From dc09a4508529c2616e85b675b0e76f525aafe28b Mon Sep 17 00:00:00 2001 From: Abdelrahman Date: Sun, 28 Jul 2024 23:09:16 +0100 Subject: [PATCH] Fix filling triangles --- src/main.c | 2 +- src/obj.c | 21 +++++++++++++-------- 2 files changed, 14 insertions(+), 9 deletions(-) diff --git a/src/main.c b/src/main.c index 6a965aa..eed15f7 100644 --- a/src/main.c +++ b/src/main.c @@ -28,7 +28,7 @@ int main(void) { return TINY_EXIT_IMAGE_INIT_FAILED; } - Model model = load_obj_file(arena, "resources/triangle.obj"); + Model model = load_obj_file(arena, "resources/head.obj"); if (IS_NULL_MODEL(model)) { return TINY_EXIT_MODEL_LOAD_FAILED; } diff --git a/src/obj.c b/src/obj.c index 594e3a8..cf96ce3 100644 --- a/src/obj.c +++ b/src/obj.c @@ -7,6 +7,11 @@ #include #define TRIANGLE_VERTICES 3 +#define dot_v2(V1, V2) ((f32)V1.x * (f32)V2.x + (f32)V1.y * (f32)V2.y) +#define dot_v3(V1, V2) \ + ((f32)V1.x * (f32)V2.x + (f32)V1.y * (f32)V2.y + (f32)V1.z * (f32)V2.z) +#define V2(T, ELEM_T, X0, Y0, X1, Y1) \ + ((T){(ELEM_T)X1 - (ELEM_T)X0, (ELEM_T)Y1 - (ELEM_T)Y0}) typedef struct triangle_bbox TriangleBBox; struct triangle_bbox { @@ -149,18 +154,18 @@ internal void fill_triangle(Image *img, Vertex vertices[TRIANGLE_VERTICES], get_image_coordinates(&(vertices[1]), img, &v1x, &v1y); get_image_coordinates(&(vertices[2]), img, &v2x, &v2y); - V2i ab = {.x = (i64)v1x - (i64)v0x, .y = (i64)v1y - (i64)v0y}; - V2i ac = {.x = (i64)v2x - (i64)v0x, .y = (i64)v2y - (i64)v0y}; - f32 d00 = (f32)ab.x * (f32)ab.x + (f32)ab.y + (f32)ab.y; - f32 d01 = (f32)ab.x * (f32)ac.x + (f32)ab.y + (f32)ac.y; - f32 d11 = (f32)ac.x * (f32)ac.x + (f32)ac.y + (f32)ac.y; + V2i ab = V2(V2i, i64, v0x, v0y, v1x, v1y); + V2i ac = V2(V2i, i64, v0x, v0y, v2x, v2y); + f32 d00 = dot_v2(ab, ab); + f32 d01 = dot_v2(ab, ac); + f32 d11 = dot_v2(ac, ac); f32 denom = (f32)d00 * (f32)d11 - (f32)d01 * (f32)d01; V2i ap; V3f coords; for (u64 y = bbox.y0; y < bbox.y1; ++y) { for (u64 x = bbox.x0; x < bbox.x1; ++x) { - ap = (V2i){.x = (i64)x - (i64)v0x, .y = (i64)y - (i64)v0y}; + ap = V2(V2i, i64, v0x, v0y, x, y); coords = get_barycentric_coords(d00, d01, d11, denom, &ab, &ac, &ap); if (coords.x < 0.0f || coords.y < 0.0f || coords.z < 0.0f) { continue; @@ -190,8 +195,8 @@ internal TriangleBBox get_triangle_bbox(const Image *img, internal V3f get_barycentric_coords(f32 d00, f32 d01, f32 d11, f32 denom, const V2i *ab, const V2i *ac, const V2i *ap) { - f32 d20 = (f32)ap->x * (f32)ab->x + (f32)ap->y + (f32)ab->y; - f32 d21 = (f32)ap->x * (f32)ac->x + (f32)ap->y + (f32)ac->y; + f32 d20 = dot_v2((*ap), (*ab)); + f32 d21 = dot_v2((*ap), (*ac)); f32 v = (d11 * d20 - d01 * d21) / denom; f32 w = (d00 * d21 - d01 * d20) / denom;