Switch back to using object level normals
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@ -33,7 +33,7 @@ int main(void) {
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}
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Model obj = load_obj_file(arena, RESOURCE("head.obj"), RESOURCE("head.pnm"),
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RESOURCE("head_nm_tangent.pnm"));
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RESOURCE("head_nm.pnm"));
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if (IS_INVALID_MODEL(obj)) {
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return TINY_EXIT_MODEL_LOAD_FAILED;
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}
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