Update queue implementation to use ring buffer

This commit is contained in:
Abdelrahman Said
2026-01-24 20:46:05 +00:00
parent 8e41b627bc
commit 3d3452f523
7 changed files with 261 additions and 134 deletions

View File

@@ -1,73 +1,96 @@
#include "wapp.h"
#include "test_queue.h"
#define SKIP 1
#define CAPACITY 8
#if !SKIP
wapp_persist Allocator arena = {};
wapp_persist I32Queue queue;
#endif
TestFuncResult test_queue_push(void) {
I32Queue queue = wapp_queue(i32, CAPACITY);
TestFuncResult test_queue_push_back(void) {
#if !SKIP
arena = wapp_mem_arena_allocator_init(MB(64));
for (u64 i = 0; i < CAPACITY; ++i) {
i32 item = (i32)i;
wapp_queue_push(i32, &queue, &item);
}
b8 result = true;
queue = wapp_queue_alloc(i32, &arena, 64);
result = result && queue.items != NULL && wapp_queue_capacity(&queue) == 64 && wapp_queue_count(&queue) == 0;
i32 n1 = 1;
i32 n2 = 2;
i32 n3 = 3;
i32 n4 = 4;
i32 n5 = 5;
wapp_queue_push_back(i32, &queue, &n1);
result = result && wapp_queue_count(&queue) == 1;
wapp_queue_push_back(i32, &queue, &n2);
result = result && wapp_queue_count(&queue) == 2;
wapp_queue_push_back(i32, &queue, &n3);
result = result && wapp_queue_count(&queue) == 3;
wapp_queue_push_back(i32, &queue, &n4);
result = result && wapp_queue_count(&queue) == 4;
wapp_queue_push_back(i32, &queue, &n5);
result = result && wapp_queue_count(&queue) == 5;
for (u64 i = 0; i < CAPACITY; ++i) {
i32 *value = ((i32 *)(queue.items)) + i;
result = result && value != NULL && *value == (i32)i;
}
return wapp_tester_result(result);
#else
return wapp_tester_result(true);
#endif
}
TestFuncResult test_queue_pop_front(void) {
#if !SKIP
TestFuncResult test_queue_push_alloc(void) {
Allocator arena = wapp_mem_arena_allocator_init(MiB(64));
I32Queue queue = wapp_queue(i32, CAPACITY);
for (u64 i = 0; i < CAPACITY; ++i) {
i32 item = (i32)i;
wapp_queue_push(i32, &queue, &item);
}
b8 result = true;
i32 num;
i32 item = 8;
u64 new_capacity = CAPACITY * 2;
I32Queue *new_queue = wapp_queue_push_alloc(i32, &arena, &queue, &item);
if (new_queue && new_queue != &queue) {
queue = *new_queue;
}
u64 capacity = wapp_queue_capacity(&queue);
result = result && capacity == new_capacity;
wapp_queue_pop_front(i32, &queue, &num);
result = result && num == 1;
for (u64 i = 0; i < 2; ++i) {
wapp_queue_pop(i32, &queue);
}
wapp_queue_pop_front(i32, &queue, &num);
result = result && num == 2;
u64 remaining = wapp_queue_capacity(&queue) - queue.count;
for (u64 i = 0; i < remaining; ++i) {
item = remaining + i;
wapp_queue_push(i32, &queue, &item);
}
wapp_queue_pop_front(i32, &queue, &num);
result = result && num == 3;
++item;
new_queue = wapp_queue_push_alloc(i32, &arena, &queue, &item);
if (new_queue && new_queue != &queue) {
queue = *new_queue;
}
wapp_queue_pop_front(i32, &queue, &num);
result = result && num == 4;
result = result && wapp_queue_capacity(&queue) == new_capacity * 2;
wapp_queue_pop_front(i32, &queue, &num);
result = result && num == 5;
i32 *arr = (i32 *)queue.items;
for (u64 i = 0; i < queue.count; ++i) {
// NOTE (Abdelrahman): First queue value is currently 2
result = result && arr[i] == (i32)(2 + i);
}
wapp_mem_arena_allocator_destroy(&arena);
return wapp_tester_result(result);
#else
return wapp_tester_result(true);
#endif
}
TestFuncResult test_queue_pop(void) {
I32Queue queue = wapp_queue(i32, CAPACITY);
for (u64 i = 0; i < CAPACITY; ++i) {
i32 item = (i32)i;
wapp_queue_push(i32, &queue, &item);
}
b8 result = true;
u64 half_count = queue.count / 2;
for (u64 i = 0; i < half_count; ++i) {
i32 *value = wapp_queue_pop(i32, &queue);
result = result && value != NULL && *value == (i32)i;
}
for (u64 i = 0; i < half_count; ++i) {
i32 item = (i32)i + CAPACITY;
wapp_queue_push(i32, &queue, &item);
}
for (u64 i = 0; i < CAPACITY; ++i) {
i32 *value = wapp_queue_pop(i32, &queue);
result = result && value != NULL && *value == (i32)half_count + (i32)i;
}
return wapp_tester_result(result);
}