Move shaders declaration to shaders.h
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@@ -1,6 +1,13 @@
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#ifndef SHADERS_H
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#define SHADERS_H
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#include "shader.h"
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extern ShaderID perspective_phong;
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extern ShaderID perspective_albedo;
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extern ShaderID orthographic_phong;
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extern ShaderID orthographic_albedo;
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void load_shaders(void);
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#endif // SHADERS_H
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