|  | ef0c29de02 | Update head model | 2024-09-14 02:43:56 +01:00 |  | 
			
				
					|  | f45e30620f | Reorganise resources | 2024-09-13 12:56:26 +01:00 |  | 
			
				
					|  | c12c212843 | Update resources | 2024-09-13 02:34:18 +01:00 |  | 
			
				
					|  | 8c74706fdc | Update head model | 2024-09-01 22:26:04 +01:00 |  | 
			
				
					|  | 7671f688a3 | Extra resources for debugging | 2024-08-25 02:45:20 +01:00 |  | 
			
				
					|  | 2e39780272 | Add support for loading normals from a map | 2024-08-18 16:47:30 +01:00 |  | 
			
				
					|  | 4fa553db47 | Correct head normals | 2024-08-17 11:49:49 +01:00 |  | 
			
				
					|  | 4143fd7b05 | Fix model normals | 2024-08-12 00:23:58 +01:00 |  | 
			
				
					|  | 643da4e58d | Implement shading based on vertex normals | 2024-08-11 19:53:07 +01:00 |  | 
			
				
					|  | fa2857b5d3 | Increase model's poly count | 2024-08-10 17:50:40 +01:00 |  | 
			
				
					|  | ba88c5b27c | Make face region higher poly | 2024-08-10 17:38:39 +01:00 |  | 
			
				
					|  | 29c53de86e | Update resources | 2024-08-04 20:06:39 +01:00 |  | 
			
				
					|  | 98231b582b | Add triangle model for debugging | 2024-07-28 23:08:57 +01:00 |  | 
			
				
					|  | 92f8430454 | Add example obj model | 2024-07-20 17:24:14 +01:00 |  |