Loop for set count instead of time
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89a72ad7c1
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1
common.h
1
common.h
@ -18,6 +18,7 @@
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#define WANDERER_SPEEDUP_FACTOR 2.0f
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#define MSG_BUF_LEN 4096
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#define LINE_BUF_LEN 1024
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#define LOOPS 100
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#define abs(A) (A < 0 ? A * -1 : A)
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#define min(A, B) (A < B ? A : B)
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34
dod.c
34
dod.c
@ -5,7 +5,6 @@
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#include <stdbool.h>
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#include <assert.h>
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#include <string.h>
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#include <time.h>
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#define MOVABLE_TAG_SHIFT 0
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#define RENDERABLE_TAG_SHIFT 1
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@ -66,12 +65,12 @@ void init_scale_wanderer(Scale *scale, XOR256State *state);
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void init_scale_zone(Scale *scale, XOR256State *state);
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void init_velocity(Velocity *velocity, XOR256State *state);
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void zero_velocity(Velocity *velocity, XOR256State *state);
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void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta);
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u64 update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta);
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void render_entities(const u8 *tags, const Rect *rects, u64 count);
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u8 collides(const Rect *rect, const Rect *collider);
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i16 get_random_velocity(XOR256State *state);
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void log_data(const Rect *rects, u64 count, FILE *fp, char *line);
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u64 log_data(const Rect *rects, u64 count, FILE *fp, char *line);
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int main(void) {
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Allocator arena = wapp_mem_arena_allocator_init(MB(20));
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@ -99,21 +98,22 @@ int main(void) {
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FILE *fp = fopen("dod.out", "w");
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assert(fp != NULL);
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time_t start = time(NULL);
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time_t elapsed = (time_t)-1;
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u64 update_counter = 0;
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u64 render_counter = 0;
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f32 delta = 0.016666666f;
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while (elapsed < 20) {
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update_positions(manager.tags, manager.rects, manager.velocities, manager.count, delta);
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for (u64 i = 0; i < LOOPS; ++i) {
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update_counter += update_positions(manager.tags, manager.rects, manager.velocities, manager.count, delta);
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char line[LINE_BUF_LEN] = {0};
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log_data(manager.rects, manager.count, fp, line);
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elapsed = time(NULL) - start;
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render_counter += log_data(manager.rects, manager.count, fp, line);
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}
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fclose(fp);
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wapp_mem_arena_allocator_destroy(&arena);
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printf("UPDATE: %lu, RENDER: %lu\n", update_counter, render_counter);
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return 0;
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}
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@ -167,7 +167,7 @@ void zero_velocity(Velocity *velocity, XOR256State *state) {
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velocity->y = 0.0f;
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}
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void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta) {
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u64 update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta) {
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persistent f32 multipliers[2] = {1.0f, 0.5f};
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persistent u64 inside_zone_mask = 0x7;
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@ -175,6 +175,7 @@ void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f3
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f32 pos_x, pos_y;
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f32 max_x, max_y;
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u64 total = 0;
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for (u64 i = ZONE_COUNT; i < count; ++i) {
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tags[i] &= inside_zone_mask;
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for (u64 j = 0; j < ZONE_COUNT; ++j) {
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@ -201,7 +202,11 @@ void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f3
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rects[i].position.x = roundf(pos_x);
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rects[i].position.y = roundf(pos_y);
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++total;
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}
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return total;
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}
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u8 collides(const Rect *rect, const Rect *collider) {
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@ -223,7 +228,8 @@ i16 get_random_velocity(XOR256State *state) {
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return (wapp_prng_xorshift_256(state) % (MAX_ABS_VELOCITY + 1 - MIN_ABS_VELOCITY)) + MIN_ABS_VELOCITY;
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}
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void log_data(const Rect *rects, u64 count, FILE *fp, char *line) {
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u64 log_data(const Rect *rects, u64 count, FILE *fp, char *line) {
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u64 total = 0;
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for (u64 i = 0; i < count; ++i) {
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snprintf(
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line, LINE_BUF_LEN,
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@ -236,5 +242,9 @@ void log_data(const Rect *rects, u64 count, FILE *fp, char *line) {
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u64 size = strlen(line);
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fwrite(line, sizeof(char), size, fp);
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memset(line, 0, size);
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++total;
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}
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return total;
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}
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12
no_dod.c
12
no_dod.c
@ -66,11 +66,12 @@ int main(void) {
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FILE *fp = fopen("no_dod.out", "w");
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assert(fp != NULL);
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time_t start = time(NULL);
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time_t elapsed = (time_t)-1;
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while (elapsed < 20) {
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u64 update_counter = 0;
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u64 render_counter = 0;
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for (u64 i = 0; i < LOOPS; ++i) {
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for (u64 i = 0; i < WANDERER_COUNT; ++i) {
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move_wanderer(&(wanderers[i]), zones);
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++update_counter;
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}
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char line[LINE_BUF_LEN] = {0};
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@ -87,14 +88,15 @@ int main(void) {
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u64 size = strlen(line);
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fwrite(line, sizeof(char), size, fp);
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memset(line, 0, size);
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++render_counter;
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}
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elapsed = time(NULL) - start;
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}
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fclose(fp);
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wapp_mem_arena_allocator_destroy(&arena);
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printf("UPDATE: %lu, RENDER: %lu\n", update_counter, render_counter);
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return 0;
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}
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