wizapp-stdlib/mem/src/arena/mem_arena.c

238 lines
4.9 KiB
C

#include "mem_arena.h"
#include "aliases.h"
#include "mem_utils.h"
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#ifndef DEFAULT_ALIGNMENT
// Why 2 * sizeof(void *) instead of sizeof(void *)
// https://handmade.network/forums/t/6860-alignment_arena_allocator
#define DEFAULT_ALIGNMENT (2 * sizeof(void *))
#endif /* ifndef DEFAULT_ALIGNMENT */
typedef struct base_arena BaseArena;
struct base_arena {
u8 *buf;
u8 *offset;
u64 capacity;
BaseArena *prev;
BaseArena *next;
};
struct growing_arena {
BaseArena *active_arena;
u64 count;
u64 initial_capacity;
};
internal bool base_arena_init(BaseArena *arena, u64 capacity);
internal void *base_arena_alloc_aligned(BaseArena *arena, u64 size,
u64 alignment);
internal void base_arena_clear(BaseArena *arena);
internal void base_arena_free(BaseArena *arena);
// PUBLIC API
bool wapp_mem_arena_init(Arena **arena, u64 base_capacity) {
if (!arena || *arena) {
return false;
}
*arena = (Arena *)malloc(sizeof(Arena));
Arena *arena_ptr = *arena;
if (!arena_ptr) {
return false;
}
memset(arena_ptr, 0, sizeof(Arena));
arena_ptr->active_arena = (BaseArena *)malloc(sizeof(BaseArena));
if (!(arena_ptr->active_arena)) {
wapp_mem_arena_free(arena);
return false;
}
memset(arena_ptr->active_arena, 0, sizeof(BaseArena));
if (!base_arena_init(arena_ptr->active_arena, base_capacity)) {
wapp_mem_arena_free(arena);
return false;
}
arena_ptr->count = 1;
arena_ptr->initial_capacity = base_capacity;
return true;
}
void *wapp_mem_arena_alloc(Arena *arena, u64 size) {
return wapp_mem_arena_alloc_aligned(arena, size, DEFAULT_ALIGNMENT);
}
void *wapp_mem_arena_alloc_aligned(Arena *arena, u64 size, u64 alignment) {
if (!arena || !(arena->active_arena)) {
return NULL;
}
void *output = base_arena_alloc_aligned(arena->active_arena, size, alignment);
if (!output) {
if (arena->active_arena->next) {
arena->active_arena = arena->active_arena->next;
} else {
arena->active_arena->next = (BaseArena *)malloc(sizeof(BaseArena));
if (!(arena->active_arena->next)) {
return NULL;
}
memset(arena->active_arena->next, 0, sizeof(BaseArena));
if (!base_arena_init(arena->active_arena->next,
arena->initial_capacity)) {
free(arena->active_arena->next);
return NULL;
}
arena->active_arena->next->prev = arena->active_arena;
arena->active_arena = arena->active_arena->next;
++(arena->count);
}
output = base_arena_alloc_aligned(arena->active_arena, size, alignment);
if (!output) {
return NULL;
}
}
memset(output, 0, size);
return output;
}
void wapp_mem_arena_clear(Arena *arena) {
if (!arena) {
return;
}
BaseArena *new_active = NULL;
while (arena->active_arena) {
base_arena_clear(arena->active_arena);
arena->active_arena = arena->active_arena->prev;
if (arena->active_arena) {
new_active = arena->active_arena;
}
}
arena->active_arena = new_active;
}
void wapp_mem_arena_free(Arena **arena) {
if (!arena) {
return;
}
Arena *arena_ptr = *arena;
if (!arena_ptr) {
return;
}
BaseArena *current;
BaseArena *next;
BaseArena *prev;
current = arena_ptr->active_arena->next;
while (current) {
next = current->next;
base_arena_free(current);
free(current);
current = next;
}
current = arena_ptr->active_arena->prev;
while (current) {
prev = current->prev;
base_arena_free(current);
free(current);
current = prev;
}
base_arena_free(arena_ptr->active_arena);
free(arena_ptr->active_arena);
arena_ptr->active_arena = NULL;
arena_ptr->count = 0;
arena_ptr->initial_capacity = 0;
free(*arena);
*arena = NULL;
}
// INTERNAL FUNCTIONS
internal bool base_arena_init(BaseArena *arena, u64 capacity) {
if (!arena || arena->buf) {
return false;
}
u64 alloc_size = sizeof(u8) * capacity;
arena->buf = (u8 *)malloc(alloc_size);
if (!(arena->buf)) {
return false;
}
memset(arena->buf, 0, alloc_size);
arena->capacity = capacity;
arena->offset = arena->buf;
arena->prev = arena->next = NULL;
return true;
}
internal void *base_arena_alloc_aligned(BaseArena *arena, u64 size,
u64 alignment) {
if (!arena) {
return NULL;
}
u8 *output = wapp_mem_util_align_forward((void *)(arena->offset), alignment);
if (output + size >= arena->buf + arena->capacity) {
return NULL;
}
arena->offset += size;
return (void *)output;
}
internal void base_arena_clear(BaseArena *arena) {
if (!arena) {
return;
}
memset(arena->buf, 0, arena->offset - arena->buf);
arena->offset = arena->buf;
}
internal void base_arena_free(BaseArena *arena) {
if (!arena) {
return;
}
if (arena->buf) {
free(arena->buf);
}
arena->buf = arena->offset = NULL;
arena->capacity = 0;
arena->prev = arena->next = NULL;
}