Vulkan spec
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Build cglm
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================================
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| **cglm** does not have any external dependencies.
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.. note::
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If you only need to inline versions, you don't need to build **cglm**, you don't need to link it to your program.
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Just import cglm to your project as dependency / external lib by copy-paste then use it as usual
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CMake (All platforms):
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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.. code-block:: bash
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:linenos:
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$ mkdir build
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$ cd build
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$ cmake .. # [Optional] -DCGLM_SHARED=ON
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$ make
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$ sudo make install # [Optional]
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**make** will build cglm to **build** folder.
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If you don't want to install **cglm** to your system's folder you can get static and dynamic libs in this folder.
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**CMake Options:**
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.. code-block:: CMake
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:linenos:
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option(CGLM_SHARED "Shared build" ON)
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option(CGLM_STATIC "Static build" OFF)
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option(CGLM_USE_C99 "" OFF) # C11
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option(CGLM_USE_TEST "Enable Tests" OFF) # for make check - make test
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**Use as header-only library with your CMake project example**
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This requires no building or installation of cglm.
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.. code-block:: CMake
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:linenos:
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cmake_minimum_required(VERSION 3.8.2)
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project(<Your Project Name>)
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add_executable(${PROJECT_NAME} src/main.c)
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target_link_libraries(${LIBRARY_NAME} PRIVATE
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cglm_headers)
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add_subdirectory(external/cglm/ EXCLUDE_FROM_ALL)
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**Use with your CMake project example**
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.. code-block:: CMake
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:linenos:
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cmake_minimum_required(VERSION 3.8.2)
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project(<Your Project Name>)
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add_executable(${PROJECT_NAME} src/main.c)
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target_link_libraries(${LIBRARY_NAME} PRIVATE
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cglm)
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add_subdirectory(external/cglm/)
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Meson (All platforms):
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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.. code-block::
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:linenos:
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$ meson build # [Optional] --default-library=static
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$ cd build
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$ ninja
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$ sudo ninja install # [Optional]
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**Meson Options:**
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.. code-block::
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:linenos:
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c_std=c11
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buildtype=release
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default_library=shared
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enable_tests=false # to run tests: ninja test
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**Use with your Meson project**
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.. code-block::
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:linenos:
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# Clone cglm or create a cglm.wrap under <source_root>/subprojects
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project('name', 'c')
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cglm_dep = dependency('cglm', fallback : 'cglm', 'cglm_dep')
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executable('exe', 'src/main.c', dependencies : cglm_dep)
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Unix (Autotools):
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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.. code-block:: bash
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:linenos:
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$ sh autogen.sh
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$ ./configure
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$ make
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$ make check # run tests (optional)
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$ [sudo] make install # install to system (optional)
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**make** will build cglm to **.libs** sub folder in project folder.
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If you don't want to install **cglm** to your system's folder you can get static and dynamic libs in this folder.
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Windows (MSBuild):
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Windows related build files, project files are located in `win` folder,
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make sure you are inside in cglm/win folder.
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Code Analysis are enabled, it may take awhile to build.
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.. code-block:: bash
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:linenos:
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$ cd win
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$ .\build.bat
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if *msbuild* is not worked (because of multi versions of Visual Studio)
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then try to build with *devenv*:
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.. code-block:: bash
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:linenos:
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$ devenv cglm.sln /Build Release
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Currently tests are not available on Windows.
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Documentation (Sphinx):
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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**cglm** uses sphinx framework for documentation, it allows lot of formats for documentation. To see all options see sphinx build page:
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https://www.sphinx-doc.org/en/master/man/sphinx-build.html
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Example build:
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.. code-block:: bash
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:linenos:
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$ cd cglm/docs
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$ sphinx-build source build
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