RESOURCE(NAME) "resources/" NAME
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extern ShaderID perspective_lit_textured_id;
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extern ShaderID perspective_lit_coloured_id;
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extern ShaderID perspective_albedo_id;
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extern ShaderID orthographic_lit_textured_id;
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extern ShaderID orthographic_lit_coloured_id;
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extern ShaderID orthographic_albedo_id;
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extern ShaderID phong;
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extern ShaderID perspective_lit_textured;
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extern ShaderID perspective_lit_coloured;
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extern ShaderID perspective_albedo;
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extern ShaderID orthographic_lit_textured;
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extern ShaderID orthographic_lit_coloured;
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extern ShaderID orthographic_albedo;
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enum {
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TINY_EXIT_SUCCESS,
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@@ -40,7 +41,8 @@ int main(void) {
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return TINY_EXIT_RENDER_INIT_FAILED;
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}
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Model obj = load_obj_file(arena, RESOURCE("head.obj"), RESOURCE("head.pnm"));
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Model obj = load_obj_file(arena, RESOURCE("head.obj"), RESOURCE("head.pnm"),
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RESOURCE("head_nm.pnm"));
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if (IS_INVALID_MODEL(obj)) {
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return TINY_EXIT_MODEL_LOAD_FAILED;
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}
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@@ -48,8 +50,7 @@ int main(void) {
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load_shaders();
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clear_buffer(&(render.img), &bg);
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render_model(&obj, &render, perspective_lit_textured_id, RENDER_TYPE_SHADED,
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teal);
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render_model(&obj, &render, phong, RENDER_TYPE_SHADED, teal);
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save_image(&(render.img), "result.pam");
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wapp_mem_arena_destroy(&arena);
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