Create generic buffer type

This commit is contained in:
Abdelrahman Said 2024-08-04 16:52:02 +01:00
parent bce85c5c71
commit 4eb2ae06f1
5 changed files with 49 additions and 35 deletions

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@ -4,31 +4,28 @@
#include "utils.h" #include "utils.h"
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include <string.h>
#define SAMPLES_PER_PIXEL 4 bool _init_buffer(Arena *arena, Buffer *buffer, u64 base_size) {
if (!arena || !buffer || buffer->width == 0 || buffer->height == 0) {
bool init_image(Arena *arena, Image *img) {
if (!arena || !img || img->width == 0 || img->height == 0) {
return false; return false;
} }
u64 size = img->width * img->height * SAMPLES_PER_PIXEL; u64 size = buffer->width * buffer->height * base_size;
img->buf = wapp_mem_arena_alloc(arena, size); buffer->buf = wapp_mem_arena_alloc(arena, size);
return img->buf != NULL; return buffer->buf != NULL;
} }
void set_pixel(Image *img, u64 x, u64 y, Colour colour) { void _set_pixel(Buffer *buffer, u64 x, u64 y, void *value, u64 base_size) {
u64 idx = (y * img->width + x) * SAMPLES_PER_PIXEL; u64 idx = (y * buffer->width + x) * base_size;
for (u64 i = 0; i < SAMPLES_PER_PIXEL; ++i) { memcpy(((u8 *)(buffer->buf)) + idx, value, base_size);
img->buf[idx + i] = *(((u8 *)&colour) + i);
}
} }
void clear_image(Image *img, Colour colour) { void _clear_buffer(Buffer *buffer, void *value, u64 base_size) {
for (u64 y = 0; y < img->height; ++y) { for (u64 y = 0; y < buffer->height; ++y) {
for (u64 x = 0; x < img->width; ++x) { for (u64 x = 0; x < buffer->width; ++x) {
set_pixel(img, x, y, colour); _set_pixel(buffer, x, y, value, base_size);
} }
} }
} }
@ -49,7 +46,7 @@ void draw_line(Image *img, u64 x0, u64 y0, u64 x1, u64 y1, Colour colour) {
for (u64 x = x0; x < x1; ++x) { for (u64 x = x0; x < x1; ++x) {
t = (f32)(x - x0) / (f32)(x1 - x0); t = (f32)(x - x0) / (f32)(x1 - x0);
y = (i64)y0 + ((i64)y1 - (i64)y0) * t; y = (i64)y0 + ((i64)y1 - (i64)y0) * t;
set_pixel(img, x, y, colour); set_pixel(img, x, y, &colour);
} }
} else { } else {
if (y0 > y1) { if (y0 > y1) {
@ -60,11 +57,11 @@ void draw_line(Image *img, u64 x0, u64 y0, u64 x1, u64 y1, Colour colour) {
for (u64 y = y0; y < y1; ++y) { for (u64 y = y0; y < y1; ++y) {
t = (f32)(y - y0) / (f32)(y1 - y0); t = (f32)(y - y0) / (f32)(y1 - y0);
x = (i64)x0 + ((i64)x1 - (i64)x0) * t; x = (i64)x0 + ((i64)x1 - (i64)x0) * t;
set_pixel(img, x, y, colour); set_pixel(img, x, y, &colour);
} }
} }
} }
void save_image(const Image *img, const char *filename) { void save_image(const Image *img, const char *filename) {
write_p7_image(img->width, img->height, img->buf, filename); write_p7_image(img->width, img->height, (u8 *)(img->buf), filename);
} }

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@ -5,12 +5,12 @@
#include "mem_arena.h" #include "mem_arena.h"
#include <stdbool.h> #include <stdbool.h>
typedef struct img Image; #define BUF_TYPE(NAME, TYPE) \
struct img { typedef struct { \
u64 width; u64 width; \
u64 height; u64 height; \
u8 *buf; TYPE *buf; \
}; } NAME
typedef struct colour Colour; typedef struct colour Colour;
struct colour { struct colour {
@ -20,9 +20,20 @@ struct colour {
u8 a; u8 a;
}; };
bool init_image(Arena *arena, Image *img); BUF_TYPE(Buffer, void);
void set_pixel(Image *img, u64 x, u64 y, Colour colour); BUF_TYPE(Image, Colour);
void clear_image(Image *img, Colour colour); BUF_TYPE(Depth, f32);
#define init_buffer(ARENA, BUF) \
_init_buffer(ARENA, (Buffer *)BUF, sizeof(*((BUF)->buf)))
#define set_pixel(BUF, X, Y, VAL_PTR) \
_set_pixel((Buffer *)BUF, X, Y, VAL_PTR, sizeof(*((BUF)->buf)))
#define clear_buffer(BUF, VAL_PTR) \
_clear_buffer((Buffer *)BUF, VAL_PTR, sizeof(*((BUF)->buf)))
bool _init_buffer(Arena *arena, Buffer *buffer, u64 base_size);
void _set_pixel(Buffer *buffer, u64 x, u64 y, void *value, u64 base_size);
void _clear_buffer(Buffer *buffer, void *value, u64 base_size);
void draw_line(Image *img, u64 x0, u64 y0, u64 x1, u64 y1, Colour colour); void draw_line(Image *img, u64 x0, u64 y0, u64 x1, u64 y1, Colour colour);
void save_image(const Image *img, const char *filename); void save_image(const Image *img, const char *filename);

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@ -36,7 +36,7 @@ int main(void) {
return TINY_EXIT_MODEL_LOAD_FAILED; return TINY_EXIT_MODEL_LOAD_FAILED;
} }
clear_image(&(render.img), bg); clear_buffer(&(render.img), &bg);
render_model(&model, &render, teal, RENDER_TYPE_SHADED, COLOUR_TYPE_FIXED); render_model(&model, &render, teal, RENDER_TYPE_SHADED, COLOUR_TYPE_FIXED);
save_image(&(render.img), "result.pam"); save_image(&(render.img), "result.pam");

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@ -8,6 +8,7 @@
#include <math.h> #include <math.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h>
#define TRIANGLE_VERTICES 3 #define TRIANGLE_VERTICES 3
@ -134,13 +135,18 @@ Model load_obj_file(Arena *arena, const char *filename) {
bool init_render(Arena *arena, Render *render, u64 width, u64 height) { bool init_render(Arena *arena, Render *render, u64 width, u64 height) {
render->img = (Image){.width = width, .height = height}; render->img = (Image){.width = width, .height = height};
render->zbuf = (Image){.width = width, .height = height}; if (!init_buffer(arena, &(render->img))) {
if (!init_image(arena, &(render->img)) ||
!init_image(arena, &(render->zbuf))) {
return false; return false;
} }
render->depth = (Depth){.width = width, .height = height};
if (!init_buffer(arena, &(render->depth))) {
return false;
}
f32 inf = INFINITY;
clear_buffer(&(render->depth), &inf);
return true; return true;
} }
@ -232,7 +238,7 @@ internal void fill_triangle(Render *render, Vertex vertices[TRIANGLE_VERTICES],
if (coords.x < 0.0f || coords.y < 0.0f || coords.z < 0.0f) { if (coords.x < 0.0f || coords.y < 0.0f || coords.z < 0.0f) {
continue; continue;
} }
set_pixel(img, x, y, colour); set_pixel(img, x, y, &colour);
} }
} }
} }

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@ -50,7 +50,7 @@ struct model {
typedef struct render Render; typedef struct render Render;
struct render { struct render {
Image img; Image img;
Image zbuf; Depth depth;
}; };
Model load_obj_file(Arena *arena, const char *filename); Model load_obj_file(Arena *arena, const char *filename);