334 lines
8.8 KiB
C
334 lines
8.8 KiB
C
#include "aliases.h"
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#include "mem_arena.h"
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#include "nodes.h"
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#include "ops.h"
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#include "ui.h"
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#include "window.h"
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_events.h>
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#include <SDL2/SDL_render.h>
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#include <SDL2/SDL_video.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#define MAX_WINDOWS 2
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#define WINDOW_WIDTH 1280
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#define WINDOW_HEIGHT 720
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#define ARENA_CAPACITY 1 * 1024 * 1024
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typedef struct compositor compositor;
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struct compositor {
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Arena *arena;
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window windows[MAX_WINDOWS];
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u32 active_window;
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SDL_Event event;
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bool running;
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u64 count;
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node *nodes;
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node *back_nodes;
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ui_ctx ctx;
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};
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internal void add_node(compositor *comp, node_type type, node_data data,
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u64 inputs, i32 x, i32 y, ui_elem_colours colours);
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internal void update_node_graph(compositor *comp, const window *wnd);
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internal void draw_node_graph(compositor *comp, const window *wnd);
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i32 run_main_loop(void) {
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if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
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return EXIT_FAILURE;
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}
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compositor comp = {0};
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init_ui_ctx(&(comp.ctx));
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mem_arena_init(&comp.arena, ARENA_CAPACITY);
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comp.nodes = (node *)mem_arena_alloc(comp.arena, sizeof(node) * MAX_NODES);
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comp.back_nodes =
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(node *)mem_arena_alloc(comp.arena, sizeof(node) * MAX_NODES);
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window *main_window = &(comp.windows[0]);
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window *toolbox = &(comp.windows[1]);
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if (!init_window(main_window, "Compositor", WINDOW_WIDTH, WINDOW_HEIGHT, -1,
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-1)) {
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SDL_Quit();
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return EXIT_FAILURE;
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}
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u32 toolbox_window_width = WINDOW_WIDTH / 7;
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init_window(toolbox, "Toolbox", toolbox_window_width, WINDOW_HEIGHT,
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main_window->x - toolbox_window_width, -1);
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comp.running = true;
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SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
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colour bg_colour = {.abgr = 0xffffffff};
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ui_elem_colours button_colours = (ui_elem_colours){
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.fill = (colour){.abgr = 0xff89a83c},
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.border = (colour){.abgr = 0xff768432},
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};
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ui_elem_colours io_node_colours = (ui_elem_colours){
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.fill = (colour){.abgr = 0xff2c84b7},
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.border = (colour){.abgr = 0xff315c89},
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};
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ui_elem_colours op_node_colours = (ui_elem_colours){
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.fill = (colour){.abgr = 0xffad6c3a},
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.border = (colour){.abgr = 0xff8e4a33},
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};
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i32 toolbox_button_x = (toolbox->width - BUTTON_WIDTH) / 2;
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while (comp.running) {
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while (SDL_PollEvent(&(comp.event))) {
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handle_ui_events(&(comp.windows[comp.active_window - 1]), &(comp.ctx),
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&(comp.event));
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if (comp.event.type == SDL_QUIT) {
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comp.running = false;
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}
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if (comp.event.type == SDL_WINDOWEVENT) {
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if (comp.event.window.event == SDL_WINDOWEVENT_CLOSE) {
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comp.running = false;
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}
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if (comp.event.window.event == SDL_WINDOWEVENT_ENTER) {
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u32 id = comp.event.window.windowID;
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window *wnd = NULL;
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for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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window *window = &(comp.windows[i]);
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if (id == window->id) {
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comp.active_window = id;
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wnd = window;
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break;
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}
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}
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if (wnd) {
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SDL_RaiseWindow(wnd->window);
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}
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}
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}
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if (comp.event.type == SDL_DROPFILE) {
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if (comp.event.drop.windowID == main_window->id) {
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node_data data = (node_data){.path = comp.event.drop.file};
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add_node(&comp, NODE_TYPE_IO, data, IO_INPUT_COUNT, comp.ctx.mouse_x,
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comp.ctx.mouse_y, io_node_colours);
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}
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}
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}
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update_node_graph(&comp, main_window);
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for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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clear_window(&(comp.windows[i]), bg_colour);
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}
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for (u64 i = 0; i < COUNT_COMP_OPS; ++i) {
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rect rect = {
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.topleft.x = toolbox_button_x,
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.topleft.y = i * (BUTTON_HEIGHT + 20) + 30,
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.w = BUTTON_WIDTH,
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.h = BUTTON_HEIGHT,
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};
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if (ui_button(toolbox, &(comp.ctx), rect, button_colours)) {
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node_data data = (node_data){.func = ops[i]};
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add_node(&comp, NODE_TYPE_OP, data, OP_INPUT_COUNT, comp.ctx.mouse_x,
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comp.ctx.mouse_y, op_node_colours);
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}
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}
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draw_node_graph(&comp, main_window);
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for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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swap_buffers(&(comp.windows[i]));
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}
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reset_ui_ctx(&(comp.ctx));
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}
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for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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cleanup_window(&(comp.windows[i]));
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}
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SDL_Quit();
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mem_arena_free(&comp.arena);
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return EXIT_SUCCESS;
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}
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internal void add_node(compositor *comp, node_type type, node_data data,
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u64 inputs, i32 x, i32 y, ui_elem_colours colours) {
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if (comp->count + 1 >= MAX_NODES) {
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return;
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}
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u64 alloc_size = inputs * sizeof(noodle);
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noodle *noodles = mem_arena_alloc(comp->arena, alloc_size);
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noodle *back_noodles = mem_arena_alloc(comp->arena, alloc_size);
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if (!noodles || !back_noodles) {
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return;
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}
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rect rec = (rect){
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.topleft.x = x,
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.topleft.y = y,
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.w = NODE_WIDTH,
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.h = NODE_HEIGHT,
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};
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u64 idx = ++(comp->count);
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comp->nodes[idx] = comp->back_nodes[idx] = (node){
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.rec = rec,
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.colours = colours,
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.type = type,
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.data.path = data.path,
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.inputs = inputs,
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.noodles = noodles,
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};
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comp->back_nodes[idx].noodles = back_noodles;
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}
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internal void update_node_graph(compositor *comp, const window *wnd) {
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for (u64 i = NODE_START; i <= comp->count; ++i) {
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node *node_elem = &(comp->nodes[i]);
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const node *back_node = &(comp->back_nodes[i]);
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node_elem->rec = back_node->rec;
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for (u64 j = 0; j < node_elem->inputs; ++j) {
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noodle *ndl = &(node_elem->noodles[j]);
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const noodle *back_ndl = &(back_node->noodles[j]);
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ndl->connected_node = back_ndl->connected_node;
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ndl->ln = back_ndl->ln;
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}
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}
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}
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internal void draw_node_graph(compositor *comp, const window *wnd) {
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for (u64 i = NODE_START; i <= comp->count; ++i) {
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node *node_elem = &(comp->nodes[i]);
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node *back_node = &(comp->back_nodes[i]);
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f64 angle = 90.0;
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f64 angle_delta = 25.0;
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i64 delta_multiplier = node_elem->inputs % 2 == 0 ? -1 : 0;
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for (u64 j = 0; j < node_elem->inputs; ++j) {
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f64 new_angle = angle + angle_delta * delta_multiplier;
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noodle *ndl = &(node_elem->noodles[j]);
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noodle *back_ndl = &(back_node->noodles[j]);
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if (ndl->ln.p0.x == ndl->ln.p1.x && ndl->ln.p0.y == ndl->ln.p1.y) {
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point origin = {node_elem->rec.topleft.x + node_elem->rec.w / 2,
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node_elem->rec.topleft.y + node_elem->rec.h / 2};
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back_ndl->ln =
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line_from_origin(origin, new_angle, DEFAULT_NOODLE_LENGTH);
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}
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switch (ui_noodle(wnd, &(comp->ctx), ndl->ln, node_elem->colours,
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node_elem->rec)) {
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case NOODLE_ACTION_DRAGGING:
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back_ndl->ln.p0.x += comp->ctx.rel_x;
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back_ndl->ln.p0.y += comp->ctx.rel_y;
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break;
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case NOODLE_ACTION_RELEASED: {
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bool connected = false;
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for (u64 k = NODE_START; k <= comp->count; ++k) {
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if (k == i) {
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continue;
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}
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const node *nd = &(comp->nodes[k]);
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if (aabb(nd->rec, comp->ctx.mouse_x, comp->ctx.mouse_y)) {
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point p0 = {nd->rec.topleft.x + nd->rec.w / 2,
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nd->rec.topleft.y + nd->rec.h / 2};
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back_ndl->ln.p0 = p0;
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back_ndl->connected_node = k;
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connected = true;
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break;
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}
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}
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if (!connected) {
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back_ndl->ln.p0 = ndl->ln.p1;
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back_ndl->connected_node = EMPTY_NODE;
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}
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break;
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}
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default:
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break;
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}
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if (delta_multiplier > 0) {
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angle = new_angle;
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}
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if (delta_multiplier == 0) {
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delta_multiplier = -1;
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} else {
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delta_multiplier *= -1;
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}
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}
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if (ui_node(wnd, &(comp->ctx), node_elem->rec, node_elem->colours)) {
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back_node->rec.topleft.x += comp->ctx.rel_x;
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back_node->rec.topleft.y += comp->ctx.rel_y;
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for (u64 j = 0; j < node_elem->inputs; ++j) {
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noodle *ndl = &(node_elem->noodles[j]);
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noodle *back_ndl = &(back_node->noodles[j]);
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if (ndl->connected_node == EMPTY_NODE) {
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back_ndl->ln.p0.x += comp->ctx.rel_x;
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back_ndl->ln.p0.y += comp->ctx.rel_y;
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}
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back_ndl->ln.p1.x += comp->ctx.rel_x;
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back_ndl->ln.p1.y += comp->ctx.rel_y;
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}
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for (u64 j = NODE_START; j <= comp->count; ++j) {
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if (j == i) {
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continue;
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}
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node *nd = &(comp->back_nodes[j]);
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if (nd->inputs == 0) {
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continue;
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}
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for (u64 k = 0; k < nd->inputs; ++k) {
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noodle *ndl = &(nd->noodles[k]);
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if (ndl->connected_node == i) {
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ndl->ln.p0.x += comp->ctx.rel_x;
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ndl->ln.p0.y += comp->ctx.rel_y;
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}
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}
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}
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}
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}
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}
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