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b7101108a4
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Add rasteriser_scene_t struct and render_scene function
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2024-07-07 21:58:16 +01:00 |
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39f198e342
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Add camera controls
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2024-06-30 14:52:29 +01:00 |
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b81304e759
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Switch to using transformation matrices
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2024-06-30 02:40:04 +01:00 |
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9ba7a8c414
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Add vec4 types and functions
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2024-06-30 00:09:22 +01:00 |
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01c5def71f
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Fix project_point function
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2024-06-30 00:08:38 +01:00 |
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0911b33981
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Add another cube instance
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2024-06-29 20:13:30 +01:00 |
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946ea9c307
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Add model and instance data types
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2024-06-29 20:04:52 +01:00 |
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7f251e7704
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Draw cube using vertices and triangles lists
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2024-06-29 19:28:57 +01:00 |
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fa5453d399
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Add render_object function
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2024-06-29 19:28:41 +01:00 |
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7c192d5edf
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Include vector
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2024-06-29 19:28:21 +01:00 |
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33b89a9e44
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Fix list type naming
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2024-06-29 18:28:41 +01:00 |
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d5a18828c5
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Rename arena to frame_arena
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2024-06-29 17:47:04 +01:00 |
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c9f3c6ab01
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Add colour field to triangle
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2024-06-29 17:46:50 +01:00 |
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96c5d21f79
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Adjust cube colours
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2024-06-29 17:16:48 +01:00 |
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f922980232
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Projection equation and first cube
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2024-06-29 17:11:31 +01:00 |
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6dc609be14
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Update wireframe triangle colour
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2024-06-29 15:54:54 +01:00 |
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52dbae227d
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Switch list to use memory arena
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2024-06-27 23:57:14 +01:00 |
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5636fa57fc
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Remove aliases and add wizapp as submodule
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2024-06-27 23:56:52 +01:00 |
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e3c463d2f1
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Add ability to draw filled triangle
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2024-06-24 00:04:21 +01:00 |
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01ece119ed
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Add list_pop and list_merge utilities
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2024-06-24 00:04:01 +01:00 |
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1c1b611bbb
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Draw first triangle
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2024-06-23 22:33:33 +01:00 |
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e622923e19
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Zero memory when allocating list
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2024-06-23 21:56:25 +01:00 |
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f72568c135
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Namespace list functions
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2024-06-23 21:17:54 +01:00 |
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ab469b8f37
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Use list in rasteriser
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2024-06-23 01:43:31 +01:00 |
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058dba9276
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Add basic list implementation
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2024-06-23 01:43:18 +01:00 |
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65dcd66f76
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Add line_t struct and update draw_line function
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2024-06-22 20:41:57 +01:00 |
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5908cf3063
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Move ARR_LEN macro to misc_utils
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2024-06-22 20:41:23 +01:00 |
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9f4137dac9
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Draw first line
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2024-06-22 19:27:30 +01:00 |
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05eb1723ee
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Add vec_swap macro
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2024-06-22 19:27:06 +01:00 |
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3c21e2c471
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Update raytracer window title
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2024-06-22 18:20:43 +01:00 |
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fc79cb1906
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Start on the rasteriser implementation
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2024-06-22 17:16:07 +01:00 |
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8fc3a2577a
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Split scene definition to use it in both raytracer and rasteriser
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2024-06-22 16:46:55 +01:00 |
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fbe4513a14
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Update c_cpp_aliases
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2024-06-22 16:46:37 +01:00 |
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0323fa2a8f
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Update README.md
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2024-02-04 20:04:53 +00:00 |
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1cebb9d29f
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Add screenshot from the raytracer
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2024-02-04 20:04:07 +00:00 |
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a7dda028aa
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Implement ability to move and rotate camera
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2024-02-04 19:49:54 +00:00 |
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c2560ccbdd
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Refactor and add reflections
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2024-02-04 19:07:34 +00:00 |
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6d8f332500
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Improve readability
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2024-02-04 17:32:57 +00:00 |
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4914f8eb71
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Define custom EPSILON
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2024-02-04 00:20:54 +00:00 |
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56959990e4
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Add shadows
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2024-02-04 00:19:11 +00:00 |
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1f5568b63e
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Refactor trace_ray function
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2024-02-04 00:11:20 +00:00 |
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bfdea0fd0c
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Fix include
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2024-02-03 23:21:54 +00:00 |
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f2fdc0d084
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Reformat
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2024-02-03 22:20:55 +00:00 |
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451aa48b3a
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Implement specularity
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2024-02-03 22:09:12 +00:00 |
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8b9ac28402
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Implement diffuse lighting
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2024-02-03 19:36:41 +00:00 |
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f34e234609
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Define utilities to multiply and divide a vector by a number
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2024-02-03 19:18:50 +00:00 |
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0b7ca65967
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Add unit vector utilities
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2024-02-03 18:36:58 +00:00 |
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a4e67ebc18
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Add executable permissions to build scripts
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2024-02-03 16:04:20 +00:00 |
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9b22ce61d5
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Update colour_t to use a union
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2023-12-27 22:03:14 +00:00 |
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0345f90405
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Add vector magnitude calculation
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2023-12-20 16:37:50 +00:00 |
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