wizapp-stdlib/mem/src/arena/mem_arena.c

402 lines
9.4 KiB
C

#include "mem_arena.h"
#include "aliases.h"
#include "mem_allocator.h"
#include "mem_utils.h"
#include <math.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#ifndef DEFAULT_ALIGNMENT
// Why 2 * sizeof(void *) instead of sizeof(void *)
// https://handmade.network/forums/t/6860-alignment_arena_allocator
#define DEFAULT_ALIGNMENT (2 * sizeof(void *))
#endif /* ifndef DEFAULT_ALIGNMENT */
#define HDR_MAGIC_BYTE_COUNT 8
#define HDR_MAGIC \
{ 0x57, 0x41, 0x41, 0x52, 0x4e, 0x48, 0x44, 0x52 }
#define MAX_HDR_SEARCH_LENGTH 256
typedef struct arena_alloc_hdr ArenaAllocHDR;
struct arena_alloc_hdr {
u8 magic[HDR_MAGIC_BYTE_COUNT];
u64 alloc_size;
u64 alignment;
u8 *alloc_start;
};
typedef struct base_arena BaseArena;
struct base_arena {
u8 *buf;
u8 *offset;
u64 capacity;
BaseArena *prev;
BaseArena *next;
};
struct growing_arena {
BaseArena *active_arena;
u64 count;
u64 initial_capacity;
};
internal BaseArena *find_arena_from_pointer(const Arena *arena, void *ptr);
internal bool base_arena_init(BaseArena *arena, u64 capacity);
internal void *base_arena_alloc_aligned(BaseArena *arena, u64 size,
u64 alignment);
internal void base_arena_clear(BaseArena *arena);
internal void base_arena_free(BaseArena *arena);
internal ArenaAllocHDR *find_alloc_header(BaseArena *arena, void *alloc_ptr);
internal void *mem_arena_alloc(u64 size, void *alloc_obj);
internal void *mem_arena_alloc_aligned(u64 size, u64 alignment,
void *alloc_obj);
internal void *mem_arena_realloc(void *ptr, u64 size, void *alloc_obj);
internal void *mem_arena_realloc_aligned(void *ptr, u64 size, u64 alignment,
void *alloc_obj);
// PUBLIC API
Allocator wapp_mem_arena_allocator(const Arena *arena) {
return (Allocator){
.obj = (void *)arena,
.alloc = mem_arena_alloc,
.alloc_aligned = mem_arena_alloc_aligned,
.realloc = mem_arena_realloc,
.realloc_aligned = mem_arena_realloc_aligned,
.free = NULL,
};
}
bool wapp_mem_arena_init(Arena **arena, u64 base_capacity) {
if (!arena || *arena || base_capacity == 0) {
return false;
}
*arena = (Arena *)calloc(1, sizeof(Arena));
Arena *arena_ptr = *arena;
if (!arena_ptr) {
return false;
}
arena_ptr->active_arena = (BaseArena *)calloc(1, sizeof(BaseArena));
if (!(arena_ptr->active_arena)) {
wapp_mem_arena_free(arena);
return false;
}
if (!base_arena_init(arena_ptr->active_arena, base_capacity)) {
wapp_mem_arena_free(arena);
return false;
}
arena_ptr->count = 1;
arena_ptr->initial_capacity = base_capacity;
return true;
}
void *wapp_mem_arena_alloc(Arena *arena, u64 size) {
return wapp_mem_arena_alloc_aligned(arena, size, DEFAULT_ALIGNMENT);
}
void *wapp_mem_arena_alloc_aligned(Arena *arena, u64 size, u64 alignment) {
if (!arena || !(arena->active_arena)) {
return NULL;
}
void *output = base_arena_alloc_aligned(arena->active_arena, size, alignment);
if (!output) {
if (arena->active_arena->next) {
arena->active_arena = arena->active_arena->next;
} else {
arena->active_arena->next = (BaseArena *)calloc(1, sizeof(BaseArena));
if (!(arena->active_arena->next)) {
return NULL;
}
if (!base_arena_init(arena->active_arena->next,
arena->initial_capacity)) {
free(arena->active_arena->next);
return NULL;
}
arena->active_arena->next->prev = arena->active_arena;
arena->active_arena = arena->active_arena->next;
++(arena->count);
}
output = base_arena_alloc_aligned(arena->active_arena, size, alignment);
if (!output) {
return NULL;
}
}
memset(output, 0, size);
return output;
}
void *wapp_mem_arena_realloc(Arena *arena, void *ptr, u64 size) {
return wapp_mem_arena_realloc_aligned(arena, ptr, size, DEFAULT_ALIGNMENT);
}
void *wapp_mem_arena_realloc_aligned(Arena *arena, void *ptr, u64 size,
u64 alignment) {
if (!arena) {
return NULL;
}
BaseArena *base_arena = find_arena_from_pointer(arena, ptr);
if (!base_arena) {
return NULL;
}
ArenaAllocHDR *header = find_alloc_header(base_arena, ptr);
if (!header) {
return NULL;
}
if (header->alloc_start + header->alloc_size == base_arena->offset) {
// Avoid allocating new pointer and copying memory if pointer is at the end
// of the arena
i64 diff = size - header->alloc_size;
u8 *new_offset = base_arena->offset + diff;
u8 *clear_start = diff < 0 ? new_offset : base_arena->offset;
memset(clear_start, 0, llabs(diff));
header->alloc_size = size;
base_arena->offset = new_offset;
return header->alloc_start;
}
void *new_alloc = wapp_mem_arena_alloc_aligned(arena, size, alignment);
if (!new_alloc) {
return NULL;
}
u64 to_copy = size < header->alloc_size ? size : header->alloc_size;
memcpy(new_alloc, ptr, to_copy);
return new_alloc;
}
void wapp_mem_arena_clear(Arena *arena) {
if (!arena) {
return;
}
BaseArena *last_active = NULL;
while (arena->active_arena) {
base_arena_clear(arena->active_arena);
last_active = arena->active_arena;
arena->active_arena = arena->active_arena->prev;
}
arena->active_arena = last_active;
}
void wapp_mem_arena_free(Arena **arena) {
if (!arena) {
return;
}
Arena *arena_ptr = *arena;
if (!arena_ptr) {
return;
}
BaseArena *current;
BaseArena *next;
BaseArena *prev;
current = arena_ptr->active_arena->next;
while (current) {
next = current->next;
base_arena_free(current);
free(current);
current = next;
}
current = arena_ptr->active_arena->prev;
while (current) {
prev = current->prev;
base_arena_free(current);
free(current);
current = prev;
}
base_arena_free(arena_ptr->active_arena);
free(arena_ptr->active_arena);
arena_ptr->active_arena = NULL;
arena_ptr->count = 0;
arena_ptr->initial_capacity = 0;
free(*arena);
*arena = NULL;
}
// INTERNAL FUNCTIONS
internal BaseArena *find_arena_from_pointer(const Arena *arena, void *ptr) {
if (!arena || !ptr) {
return NULL;
}
// Ensure pointer is not out of bounds
u8 *alloc = (u8 *)ptr;
BaseArena *active = arena->active_arena;
if (alloc > active->buf + arena->initial_capacity) {
return NULL;
}
for (u64 i = 0; i < arena->count; ++i) {
if (alloc >= active->buf && alloc < active->buf + arena->initial_capacity) {
return (BaseArena *)active;
}
active = active->prev;
}
return NULL;
}
internal bool base_arena_init(BaseArena *arena, u64 capacity) {
if (!arena || arena->buf || capacity == 0) {
return false;
}
arena->buf = (u8 *)calloc(capacity, sizeof(u8));
if (!(arena->buf)) {
return false;
}
arena->capacity = capacity;
arena->offset = arena->buf;
arena->prev = arena->next = NULL;
return true;
}
internal void *base_arena_alloc_aligned(BaseArena *arena, u64 size,
u64 alignment) {
if (!arena) {
return NULL;
}
u8 *start_offset = arena->offset;
u8 *alloc_start = arena->offset + sizeof(ArenaAllocHDR);
u8 *output = wapp_mem_util_align_forward((void *)alloc_start, alignment);
if (output + size >= arena->buf + arena->capacity) {
return NULL;
}
ArenaAllocHDR *header = (ArenaAllocHDR *)start_offset;
*header = (ArenaAllocHDR){
.magic = HDR_MAGIC,
.alloc_size = size,
.alignment = alignment,
.alloc_start = output,
};
arena->offset = output + size;
return (void *)output;
}
internal void base_arena_clear(BaseArena *arena) {
if (!arena) {
return;
}
memset(arena->buf, 0, arena->offset - arena->buf);
arena->offset = arena->buf;
}
internal void base_arena_free(BaseArena *arena) {
if (!arena) {
return;
}
if (arena->buf) {
free(arena->buf);
}
arena->buf = arena->offset = NULL;
arena->capacity = 0;
arena->prev = arena->next = NULL;
}
internal ArenaAllocHDR *find_alloc_header(BaseArena *arena, void *alloc_ptr) {
persistent const u8 magic[HDR_MAGIC_BYTE_COUNT] = HDR_MAGIC;
u8 *current = (u8 *)alloc_ptr;
u8 *max_search_end = current - MAX_HDR_SEARCH_LENGTH;
u8 *arena_buf_start = arena->buf;
u8 *search_end =
max_search_end > arena_buf_start ? max_search_end : arena_buf_start;
bool match;
for (; current >= search_end; --current) {
match = true;
for (u64 i = 0; i < HDR_MAGIC_BYTE_COUNT; ++i) {
if (current[i] != magic[i]) {
match = false;
break;
}
}
if (match) {
return (ArenaAllocHDR *)current;
}
}
return NULL;
}
internal void *mem_arena_alloc(u64 size, void *alloc_obj) {
Arena *arena = (Arena *)alloc_obj;
return wapp_mem_arena_alloc(arena, size);
}
internal void *mem_arena_alloc_aligned(u64 size, u64 alignment,
void *alloc_obj) {
Arena *arena = (Arena *)alloc_obj;
return wapp_mem_arena_alloc_aligned(arena, size, alignment);
}
internal void *mem_arena_realloc(void *ptr, u64 size, void *alloc_obj) {
Arena *arena = (Arena *)alloc_obj;
return wapp_mem_arena_realloc(arena, ptr, size);
}
internal void *mem_arena_realloc_aligned(void *ptr, u64 size, u64 alignment,
void *alloc_obj) {
Arena *arena = (Arena *)alloc_obj;
return wapp_mem_arena_realloc_aligned(arena, ptr, size, alignment);
}