This commit is contained in:
Abdelrahman Said 2024-12-28 22:41:22 +00:00
parent 0e43f07d80
commit f65410b7ad

View File

@ -371,9 +371,9 @@ int main() {
glBindBufferBase(GL_UNIFORM_BUFFER, ubo_binding_point, ubo); glBindBufferBase(GL_UNIFORM_BUFFER, ubo_binding_point, ubo);
// Set the shaders binding points // Set the shaders binding points
main_shader.set_uniform_block_binding_point("Common", ubo_binding_point); main_shader.set_uniform_block_binding_point ("Common", ubo_binding_point);
light_shader.set_uniform_block_binding_point("Common", ubo_binding_point); light_shader.set_uniform_block_binding_point ("Common", ubo_binding_point);
skybox_shader.set_uniform_block_binding_point("Common", ubo_binding_point); skybox_shader.set_uniform_block_binding_point ("Common", ubo_binding_point);
reflective_shader.set_uniform_block_binding_point("Common", ubo_binding_point); reflective_shader.set_uniform_block_binding_point("Common", ubo_binding_point);
refractive_shader.set_uniform_block_binding_point("Common", ubo_binding_point); refractive_shader.set_uniform_block_binding_point("Common", ubo_binding_point);