Add depth attachment
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@@ -31,12 +31,14 @@ enum ExitCode {
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EXIT_CODE_NO_PHYSICAL_DEVICE_SUPPORT,
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EXIT_CODE_NO_QUEUE_FAMILIES,
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EXIT_CODE_NO_SUITABLE_QUEUE_FAMILY,
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EXIT_CODE_NO_SUITABLE_DEPTH_FORMAT,
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};
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typedef VkPhysicalDevice *VkPhysicalDeviceArray;
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typedef VkQueueFamilyProperties2 *VkQueueFamilyProperties2Array;
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typedef VkImage *VkImageArray;
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typedef VkImageView *VkImageViewArray;
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typedef VkFormat *VkFormatArray;
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wapp_intern inline void check(VkResult result);
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wapp_intern inline void check_swapchain(VkResult result);
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@@ -54,11 +56,20 @@ wapp_intern VkDevice device = VK_NULL_HANDLE;
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wapp_intern VkQueue queue = VK_NULL_HANDLE;
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wapp_intern VmaAllocator allocator = VK_NULL_HANDLE;
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wapp_intern glm::ivec2 window_size = {};
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// NOTE (Abdelrahman): The following three variables are better queried from the physical device
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// to find the different supported values. For the purposes of this tutorial, we're using defaults
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// that are guaranteed by the spec to be available on any valid implementation.
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wapp_intern VkFormat image_format = VK_FORMAT_B8G8R8A8_SRGB;
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wapp_intern VkColorSpaceKHR colorspace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
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wapp_intern VkPresentModeKHR present_mode = VK_PRESENT_MODE_FIFO_KHR;
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wapp_intern VkSwapchainKHR swapchain = VK_NULL_HANDLE;
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wapp_intern u32 swapchain_image_count = 0;
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wapp_intern VkImageArray swapchain_images = nullptr;
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wapp_intern VkImageViewArray swapchain_views = nullptr;
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wapp_intern VkFormat depth_format = VK_FORMAT_UNDEFINED;
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wapp_intern VkImage depth_image = VK_NULL_HANDLE;
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wapp_intern VkImageView depth_view = VK_NULL_HANDLE;
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wapp_intern VmaAllocation depth_allocation = VK_NULL_HANDLE;
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int main() {
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// {{{ Initialisation
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@@ -272,7 +283,8 @@ int main() {
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vk_functions.vkCreateImage = vkCreateImage;
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VmaAllocatorCreateInfo allocator_create_info = {};
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allocator_create_info.flags = VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT;
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allocator_create_info.flags = VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT |
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VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT;
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allocator_create_info.instance = instance;
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allocator_create_info.physicalDevice = physical_device;
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allocator_create_info.device = device;
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@@ -298,7 +310,7 @@ int main() {
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swapchain_create_info.surface = surface;
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swapchain_create_info.minImageCount = surface_caps.minImageCount;
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swapchain_create_info.imageFormat = image_format;
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swapchain_create_info.imageColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
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swapchain_create_info.imageColorSpace = colorspace;
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swapchain_create_info.imageExtent = swapchain_extent;
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swapchain_create_info.imageArrayLayers = 1;
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swapchain_create_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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@@ -307,7 +319,7 @@ int main() {
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swapchain_create_info.pQueueFamilyIndices = &queue_family_index;
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swapchain_create_info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
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swapchain_create_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
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swapchain_create_info.presentMode = VK_PRESENT_MODE_FIFO_KHR;
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swapchain_create_info.presentMode = present_mode;
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check(vkCreateSwapchainKHR(device, &swapchain_create_info, nullptr, &swapchain));
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// }}}
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@@ -341,6 +353,60 @@ int main() {
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// }}}
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// }}}
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// {{{ Depth Attachment Setup
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// {{{ Check Supported Depth Formats
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// NOTE (Abdelrahman): Favour 24-bit format for performance
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VkFormatArray depth_formats = wapp_array(VkFormat, VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT);
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for (u32 i = 0; i < wapp_array_count(depth_formats); ++i) {
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VkFormatProperties2 format_properties = { VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 };
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vkGetPhysicalDeviceFormatProperties2(physical_device, depth_formats[i], &format_properties);
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if (format_properties.formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
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depth_format = depth_formats[i];
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break;
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}
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}
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check(depth_format != VK_FORMAT_UNDEFINED, EXIT_CODE_NO_SUITABLE_DEPTH_FORMAT);
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// }}}
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// {{{ Create Depth Image
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VkImageCreateInfo depth_image_create_info = {};
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depth_image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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depth_image_create_info.imageType = VK_IMAGE_TYPE_2D;
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depth_image_create_info.format = depth_format;
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depth_image_create_info.extent = {swapchain_extent.width, swapchain_extent.height, 1};
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depth_image_create_info.mipLevels = 1;
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depth_image_create_info.arrayLayers = 1;
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depth_image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
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depth_image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
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depth_image_create_info.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
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depth_image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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depth_image_create_info.queueFamilyIndexCount = 1;
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depth_image_create_info.pQueueFamilyIndices = &queue_family_index;
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depth_image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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VmaAllocationCreateInfo depth_alloc_create_info = {};
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depth_alloc_create_info.flags = VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
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depth_alloc_create_info.usage = VMA_MEMORY_USAGE_AUTO;
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check(vmaCreateImage(allocator, &depth_image_create_info, &depth_alloc_create_info, &depth_image,
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&depth_allocation, nullptr));
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// }}}
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// {{{ Create Depth Image View
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VkImageViewCreateInfo depth_view_create_info = {};
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depth_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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depth_view_create_info.image = depth_image;
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depth_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
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depth_view_create_info.format = depth_format;
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depth_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
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depth_view_create_info.subresourceRange.levelCount = 1;
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depth_view_create_info.subresourceRange.layerCount = 1;
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check(vkCreateImageView(device, &depth_view_create_info, nullptr, &depth_view));
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// }}}
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// }}}
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// {{{ Render Loop
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SDL_Event event = {};
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while (running) {
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@@ -360,6 +426,8 @@ int main() {
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// }}}
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// {{{ Cleanup
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vkDestroyImageView(device, depth_view, nullptr);
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vmaDestroyImage(allocator, depth_image, depth_allocation);
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for (u32 i = 0; i < swapchain_image_count; ++i) {
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vkDestroyImageView(device, swapchain_views[i], nullptr);
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}
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