Double buffer the nodes to avoid drawing lag
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4ed86611b5
commit
46a4802ce6
@ -25,15 +25,15 @@ struct compositor {
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u32 active_window;
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SDL_Event event;
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bool running;
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i64 node_hovered;
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u64 count;
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node *nodes;
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bool move_node;
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node *back_nodes;
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ui_ctx ctx;
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};
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internal void add_node(compositor *comp, node_type type, node_data data,
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u64 inputs, i32 x, i32 y, ui_elem_colours colours);
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internal void update_node_graph(compositor *comp, const window *wnd);
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internal void draw_node_graph(compositor *comp, const window *wnd);
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i32 run_main_loop(void) {
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@ -47,6 +47,8 @@ i32 run_main_loop(void) {
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mem_arena_init(&comp.arena, ARENA_CAPACITY);
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comp.nodes = (node *)mem_arena_alloc(comp.arena, sizeof(node) * MAX_NODES);
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comp.back_nodes =
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(node *)mem_arena_alloc(comp.arena, sizeof(node) * MAX_NODES);
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window *main_window = &(comp.windows[0]);
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window *toolbox = &(comp.windows[1]);
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@ -126,6 +128,8 @@ i32 run_main_loop(void) {
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}
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}
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update_node_graph(&comp, main_window);
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for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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clear_window(&(comp.windows[i]), bg_colour);
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}
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@ -174,7 +178,8 @@ internal void add_node(compositor *comp, node_type type, node_data data,
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u64 alloc_size = inputs * sizeof(noodle);
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noodle *noodles = mem_arena_alloc(comp->arena, alloc_size);
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if (!noodles) {
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noodle *back_noodles = mem_arena_alloc(comp->arena, alloc_size);
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if (!noodles || !back_noodles) {
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return;
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}
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@ -185,7 +190,9 @@ internal void add_node(compositor *comp, node_type type, node_data data,
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.h = NODE_HEIGHT,
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};
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comp->nodes[++(comp->count)] = (node){
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u64 idx = ++(comp->count);
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comp->nodes[idx] = comp->back_nodes[idx] = (node){
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.rec = rec,
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.colours = colours,
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.type = type,
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@ -193,32 +200,54 @@ internal void add_node(compositor *comp, node_type type, node_data data,
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.inputs = inputs,
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.noodles = noodles,
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};
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comp->back_nodes[idx].noodles = back_noodles;
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}
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internal void update_node_graph(compositor *comp, const window *wnd) {
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for (u64 i = NODE_START; i <= comp->count; ++i) {
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node *node_elem = &(comp->nodes[i]);
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const node *back_node = &(comp->back_nodes[i]);
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node_elem->rec = back_node->rec;
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for (u64 j = 0; j < node_elem->inputs; ++j) {
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noodle *ndl = &(node_elem->noodles[j]);
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const noodle *back_ndl = &(back_node->noodles[j]);
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ndl->connected_node = back_ndl->connected_node;
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ndl->ln = back_ndl->ln;
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}
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}
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}
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internal void draw_node_graph(compositor *comp, const window *wnd) {
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for (u64 i = NODE_START; i <= comp->count; ++i) {
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node *node_elem = &(comp->nodes[i]);
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node *back_node = &(comp->back_nodes[i]);
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f64 angle = 90.0;
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f64 angle_delta = 25.0;
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i64 delta_multiplier = node_elem->inputs % 2 == 0 ? -1 : 0;
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for (u64 j = 0; j < comp->nodes[i].inputs; ++j) {
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for (u64 j = 0; j < node_elem->inputs; ++j) {
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f64 new_angle = angle + angle_delta * delta_multiplier;
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noodle *ndl = &(node_elem->noodles[j]);
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noodle *back_ndl = &(back_node->noodles[j]);
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if (ndl->ln.p0.x == ndl->ln.p1.x && ndl->ln.p0.y == ndl->ln.p1.y) {
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point origin = {node_elem->rec.topleft.x + node_elem->rec.w / 2,
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node_elem->rec.topleft.y + node_elem->rec.h / 2};
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ndl->ln = line_from_origin(origin, new_angle, DEFAULT_NOODLE_LENGTH);
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back_ndl->ln =
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line_from_origin(origin, new_angle, DEFAULT_NOODLE_LENGTH);
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}
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switch (ui_noodle(wnd, &(comp->ctx), ndl->ln, node_elem->colours,
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node_elem->rec)) {
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case NOODLE_ACTION_DRAGGING:
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ndl->ln.p0.x += comp->ctx.rel_x;
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ndl->ln.p0.y += comp->ctx.rel_y;
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back_ndl->ln.p0.x += comp->ctx.rel_x;
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back_ndl->ln.p0.y += comp->ctx.rel_y;
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break;
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case NOODLE_ACTION_RELEASED: {
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bool connected = false;
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@ -234,8 +263,8 @@ internal void draw_node_graph(compositor *comp, const window *wnd) {
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point p0 = {nd->rec.topleft.x + nd->rec.w / 2,
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nd->rec.topleft.y + nd->rec.h / 2};
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ndl->ln.p0 = p0;
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ndl->connected_node = k;
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back_ndl->ln.p0 = p0;
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back_ndl->connected_node = k;
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connected = true;
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break;
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@ -243,8 +272,8 @@ internal void draw_node_graph(compositor *comp, const window *wnd) {
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}
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if (!connected) {
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ndl->ln.p0 = ndl->ln.p1;
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ndl->connected_node = EMPTY_NODE;
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back_ndl->ln.p0 = ndl->ln.p1;
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back_ndl->connected_node = EMPTY_NODE;
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}
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break;
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@ -265,19 +294,20 @@ internal void draw_node_graph(compositor *comp, const window *wnd) {
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}
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if (ui_node(wnd, &(comp->ctx), node_elem->rec, node_elem->colours)) {
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node_elem->rec.topleft.x += comp->ctx.rel_x;
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node_elem->rec.topleft.y += comp->ctx.rel_y;
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back_node->rec.topleft.x += comp->ctx.rel_x;
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back_node->rec.topleft.y += comp->ctx.rel_y;
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for (u64 j = 0; j < node_elem->inputs; ++j) {
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noodle *ndl = &(node_elem->noodles[j]);
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noodle *back_ndl = &(back_node->noodles[j]);
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if (ndl->connected_node == EMPTY_NODE) {
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ndl->ln.p0.x += comp->ctx.rel_x;
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ndl->ln.p0.y += comp->ctx.rel_y;
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back_ndl->ln.p0.x += comp->ctx.rel_x;
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back_ndl->ln.p0.y += comp->ctx.rel_y;
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}
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ndl->ln.p1.x += comp->ctx.rel_x;
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ndl->ln.p1.y += comp->ctx.rel_y;
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back_ndl->ln.p1.x += comp->ctx.rel_x;
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back_ndl->ln.p1.y += comp->ctx.rel_y;
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}
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for (u64 j = NODE_START; j <= comp->count; ++j) {
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@ -285,7 +315,7 @@ internal void draw_node_graph(compositor *comp, const window *wnd) {
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continue;
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}
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node *nd = &(comp->nodes[j]);
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node *nd = &(comp->back_nodes[j]);
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if (nd->inputs == 0) {
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continue;
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}
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