Commit Graph

21 Commits

Author SHA1 Message Date
c1c004d241 Compute shaders 2025-12-22 19:44:00 +00:00
4efaebb813 Update multisampling 2025-12-22 15:04:50 +00:00
af0fc3fb54 Multisampling 2025-12-22 14:58:29 +00:00
8b5f4b51c2 Mipmapping 2025-12-22 06:04:43 +00:00
1201f3d749 Loading models 2025-12-22 05:06:54 +00:00
7fb01674b7 Switch to RelWithDebInfo build type 2025-12-22 05:06:47 +00:00
aae54d1073 Depth buffering 2025-12-22 03:28:25 +00:00
c909a10304 Rename transitionSwapChainImageLayout to transitionRenderingImageLayout 2025-12-22 03:05:57 +00:00
717a8f1869 Texture sampling 2025-12-20 23:45:54 +00:00
893a0e5452 Create texture image 2025-12-20 20:49:11 +00:00
284a7a818a Rename transitionImageLayout to transitionSwapChainImageLayout 2025-12-20 20:48:41 +00:00
7dbb43f9d1 Uniform buffer 2025-12-20 18:07:54 +00:00
b0d28c747e Vertex and index buffers 2025-12-18 02:08:21 +00:00
f7d49d8085 Implement frames in flight and swap chain recreation 2025-12-18 00:06:54 +00:00
88b5efc393 Rename transition_image_layout 2025-12-18 00:06:27 +00:00
903cc45d88 Draw the first triangle 2025-12-06 02:54:38 +00:00
0bb910ea0e Record command buffer 2025-12-06 02:09:37 +00:00
b6e9b79317 Graphics pipeline complete 2025-12-06 01:32:53 +00:00
4c94428bd4 Implement fixed functions state 2025-12-06 01:13:37 +00:00
9aa2d4a897 Add .gitignore 2025-12-06 00:21:38 +00:00
d57dd446d1 Initial commit for vulkan tutorial
Following along the first 9 chapters of the Vulkan HelloTriangle
tutorial.
2025-12-06 00:20:08 +00:00