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Abdelrahman Said
abdelrahman
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https://thewizardapprentice.com/
Joined on
2023-01-22
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38
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abdelrahman
pushed to
main
at
abdelrahman/mike-shah-opengl-series
2024-09-23 23:41:08 +00:00
69cca0d308
Attempt to fix first person camera implementation
abdelrahman
pushed to
main
at
abdelrahman/mike-shah-opengl-series
2024-09-22 23:04:35 +00:00
229b039617
Add view matrix and start implementing camera movement
abdelrahman
pushed to
main
at
abdelrahman/mike-shah-opengl-series
2024-09-22 19:26:17 +00:00
8e00014ad0
Update VAO comment
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-22 19:24:16 +00:00
28f3d71ff7
Fix VAO comment
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-22 19:23:05 +00:00
e9f6f59678
Add translation, rotation and scale matrices
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-22 15:24:53 +00:00
1f593b96ac
Setup projection matrix and position the quad properly
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-22 14:56:33 +00:00
8738f57c38
Switch to translating the quad using a translation matrix
abdelrahman
pushed to
main
at
abdelrahman/mike-shah-opengl-series
2024-09-22 14:12:05 +00:00
ddf657d5ed
Only send offset uniform if it was found
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-22 13:52:26 +00:00
665d86426b
Remove unnecessary include
abdelrahman
pushed to
main
at
abdelrahman/mike-shah-opengl-series
2024-09-22 13:51:46 +00:00
54ce536842
Fix includes
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-22 13:50:51 +00:00
8854dab2f2
Extract offset modifier to a variable
abdelrahman
pushed to
main
at
abdelrahman/mike-shah-opengl-series
2024-09-22 13:46:30 +00:00
abef6c368f
Add uniform values
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-21 22:24:54 +00:00
ad6b809b86
Add glm
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-21 19:35:28 +00:00
63bdec4556
Draw quad
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-21 18:33:44 +00:00
d50a06d215
Add colour attribute to triangle vertices
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-21 17:01:29 +00:00
a711521f17
Load shaders from file
abdelrahman
pushed to
main
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abdelrahman/mike-shah-opengl-series
2024-09-15 22:20:46 +00:00
0b7da3fad7
Cleanup, extra comments and error logging
abdelrahman
pushed to
main
at
abdelrahman/mike-shah-opengl-series
2024-09-15 20:57:12 +00:00
aa75721e94
Update VBO explanation
abdelrahman
pushed to
main
at
abdelrahman/mike-shah-opengl-series
2024-09-15 20:49:56 +00:00
16783dc090
Draw first triangle
abdelrahman
pushed to
main
at
abdelrahman/mike-shah-opengl-series
2024-09-15 18:17:24 +00:00
5ba599981f
Update enum
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