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1ab8c964bf
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Implement rendering model with texture
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2024-08-04 20:05:45 +01:00 |
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677627d8c9
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Add utility to load P6 images
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2024-08-04 20:05:30 +01:00 |
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f024d51d85
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Implement Z buffer
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2024-08-04 17:53:52 +01:00 |
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bd1326d83e
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Swap arg order for BUF_TYPE macro
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2024-08-04 16:54:11 +01:00 |
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4eb2ae06f1
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Create generic buffer type
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2024-08-04 16:52:02 +01:00 |
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bce85c5c71
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Prep for adding z buffer
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2024-08-04 14:38:52 +01:00 |
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5330e2e82c
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Remove unused wireframe render
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2024-08-04 01:05:33 +01:00 |
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c3c0dd732e
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Add shading
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2024-07-31 23:05:39 +01:00 |
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5f44936dcd
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Add support for randomising colours
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2024-07-31 22:11:11 +01:00 |
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dc09a45085
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Fix filling triangles
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2024-07-28 23:09:16 +01:00 |
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5a24809935
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Initial implementatin of barycentric coordinates
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2024-07-28 22:43:00 +01:00 |
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6537753a3a
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Start implementing filled rendering
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2024-07-28 20:31:48 +01:00 |
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3f04b7b5b0
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Refactor to add render types
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2024-07-28 20:10:59 +01:00 |
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c2adf07a1d
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Load and render head.obj
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2024-07-20 19:41:51 +01:00 |
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e266879a4f
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Add model loading from OBJ and wireframe rendering
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2024-07-20 19:41:21 +01:00 |
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f88b74912b
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Add min, max and clamp utilities
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2024-07-20 19:40:59 +01:00 |
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458b32bf5f
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Fix include
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2024-07-20 19:40:35 +01:00 |
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fe5c116c17
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Rename LIST_TYPE_NAME to LIST_TYPE
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2024-07-20 18:11:45 +01:00 |
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2095580409
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Add typed_list
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2024-07-20 18:07:56 +01:00 |
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4baf837256
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Move Image struct and add clear image, set pixel and draw_line functions
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2024-07-20 17:23:24 +01:00 |
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52d79817ad
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Add swap and absolute utilities
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2024-07-20 17:21:50 +01:00 |
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05fa3c70fa
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Add Image struct and initialise main arena
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2024-07-20 01:14:30 +01:00 |
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64ec6bfa59
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Add util to write p7 image
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2024-07-20 01:14:18 +01:00 |
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2beb091a44
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Add main file
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2024-07-19 21:57:01 +01:00 |
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