Make renderer pointer const in load_asset_to_manager

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abdelrahman committed 2023-08-06 22:11:56 +01:00
1 parent e0d4e5b431
commit 475cd59e45
2 files changed
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@@ -71,7 +71,7 @@ AssetManager *create_asset_manager() {
}
AssetID load_asset_to_manager(AssetManager *am, const char *path,
AssetType type, Renderer *renderer) {
AssetType type, const Renderer *renderer) {
if (!am || type == ASSET_TYPE_COUNT) {
return INVALID_ID;
}