Remove unused function
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parent
6182a2db85
commit
d049ae7933
19
player.c
19
player.c
@ -11,25 +11,6 @@
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#define SPRITE_WIDTH 100
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#define SPRITE_HEIGHT 64
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void print_state (Player *player) {
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switch(player->current_state) {
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case PLAYER_STATE_IDLE:
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printf("IDLE\n");
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break;
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case PLAYER_STATE_WALK:
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printf("WALK\n");
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break;
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case PLAYER_STATE_DASH:
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printf("DASH\n");
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break;
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case PLAYER_STATE_JUMP:
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printf("JUMP\n");
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break;
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case PLAYER_STATE_FALL:
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printf("FALL\n");
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break;
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}
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}
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void get_player_controls(Player *player);
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State *update_state (Player *player, uint32_t state);
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State *idle_state (StateMachine *sm, Player *player);
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