From b111058f31b93c7a4ae761684b24dd10a96acbda Mon Sep 17 00:00:00 2001 From: Abdelrahman Said Date: Fri, 9 Aug 2024 23:39:56 +0100 Subject: [PATCH] Rename IS_NULL_MODEL macro --- src/main.c | 2 +- src/obj.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main.c b/src/main.c index b8f4541..acb3148 100644 --- a/src/main.c +++ b/src/main.c @@ -33,7 +33,7 @@ int main(void) { Model model = load_obj_file(arena, "resources/head.obj", "resources/head.pnm"); - if (IS_NULL_MODEL(model)) { + if (INVALID_MODEL(model)) { return TINY_EXIT_MODEL_LOAD_FAILED; } diff --git a/src/obj.h b/src/obj.h index a66cb7c..e55ff10 100644 --- a/src/obj.h +++ b/src/obj.h @@ -7,7 +7,7 @@ #include "typed_list.h" #define NULL_MODEL ((Model){0}) -#define IS_NULL_MODEL(m) (m.vertices == NULL || m.triangles == NULL) +#define INVALID_MODEL(m) (m.vertices == NULL || m.triangles == NULL) typedef struct vertex Vertex; struct vertex {