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how-to-vulkan/ktx/tests/loadtests/vkloadtests/resources/win/vkloadtests.rc
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2026-06-14 19:09:18 +01:00

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Japanese (Japan) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_JPN)
LANGUAGE LANG_JAPANESE, SUBLANG_DEFAULT
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Japanese (Japan) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (United Kingdom) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
#endif // English (United Kingdom) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Moved out of the LANG #if's because there is no expectation of having
// different icons per language.
// Use name rather than an IDI_ macro so that appfwSDL does not need to
// include the application's resource.h. It will set "MAIN_ICON" as the
// title bar and task bar icon overriding the Windows default set by SDL.
// appfwSDL needs to set the icon, so it is done early enough to avoid
// the icon change being visible.
MAIN_ICON ICON "../../../../../icons/win/ktx_app.ico"