Add example usage

This commit is contained in:
Abdelrahman Said 2025-01-01 20:04:15 +00:00
parent e1fe7fa5f4
commit e396c6608e

View File

@ -1,102 +1,103 @@
#include "event_system.h"
#include <stdio.h>
#define ARR_LEN(ARR) (sizeof(ARR) / sizeof(ARR[0]))
typedef struct window_event WindowEvent;
typedef struct keyboard_event KeyboardEvent;
typedef struct mouse_event MouseEvent;
void callback(void *data);
void callback1(void *data);
void callback2(void *data);
void callback3(void *data);
void callback4(void *data);
void callback5(void *data);
struct window_event {
int window_width;
int window_height;
};
struct keyboard_event {
int key;
};
struct mouse_event {
int x;
int y;
};
enum event_ids {
EVENT_WINDOW,
EVENT_KEYBOARD,
EVENT_MOUSE,
COUNT_EVENTS,
};
void window_event_handler(void *data);
void keyboard_event_handler(void *data);
void mouse_event_handler(void *data);
int main(void) {
EventSystem es = es_init(16, 64);
Event events [COUNT_EVENTS] = {0};
EventListener listeners[COUNT_EVENTS] = {0};
EventCallback callbacks[COUNT_EVENTS] = {window_event_handler, keyboard_event_handler, mouse_event_handler};
for (int i = 0; i < 40; ++i) {
Event ev = es_register_event(es);
printf("%lu\n", ev.id);
EventSystem es = es_init(COUNT_EVENTS, 64);
for (int i = 0; i < COUNT_EVENTS; ++i) {
events[i] = es_register_event(es);
listeners[i] = es_add_event_listener(es, events[i], callbacks[i]);
}
printf("\n");
WindowEvent window_event = { .window_width = 1280, .window_height = 720 };
KeyboardEvent keyboard_event = { .key = 120 };
MouseEvent mouse_event = { .x = 628, .y = 154 };
unsigned int count = 6;
printf("FROM MAIN\n");
printf(" WIDTH: %d, HEIGHT: %d\n", window_event.window_width, window_event.window_height);
es_emit_event(es, events[EVENT_WINDOW], (void *)&window_event);
for (int i = 0; i < count; ++i) {
es_deregister_event(es, (Event){ .id = (i + 1) * 2 });
printf("FROM MAIN\n");
printf(" KEY: %d\n", keyboard_event.key);
es_emit_event(es, events[EVENT_KEYBOARD], (void *)&keyboard_event);
printf("FROM MAIN\n");
printf(" X: %d, Y: %d\n", mouse_event.x, mouse_event.y);
es_emit_event(es, events[EVENT_MOUSE], (void *)&mouse_event);
for (int i = 0; i < COUNT_EVENTS; ++i) {
es_remove_event_listener(es, listeners[i]);
es_deregister_event(es, events[i]);
}
for (int i = 0; i < count; ++i) {
Event ev = es_register_event(es);
printf("%lu\n", ev.id);
}
printf("\n");
es_deregister_event(es, (Event){ .id = 10 });
Event ev = es_register_event(es);
for (int i = 0; i < 10; ++i) {
EventListener listener = es_add_event_listener(es, ev, callback);
printf("Event: %lu, ID: %lu\n", listener.event.id, listener.id);
}
printf("\n");
for (int i = 5; i < 8; ++i) {
es_remove_event_listener(es, (EventListener){ .event = ev, .id = i });
}
for (int i = 0; i < 3; ++i) {
EventListener listener = es_add_event_listener(es, ev, callback);
printf("Event: %lu, ID: %lu\n", listener.event.id, listener.id);
}
printf("\n");
EventCallback callbacks[] = {callback1, callback2, callback3, callback4, callback5};
EventListener listeners[ARR_LEN(callbacks)] = {0};
Event ev_with_callbacks = (Event){ .id = 20 };
for (int i = 0; i < ARR_LEN(callbacks); ++i) {
listeners[i] = es_add_event_listener(es, ev_with_callbacks, callbacks[i]);
}
es_emit_event(es, ev_with_callbacks, (void *)0);
printf("\n");
es_remove_event_listener(es, listeners[2]);
es_emit_event(es, ev_with_callbacks, (void *)0);
printf("\n");
printf("SYSTEM: %lu\n", es.id);
es_deinit(&es);
printf("SYSTEM: %lu\n", es.id);
return 0;
}
void callback(void *data) {
return;
void window_event_handler(void *data) {
if (!data) {
return;
}
WindowEvent *ev = (WindowEvent *)data;
printf("FROM CALLBACK\n");
printf(" WIDTH: %d, HEIGHT: %d\n\n", ev->window_width, ev->window_height);
}
void callback1(void *data) {
printf("Hello from callback1\n");
void keyboard_event_handler(void *data) {
if (!data) {
return;
}
KeyboardEvent *ev = (KeyboardEvent *)data;
printf("FROM CALLBACK\n");
printf(" KEY: %d\n\n", ev->key);
}
void callback2(void *data) {
printf("Hello from callback2\n");
}
void mouse_event_handler(void *data) {
if (!data) {
return;
}
void callback3(void *data) {
printf("Hello from callback3\n");
}
MouseEvent *ev = (MouseEvent *)data;
void callback4(void *data) {
printf("Hello from callback4\n");
}
void callback5(void *data) {
printf("Hello from callback5\n");
printf("FROM CALLBACK\n");
printf(" X: %d, Y: %d\n\n", ev->x, ev->y);
}