Remove debug lines

This commit is contained in:
Abdelrahman Said 2024-08-26 18:09:39 +01:00
parent a144f8ad1e
commit 43066bb730
3 changed files with 0 additions and 10 deletions

View File

@ -34,9 +34,6 @@ int main(void) {
Model obj = load_obj_file(arena, RESOURCE("head.obj"), RESOURCE("head.pnm"), Model obj = load_obj_file(arena, RESOURCE("head.obj"), RESOURCE("head.pnm"),
RESOURCE("head_nm.pnm")); RESOURCE("head_nm.pnm"));
// Model obj =
// load_obj_file(arena, RESOURCE("polygon.obj"), RESOURCE("grid.pnm"),
// NULL);
if (IS_INVALID_MODEL(obj)) { if (IS_INVALID_MODEL(obj)) {
return TINY_EXIT_MODEL_LOAD_FAILED; return TINY_EXIT_MODEL_LOAD_FAILED;
} }
@ -45,9 +42,6 @@ int main(void) {
.ambient = 0.3f, .ambient = 0.3f,
.diffuse = 1.5f, .diffuse = 1.5f,
.specular = 2.0f, .specular = 2.0f,
// .ambient = 1.0f,
// .diffuse = 0.0f,
// .specular = 0.0f,
.shininess = 1.5f, .shininess = 1.5f,
}; };
obj.material = material; obj.material = material;

View File

@ -51,9 +51,6 @@ void load_shaders(void) {
get_projection_matrix(PROJECTION_TYPE_ORTHOGRAPHIC); get_projection_matrix(PROJECTION_TYPE_ORTHOGRAPHIC);
M4x4f perspective_projection = M4x4f perspective_projection =
get_projection_matrix(PROJECTION_TYPE_PERSPECTIVE); get_projection_matrix(PROJECTION_TYPE_PERSPECTIVE);
// M4x4f model_view = mat4x4_identity;
// M4x4f orthographic_projection = mat4x4_identity;
// M4x4f perspective_projection = mat4x4_identity;
perspective.model_view = orthographic.model_view = model_view; perspective.model_view = orthographic.model_view = model_view;
perspective.projection = perspective_projection; perspective.projection = perspective_projection;

View File

@ -1,5 +1,4 @@
#include "vec.h" #include "vec.h"
#include <assert.h>
#define DEPTH_MAX 255 #define DEPTH_MAX 255