#include "mem_arena.h" #include "aliases.h" #include "mem_allocator.h" #include "mem_utils.h" #include #include #include #include #ifndef DEFAULT_ALIGNMENT // Why 2 * sizeof(void *) instead of sizeof(void *) // https://handmade.network/forums/t/6860-alignment_arena_allocator #define DEFAULT_ALIGNMENT (2 * sizeof(void *)) #endif /* ifndef DEFAULT_ALIGNMENT */ #define HDR_MAGIC_BYTE_COUNT 8 #define HDR_MAGIC \ { 0x57, 0x41, 0x41, 0x52, 0x4e, 0x48, 0x44, 0x52 } #define MAX_HDR_SEARCH_LENGTH 256 typedef struct arena_alloc_hdr ArenaAllocHDR; struct arena_alloc_hdr { u8 magic[HDR_MAGIC_BYTE_COUNT]; u64 alloc_size; u64 alignment; u8 *alloc_start; }; typedef struct base_arena BaseArena; struct base_arena { u8 *buf; u8 *offset; u64 capacity; BaseArena *prev; BaseArena *next; }; struct growing_arena { BaseArena *active_arena; u64 count; u64 initial_capacity; }; internal BaseArena *find_arena_from_pointer(const Arena *arena, void *ptr); internal bool base_arena_init(BaseArena *arena, u64 capacity); internal void *base_arena_alloc_aligned(BaseArena *arena, u64 size, u64 alignment); internal void base_arena_clear(BaseArena *arena); internal void base_arena_free(BaseArena *arena); internal ArenaAllocHDR *find_alloc_header(BaseArena *arena, void *alloc_ptr); internal void *mem_arena_alloc(u64 size, void *alloc_obj); internal void *mem_arena_alloc_aligned(u64 size, u64 alignment, void *alloc_obj); internal void *mem_arena_realloc(void *ptr, u64 size, void *alloc_obj); internal void *mem_arena_realloc_aligned(void *ptr, u64 size, u64 alignment, void *alloc_obj); // PUBLIC API Allocator wapp_mem_arena_allocator(const Arena *arena) { return (Allocator){ .obj = (void *)arena, .alloc = mem_arena_alloc, .alloc_aligned = mem_arena_alloc_aligned, .realloc = mem_arena_realloc, .realloc_aligned = mem_arena_realloc_aligned, .free = NULL, }; } bool wapp_mem_arena_init(Arena **arena, u64 base_capacity) { if (!arena || *arena || base_capacity == 0) { return false; } *arena = (Arena *)calloc(1, sizeof(Arena)); Arena *arena_ptr = *arena; if (!arena_ptr) { return false; } arena_ptr->active_arena = (BaseArena *)calloc(1, sizeof(BaseArena)); if (!(arena_ptr->active_arena)) { wapp_mem_arena_free(arena); return false; } if (!base_arena_init(arena_ptr->active_arena, base_capacity)) { wapp_mem_arena_free(arena); return false; } arena_ptr->count = 1; arena_ptr->initial_capacity = base_capacity; return true; } void *wapp_mem_arena_alloc(Arena *arena, u64 size) { return wapp_mem_arena_alloc_aligned(arena, size, DEFAULT_ALIGNMENT); } void *wapp_mem_arena_alloc_aligned(Arena *arena, u64 size, u64 alignment) { if (!arena || !(arena->active_arena)) { return NULL; } void *output = base_arena_alloc_aligned(arena->active_arena, size, alignment); if (!output) { if (arena->active_arena->next) { arena->active_arena = arena->active_arena->next; } else { arena->active_arena->next = (BaseArena *)calloc(1, sizeof(BaseArena)); if (!(arena->active_arena->next)) { return NULL; } if (!base_arena_init(arena->active_arena->next, arena->initial_capacity)) { free(arena->active_arena->next); return NULL; } arena->active_arena->next->prev = arena->active_arena; arena->active_arena = arena->active_arena->next; ++(arena->count); } output = base_arena_alloc_aligned(arena->active_arena, size, alignment); if (!output) { return NULL; } } memset(output, 0, size); return output; } void *wapp_mem_arena_realloc(Arena *arena, void *ptr, u64 size) { return wapp_mem_arena_realloc_aligned(arena, ptr, size, DEFAULT_ALIGNMENT); } void *wapp_mem_arena_realloc_aligned(Arena *arena, void *ptr, u64 size, u64 alignment) { if (!arena) { return NULL; } BaseArena *base_arena = find_arena_from_pointer(arena, ptr); if (!base_arena) { return NULL; } ArenaAllocHDR *header = find_alloc_header(base_arena, ptr); if (!header) { return NULL; } if (header->alloc_start + header->alloc_size == base_arena->offset) { // Avoid allocating new pointer and copying memory if pointer is at the end // of the arena i64 diff = size - header->alloc_size; u8 *new_offset = base_arena->offset + diff; u8 *clear_start = diff < 0 ? new_offset : base_arena->offset; memset(clear_start, 0, llabs(diff)); header->alloc_size = size; base_arena->offset = new_offset; return header->alloc_start; } void *new_alloc = wapp_mem_arena_alloc_aligned(arena, size, alignment); if (!new_alloc) { return NULL; } u64 to_copy = size < header->alloc_size ? size : header->alloc_size; memcpy(new_alloc, ptr, to_copy); return new_alloc; } void wapp_mem_arena_clear(Arena *arena) { if (!arena) { return; } BaseArena *last_active = NULL; while (arena->active_arena) { base_arena_clear(arena->active_arena); last_active = arena->active_arena; arena->active_arena = arena->active_arena->prev; } arena->active_arena = last_active; } void wapp_mem_arena_free(Arena **arena) { if (!arena) { return; } Arena *arena_ptr = *arena; if (!arena_ptr) { return; } BaseArena *current; BaseArena *next; BaseArena *prev; current = arena_ptr->active_arena->next; while (current) { next = current->next; base_arena_free(current); free(current); current = next; } current = arena_ptr->active_arena->prev; while (current) { prev = current->prev; base_arena_free(current); free(current); current = prev; } base_arena_free(arena_ptr->active_arena); free(arena_ptr->active_arena); arena_ptr->active_arena = NULL; arena_ptr->count = 0; arena_ptr->initial_capacity = 0; free(*arena); *arena = NULL; } // INTERNAL FUNCTIONS internal BaseArena *find_arena_from_pointer(const Arena *arena, void *ptr) { if (!arena || !ptr) { return NULL; } // Ensure pointer is not out of bounds u8 *alloc = (u8 *)ptr; BaseArena *active = arena->active_arena; if (alloc > active->buf + arena->initial_capacity) { return NULL; } for (u64 i = 0; i < arena->count; ++i) { if (alloc >= active->buf && alloc < active->buf + arena->initial_capacity) { return (BaseArena *)active; } active = active->prev; } return NULL; } internal bool base_arena_init(BaseArena *arena, u64 capacity) { if (!arena || arena->buf || capacity == 0) { return false; } arena->buf = (u8 *)calloc(capacity, sizeof(u8)); if (!(arena->buf)) { return false; } arena->capacity = capacity; arena->offset = arena->buf; arena->prev = arena->next = NULL; return true; } internal void *base_arena_alloc_aligned(BaseArena *arena, u64 size, u64 alignment) { if (!arena) { return NULL; } u8 *start_offset = arena->offset; u8 *alloc_start = arena->offset + sizeof(ArenaAllocHDR); u8 *output = wapp_mem_util_align_forward((void *)alloc_start, alignment); if (output + size >= arena->buf + arena->capacity) { return NULL; } ArenaAllocHDR *header = (ArenaAllocHDR *)start_offset; *header = (ArenaAllocHDR){ .magic = HDR_MAGIC, .alloc_size = size, .alignment = alignment, .alloc_start = output, }; arena->offset = output + size; return (void *)output; } internal void base_arena_clear(BaseArena *arena) { if (!arena) { return; } memset(arena->buf, 0, arena->offset - arena->buf); arena->offset = arena->buf; } internal void base_arena_free(BaseArena *arena) { if (!arena) { return; } if (arena->buf) { free(arena->buf); } arena->buf = arena->offset = NULL; arena->capacity = 0; arena->prev = arena->next = NULL; } internal ArenaAllocHDR *find_alloc_header(BaseArena *arena, void *alloc_ptr) { persistent const u8 magic[HDR_MAGIC_BYTE_COUNT] = HDR_MAGIC; u8 *current = (u8 *)alloc_ptr; u8 *max_search_end = current - MAX_HDR_SEARCH_LENGTH; u8 *arena_buf_start = arena->buf; u8 *search_end = max_search_end > arena_buf_start ? max_search_end : arena_buf_start; bool match; for (; current >= search_end; --current) { match = true; for (u64 i = 0; i < HDR_MAGIC_BYTE_COUNT; ++i) { if (current[i] != magic[i]) { match = false; break; } } if (match) { return (ArenaAllocHDR *)current; } } return NULL; } internal void *mem_arena_alloc(u64 size, void *alloc_obj) { Arena *arena = (Arena *)alloc_obj; return wapp_mem_arena_alloc(arena, size); } internal void *mem_arena_alloc_aligned(u64 size, u64 alignment, void *alloc_obj) { Arena *arena = (Arena *)alloc_obj; return wapp_mem_arena_alloc_aligned(arena, size, alignment); } internal void *mem_arena_realloc(void *ptr, u64 size, void *alloc_obj) { Arena *arena = (Arena *)alloc_obj; return wapp_mem_arena_realloc(arena, ptr, size); } internal void *mem_arena_realloc_aligned(void *ptr, u64 size, u64 alignment, void *alloc_obj) { Arena *arena = (Arena *)alloc_obj; return wapp_mem_arena_realloc_aligned(arena, ptr, size, alignment); }