Double buffer the nodes to avoid drawing lag
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		@@ -25,15 +25,15 @@ struct compositor {
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  u32 active_window;
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  SDL_Event event;
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  bool running;
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  i64 node_hovered;
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  u64 count;
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  node *nodes;
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  bool move_node;
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  node *back_nodes;
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  ui_ctx ctx;
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};
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internal void add_node(compositor *comp, node_type type, node_data data,
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                       u64 inputs, i32 x, i32 y, ui_elem_colours colours);
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internal void update_node_graph(compositor *comp, const window *wnd);
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internal void draw_node_graph(compositor *comp, const window *wnd);
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i32 run_main_loop(void) {
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@@ -47,6 +47,8 @@ i32 run_main_loop(void) {
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  mem_arena_init(&comp.arena, ARENA_CAPACITY);
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  comp.nodes = (node *)mem_arena_alloc(comp.arena, sizeof(node) * MAX_NODES);
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  comp.back_nodes =
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      (node *)mem_arena_alloc(comp.arena, sizeof(node) * MAX_NODES);
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  window *main_window = &(comp.windows[0]);
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  window *toolbox = &(comp.windows[1]);
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@@ -126,6 +128,8 @@ i32 run_main_loop(void) {
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      }
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    }
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    update_node_graph(&comp, main_window);
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    for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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      clear_window(&(comp.windows[i]), bg_colour);
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    }
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@@ -174,7 +178,8 @@ internal void add_node(compositor *comp, node_type type, node_data data,
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  u64 alloc_size = inputs * sizeof(noodle);
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  noodle *noodles = mem_arena_alloc(comp->arena, alloc_size);
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  if (!noodles) {
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  noodle *back_noodles = mem_arena_alloc(comp->arena, alloc_size);
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  if (!noodles || !back_noodles) {
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    return;
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  }
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@@ -185,7 +190,9 @@ internal void add_node(compositor *comp, node_type type, node_data data,
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      .h = NODE_HEIGHT,
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  };
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  comp->nodes[++(comp->count)] = (node){
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  u64 idx = ++(comp->count);
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  comp->nodes[idx] = comp->back_nodes[idx] = (node){
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      .rec = rec,
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      .colours = colours,
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      .type = type,
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@@ -193,32 +200,54 @@ internal void add_node(compositor *comp, node_type type, node_data data,
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      .inputs = inputs,
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      .noodles = noodles,
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  };
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  comp->back_nodes[idx].noodles = back_noodles;
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}
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internal void update_node_graph(compositor *comp, const window *wnd) {
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  for (u64 i = NODE_START; i <= comp->count; ++i) {
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    node *node_elem = &(comp->nodes[i]);
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    const node *back_node = &(comp->back_nodes[i]);
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    node_elem->rec = back_node->rec;
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    for (u64 j = 0; j < node_elem->inputs; ++j) {
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      noodle *ndl = &(node_elem->noodles[j]);
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      const noodle *back_ndl = &(back_node->noodles[j]);
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      ndl->connected_node = back_ndl->connected_node;
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      ndl->ln = back_ndl->ln;
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    }
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  }
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}
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internal void draw_node_graph(compositor *comp, const window *wnd) {
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  for (u64 i = NODE_START; i <= comp->count; ++i) {
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    node *node_elem = &(comp->nodes[i]);
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    node *back_node = &(comp->back_nodes[i]);
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    f64 angle = 90.0;
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    f64 angle_delta = 25.0;
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    i64 delta_multiplier = node_elem->inputs % 2 == 0 ? -1 : 0;
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    for (u64 j = 0; j < comp->nodes[i].inputs; ++j) {
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    for (u64 j = 0; j < node_elem->inputs; ++j) {
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      f64 new_angle = angle + angle_delta * delta_multiplier;
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      noodle *ndl = &(node_elem->noodles[j]);
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      noodle *back_ndl = &(back_node->noodles[j]);
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      if (ndl->ln.p0.x == ndl->ln.p1.x && ndl->ln.p0.y == ndl->ln.p1.y) {
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        point origin = {node_elem->rec.topleft.x + node_elem->rec.w / 2,
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                        node_elem->rec.topleft.y + node_elem->rec.h / 2};
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        ndl->ln = line_from_origin(origin, new_angle, DEFAULT_NOODLE_LENGTH);
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        back_ndl->ln =
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            line_from_origin(origin, new_angle, DEFAULT_NOODLE_LENGTH);
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      }
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      switch (ui_noodle(wnd, &(comp->ctx), ndl->ln, node_elem->colours,
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                        node_elem->rec)) {
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      case NOODLE_ACTION_DRAGGING:
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        ndl->ln.p0.x += comp->ctx.rel_x;
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        ndl->ln.p0.y += comp->ctx.rel_y;
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        back_ndl->ln.p0.x += comp->ctx.rel_x;
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        back_ndl->ln.p0.y += comp->ctx.rel_y;
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        break;
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      case NOODLE_ACTION_RELEASED: {
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        bool connected = false;
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@@ -234,8 +263,8 @@ internal void draw_node_graph(compositor *comp, const window *wnd) {
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            point p0 = {nd->rec.topleft.x + nd->rec.w / 2,
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                        nd->rec.topleft.y + nd->rec.h / 2};
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            ndl->ln.p0 = p0;
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            ndl->connected_node = k;
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            back_ndl->ln.p0 = p0;
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            back_ndl->connected_node = k;
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            connected = true;
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            break;
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@@ -243,8 +272,8 @@ internal void draw_node_graph(compositor *comp, const window *wnd) {
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        }
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        if (!connected) {
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          ndl->ln.p0 = ndl->ln.p1;
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          ndl->connected_node = EMPTY_NODE;
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          back_ndl->ln.p0 = ndl->ln.p1;
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          back_ndl->connected_node = EMPTY_NODE;
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        }
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        break;
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@@ -265,19 +294,20 @@ internal void draw_node_graph(compositor *comp, const window *wnd) {
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    }
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    if (ui_node(wnd, &(comp->ctx), node_elem->rec, node_elem->colours)) {
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      node_elem->rec.topleft.x += comp->ctx.rel_x;
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      node_elem->rec.topleft.y += comp->ctx.rel_y;
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      back_node->rec.topleft.x += comp->ctx.rel_x;
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      back_node->rec.topleft.y += comp->ctx.rel_y;
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      for (u64 j = 0; j < node_elem->inputs; ++j) {
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        noodle *ndl = &(node_elem->noodles[j]);
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        noodle *back_ndl = &(back_node->noodles[j]);
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        if (ndl->connected_node == EMPTY_NODE) {
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          ndl->ln.p0.x += comp->ctx.rel_x;
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          ndl->ln.p0.y += comp->ctx.rel_y;
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          back_ndl->ln.p0.x += comp->ctx.rel_x;
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          back_ndl->ln.p0.y += comp->ctx.rel_y;
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        }
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        ndl->ln.p1.x += comp->ctx.rel_x;
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        ndl->ln.p1.y += comp->ctx.rel_y;
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        back_ndl->ln.p1.x += comp->ctx.rel_x;
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        back_ndl->ln.p1.y += comp->ctx.rel_y;
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      }
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      for (u64 j = NODE_START; j <= comp->count; ++j) {
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@@ -285,7 +315,7 @@ internal void draw_node_graph(compositor *comp, const window *wnd) {
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          continue;
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        }
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        node *nd = &(comp->nodes[j]);
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        node *nd = &(comp->back_nodes[j]);
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        if (nd->inputs == 0) {
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          continue;
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        }
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