abdelrahman
|
3f71cf0f3f
|
Connected the AssetManager to the GameEngine and added function in the
GameEngine API to allow for loading and removing assets as well as rendering
textures using their AssetID
|
2022-09-23 04:39:17 +01:00 |
|
abdelrahman
|
c4f1775392
|
Implemented the core functionality of the ObjectStore and started
implementing the functionality for the AssetManager
|
2022-09-22 01:56:21 +01:00 |
|
abdelrahman
|
79f28100bd
|
Modified the ObjectStore and the Hashmap and added the ObjectStore to
the GameManager
|
2022-09-21 19:55:45 +01:00 |
|
abdelrahman
|
a0e76bc1fc
|
Implemented the ObjectStore functionality.
|
2022-09-19 23:44:31 +01:00 |
|
abdelrahman
|
20f476c4ab
|
Started implementing a hashmap that includes tags for the all the game
objects.
|
2022-09-12 01:28:29 +01:00 |
|
abdelrahman
|
6b1197bfca
|
Started working on the ObjectStore
|
2022-09-11 01:20:16 +01:00 |
|
abdelrahman
|
33066b381e
|
Created the Window and Renderer and started implementing the functions
for the game loop
|
2022-09-10 22:17:58 +01:00 |
|
abdelrahman
|
d637e4497b
|
Added engine.h
|
2022-09-08 23:49:48 +01:00 |
|