Abstract window and rendere initialisation code
This commit is contained in:
52
include/window.h
Normal file
52
include/window.h
Normal file
@@ -0,0 +1,52 @@
|
||||
#ifndef WINDOW_H
|
||||
#define WINDOW_H
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "aliases/aliases.h"
|
||||
#include "colour.h"
|
||||
#include <SDL_render.h>
|
||||
#include <SDL_video.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#ifndef MAX_HANDLERS_LENGTH
|
||||
#define MAX_HANDLERS_LENGTH 128
|
||||
#endif // !MAX_HANDLERS_LENGTH
|
||||
|
||||
typedef struct window window_t;
|
||||
|
||||
typedef void (*event_listener_t)(const window_t *wnd, void *obj,
|
||||
const SDL_Event *ev);
|
||||
typedef void (*render_func_t)(const window_t *wnd, void *obj);
|
||||
|
||||
typedef struct {
|
||||
u64 x;
|
||||
u64 y;
|
||||
u64 width;
|
||||
u64 height;
|
||||
} render_rect_t;
|
||||
|
||||
struct window {
|
||||
u64 width;
|
||||
u64 height;
|
||||
SDL_Window *window;
|
||||
SDL_Renderer *renderer;
|
||||
colour_t bg_colour;
|
||||
bool running;
|
||||
SDL_Event event;
|
||||
u64 count;
|
||||
void *objects[MAX_HANDLERS_LENGTH];
|
||||
event_listener_t listeners[MAX_HANDLERS_LENGTH];
|
||||
render_func_t render_funcs[MAX_HANDLERS_LENGTH];
|
||||
};
|
||||
|
||||
bool open_window(window_t *wnd, const char *title, u64 w, u64 h,
|
||||
colour_t bg_colour);
|
||||
void run_window_loop(window_t *wnd);
|
||||
void close_window(window_t *wnd);
|
||||
bool add_event_listener(window_t *wnd, void *obj, event_listener_t listener);
|
||||
bool add_renderer_func(window_t *wnd, void *obj, render_func_t func);
|
||||
void fill_rect(const window_t *wnd, const render_rect_t *rect, colour_t colour);
|
||||
void draw_rect(const window_t *wnd, const render_rect_t *rect, colour_t colour);
|
||||
bool aabb(u64 x, u64 y, const render_rect_t *rect);
|
||||
|
||||
#endif // !WINDOW_H
|
||||
Reference in New Issue
Block a user