53 lines
1.4 KiB
C
53 lines
1.4 KiB
C
#ifndef WINDOW_H
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#define WINDOW_H
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#include "SDL_events.h"
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#include "aliases/aliases.h"
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#include "colour.h"
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#include <SDL_render.h>
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#include <SDL_video.h>
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#include <stdbool.h>
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#ifndef MAX_HANDLERS_LENGTH
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#define MAX_HANDLERS_LENGTH 128
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#endif // !MAX_HANDLERS_LENGTH
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typedef struct window window_t;
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typedef void (*event_listener_t)(const window_t *wnd, void *obj,
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const SDL_Event *ev);
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typedef void (*render_func_t)(const window_t *wnd, void *obj);
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typedef struct {
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u64 x;
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u64 y;
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u64 width;
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u64 height;
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} render_rect_t;
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struct window {
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u64 width;
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u64 height;
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SDL_Window *window;
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SDL_Renderer *renderer;
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colour_t bg_colour;
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bool running;
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SDL_Event event;
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u64 count;
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void *objects[MAX_HANDLERS_LENGTH];
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event_listener_t listeners[MAX_HANDLERS_LENGTH];
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render_func_t render_funcs[MAX_HANDLERS_LENGTH];
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};
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bool open_window(window_t *wnd, const char *title, u64 w, u64 h,
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colour_t bg_colour);
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void run_window_loop(window_t *wnd);
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void close_window(window_t *wnd);
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bool add_event_listener(window_t *wnd, void *obj, event_listener_t listener);
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bool add_renderer_func(window_t *wnd, void *obj, render_func_t func);
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void fill_rect(const window_t *wnd, const render_rect_t *rect, colour_t colour);
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void draw_rect(const window_t *wnd, const render_rect_t *rect, colour_t colour);
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bool aabb(u64 x, u64 y, const render_rect_t *rect);
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#endif // !WINDOW_H
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