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Abdelrahman Said
abdelrahman
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https://thewizardapprentice.com/
Joined on
2023-01-22
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abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-18 20:05:17 +00:00
690eb3d317
Update shaders and ensure coordinates are within buffer bounds
abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-18 16:09:29 +00:00
6239be219a
Ensure light is normalised
abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-18 16:04:59 +00:00
be7b577a0e
Split obj loading and model rendering code
abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-18 15:48:00 +00:00
2e39780272
Add support for loading normals from a map
abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-18 14:49:35 +00:00
1adac24148
Remove seeding prng
abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-18 14:28:12 +00:00
50b8c6dd0a
Implement shaders (
#1
)
abdelrahman
deleted branch shaders from
abdelrahman/tinyrenderer
2024-08-18 14:28:12 +00:00
abdelrahman
merged pull request
abdelrahman/tinyrenderer#1
2024-08-18 14:28:10 +00:00
Implement shaders
abdelrahman
created pull request
abdelrahman/tinyrenderer#1
2024-08-18 14:25:27 +00:00
Implement shaders
abdelrahman
pushed to
shaders
at
abdelrahman/tinyrenderer
2024-08-18 14:23:40 +00:00
fbf3f17b8f
Reorganise code
abdelrahman
pushed to
shaders
at
abdelrahman/tinyrenderer
2024-08-18 14:15:43 +00:00
ff207a458e
Create shaders
abdelrahman
pushed to
shaders
at
abdelrahman/tinyrenderer
2024-08-18 14:15:14 +00:00
891a97739f
Refactor shader code and implement fragment shaders
6c275baa20
Ensure pixel coordinates are within bounds
Compare 2 commits »
abdelrahman
pushed to
shaders
at
abdelrahman/tinyrenderer
2024-08-18 00:54:11 +00:00
6d6d4781ff
Extract shader into its own header
abdelrahman
created branch
shaders
in
abdelrahman/tinyrenderer
2024-08-18 00:29:19 +00:00
abdelrahman
pushed to
shaders
at
abdelrahman/tinyrenderer
2024-08-18 00:29:19 +00:00
d34c04e157
Start implementing shaders and move vector code to dedicated files
abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-17 21:04:55 +00:00
3bbab3f624
Calculate projection matrix from eye and target
abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-17 19:28:34 +00:00
a3f0be461b
Switch to calculating z buffer from viewport vertices
abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-17 19:21:55 +00:00
fdce10a85c
Pass vertex as pointer
abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-17 15:28:02 +00:00
f77fa5694b
Switch to using a viewport matrix
abdelrahman
pushed to
main
at
abdelrahman/tinyrenderer
2024-08-17 10:50:16 +00:00
3e414881d9
Fix global light direction
4fa553db47
Correct head normals
Compare 2 commits »
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