#ifndef MEM_ARENA_H #define MEM_ARENA_H #include "../../../common/aliases/aliases.h" #include "../../../common/platform/platform.h" #include "../../os/mem/mem_os.h" #include #ifdef WAPP_PLATFORM_CPP BEGIN_C_LINKAGE #endif // WAPP_PLATFORM_CPP typedef struct arena Arena; #define wapp_mem_arena_init(arena_dptr, base_capacity) \ (wapp_mem_arena_init_custom(arena_dptr, base_capacity, WAPP_MEM_ALLOC_RESERVE, false)) #define wapp_mem_arena_init_commit(arena_dptr, base_capacity) \ (wapp_mem_arena_init_custom(arena_dptr, base_capacity, WAPP_MEM_ALLOC_RESERVE | WAPP_MEM_ALLOC_COMMIT, false)) #define wapp_mem_arena_init_zero(arena_dptr, base_capacity) \ (wapp_mem_arena_init_custom(arena_dptr, base_capacity, WAPP_MEM_ALLOC_RESERVE, true)) #define wapp_mem_arena_init_commit_and_zero(arena_dptr, base_capacity) \ (wapp_mem_arena_init_custom(arena_dptr, base_capacity, WAPP_MEM_ALLOC_RESERVE | WAPP_MEM_ALLOC_COMMIT, true)) /** * Arena initialisation function. `wapp_mem_arena_init_custom` provides the most * control over how the Arena is initialised. Wrapper macros are provided for * easier use. */ bool wapp_mem_arena_init_custom(Arena **arena, u64 base_capacity, MemAllocFlags flags, bool zero_buffer); void *wapp_mem_arena_alloc(Arena *arena, u64 size); void *wapp_mem_arena_alloc_aligned(Arena *arena, u64 size, u64 alignment); void *wapp_mem_arena_realloc(Arena *arena, void *ptr, u64 old_size, u64 new_size); void *wapp_mem_arena_realloc_aligned(Arena *arena, void *ptr, u64 old_size, u64 new_size, u64 alignment); void wapp_mem_arena_clear(Arena *arena); void wapp_mem_arena_destroy(Arena **arena); #ifdef WAPP_PLATFORM_CPP END_C_LINKAGE #endif // WAPP_PLATFORM_CPP #endif // !MEM_ARENA_H