Compare commits
10 Commits
f2faa56e5f
...
main
Author | SHA1 | Date | |
---|---|---|---|
f419378183 | |||
46a4802ce6 | |||
4ed86611b5 | |||
|
b447e9d5a1 | ||
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65d69bd570 | ||
9570f31dc7 | |||
547764764c | |||
29bcfabda9 | |||
f03dad33a2 | |||
8078a72deb |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -1,3 +1,4 @@
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.cache
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compile_commands.json
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main
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*.dSYM
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2
compile
2
compile
@@ -8,7 +8,7 @@ INCLUDE="\
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-Iintern/wizapp/aliases \
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-Iintern/wizapp/cpath/include \
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-Iintern/wizapp/dstr/include \
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$(find intern/wizapp/mem/include/ -type d | xargs -I{} printf "-I{} ") \
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$(find intern/wizapp/mem/include -type d | xargs -I{} echo -n "-I{} ") \
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"
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SRC="\
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intern/wizapp/cpath/src/*.c \
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@@ -7,11 +7,15 @@
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#define MAX_NODES 1024
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#define IO_INPUT_COUNT 0
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#define OP_INPUT_COUNT 2
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#define EMPTY_NODE 0
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#define NODE_START 1
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#define CONNECTION_START 1
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typedef i32 (*node_func)(i32 a, i32 b);
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typedef enum node_type node_type;
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typedef union node_data node_data;
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typedef struct node node;
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typedef struct noodle noodle;
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enum node_type {
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NODE_TYPE_IO,
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@@ -25,13 +29,21 @@ union node_data {
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node_func func;
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};
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struct noodle {
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line ln;
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u64 connected_node;
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u64 connection_idx;
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};
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struct node {
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rect rec;
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ui_elem_colours colours;
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node_type type;
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node_data data;
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u64 inputs;
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line *noodles;
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u64 connected;
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noodle *noodles;
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noodle **connected_noodles;
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};
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#endif // !NODES_H
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@@ -7,8 +7,6 @@
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#include <stdbool.h>
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#define MAX_UI_ELEMENTS 8192
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#define RESERVED_UI_SLOT 0
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#define UI_ELEM_START_INDEX 1
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#define BUTTON_WIDTH 100
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#define BUTTON_HEIGHT 40
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302
src/compositor.c
302
src/compositor.c
@@ -9,7 +9,6 @@
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#include <SDL2/SDL_render.h>
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#include <SDL2/SDL_video.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#define MAX_WINDOWS 2
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@@ -26,15 +25,16 @@ struct compositor {
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u32 active_window;
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SDL_Event event;
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bool running;
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i64 node_hovered;
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u64 count;
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node *nodes;
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bool move_node;
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node *back_nodes;
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ui_ctx ctx;
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};
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void add_node(compositor *comp, node_type type, node_data data, u64 inputs,
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i32 x, i32 y, ui_elem_colours colours);
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internal void add_node(compositor *comp, node_type type, node_data data,
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u64 inputs, i32 x, i32 y, ui_elem_colours colours);
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internal void update_node_graph(compositor *comp, const window *wnd);
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internal void draw_node_graph(compositor *comp, const window *wnd);
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i32 run_main_loop(void) {
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if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
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@@ -47,6 +47,8 @@ i32 run_main_loop(void) {
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mem_arena_init(&comp.arena, ARENA_CAPACITY);
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comp.nodes = (node *)mem_arena_alloc(comp.arena, sizeof(node) * MAX_NODES);
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comp.back_nodes =
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(node *)mem_arena_alloc(comp.arena, sizeof(node) * MAX_NODES);
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window *main_window = &(comp.windows[0]);
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window *toolbox = &(comp.windows[1]);
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@@ -87,16 +89,16 @@ i32 run_main_loop(void) {
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handle_ui_events(&(comp.windows[comp.active_window - 1]), &(comp.ctx),
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&(comp.event));
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switch (comp.event.type) {
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case SDL_QUIT:
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if (comp.event.type == SDL_QUIT) {
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comp.running = false;
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break;
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case SDL_WINDOWEVENT:
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switch (comp.event.window.event) {
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case SDL_WINDOWEVENT_CLOSE:
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}
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if (comp.event.type == SDL_WINDOWEVENT) {
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if (comp.event.window.event == SDL_WINDOWEVENT_CLOSE) {
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comp.running = false;
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break;
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case SDL_WINDOWEVENT_ENTER: {
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}
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if (comp.event.window.event == SDL_WINDOWEVENT_ENTER) {
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u32 id = comp.event.window.windowID;
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window *wnd = NULL;
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@@ -110,29 +112,24 @@ i32 run_main_loop(void) {
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}
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}
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if (!wnd) {
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break;
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if (wnd) {
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SDL_RaiseWindow(wnd->window);
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}
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SDL_RaiseWindow(wnd->window);
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break;
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}
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}
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}
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break;
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case SDL_DROPFILE:
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if (comp.event.type == SDL_DROPFILE) {
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if (comp.event.drop.windowID == main_window->id) {
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node_data data = (node_data){.path = comp.event.drop.file};
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add_node(&comp, NODE_TYPE_IO, data, IO_INPUT_COUNT, comp.ctx.mouse_x,
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comp.ctx.mouse_y, io_node_colours);
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break;
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}
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}
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}
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update_node_graph(&comp, main_window);
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for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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clear_window(&(comp.windows[i]), bg_colour);
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}
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@@ -153,78 +150,7 @@ i32 run_main_loop(void) {
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}
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}
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for (u64 i = 0; i < comp.count; ++i) {
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node *node_elem = &(comp.nodes[i]);
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f64 angle = 90.0;
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f64 angle_delta = 25.0;
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i64 delta_multiplier = node_elem->inputs % 2 == 0 ? -1 : 0;
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for (u64 j = 0; j < comp.nodes[i].inputs; ++j) {
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f64 new_angle = angle + angle_delta * delta_multiplier;
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line *ln = &(node_elem->noodles[j]);
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if (ln->p0.x == ln->p1.x && ln->p0.y == ln->p1.y) {
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point origin = {node_elem->rec.topleft.x + node_elem->rec.w / 2,
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node_elem->rec.topleft.y + node_elem->rec.h / 2};
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*ln = line_from_origin(origin, new_angle, DEFAULT_NOODLE_LENGTH);
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}
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switch (ui_noodle(main_window, &(comp.ctx), *ln, node_elem->colours,
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node_elem->rec)) {
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case NOODLE_ACTION_DRAGGING:
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ln->p0.x += comp.ctx.rel_x;
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ln->p0.y += comp.ctx.rel_y;
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break;
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case NOODLE_ACTION_RELEASED:
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for (u64 k = 0; k < comp.count; ++k) {
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if (k == i) {
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continue;
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}
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const node *nd = &(comp.nodes[k]);
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if (aabb(nd->rec, comp.ctx.mouse_x, comp.ctx.mouse_y)) {
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point p0 = {nd->rec.topleft.x + nd->rec.w / 2,
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nd->rec.topleft.y + nd->rec.h / 2};
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ln->p0 = p0;
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} else {
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ln->p0 = ln->p1;
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}
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}
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break;
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default:
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break;
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}
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if (delta_multiplier > 0) {
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angle = new_angle;
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}
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if (delta_multiplier == 0) {
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delta_multiplier = -1;
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} else {
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delta_multiplier *= -1;
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}
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}
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if (ui_node(main_window, &(comp.ctx), node_elem->rec,
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node_elem->colours)) {
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node_elem->rec.topleft.x += comp.ctx.rel_x;
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node_elem->rec.topleft.y += comp.ctx.rel_y;
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for (u64 j = 0; j < comp.nodes[i].inputs; ++j) {
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line *ln = &(node_elem->noodles[j]);
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ln->p0.x += comp.ctx.rel_x;
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ln->p0.y += comp.ctx.rel_y;
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ln->p1.x += comp.ctx.rel_x;
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ln->p1.y += comp.ctx.rel_y;
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}
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}
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}
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draw_node_graph(&comp, main_window);
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for (u64 i = 0; i < MAX_WINDOWS; ++i) {
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swap_buffers(&(comp.windows[i]));
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@@ -244,15 +170,25 @@ i32 run_main_loop(void) {
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return EXIT_SUCCESS;
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}
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void add_node(compositor *comp, node_type type, node_data data, u64 inputs,
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i32 x, i32 y, ui_elem_colours colours) {
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internal void add_node(compositor *comp, node_type type, node_data data,
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u64 inputs, i32 x, i32 y, ui_elem_colours colours) {
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if (comp->count + 1 >= MAX_NODES) {
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return;
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}
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u64 alloc_size = inputs * sizeof(line);
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line *noodles = mem_arena_alloc(comp->arena, alloc_size);
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if (!noodles) {
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u64 alloc_size = inputs * sizeof(noodle);
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noodle *noodles = mem_arena_alloc(comp->arena, alloc_size);
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noodle *back_noodles = mem_arena_alloc(comp->arena, alloc_size);
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if (!noodles || !back_noodles) {
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return;
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}
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u64 connected_alloc_size = MAX_NODES * sizeof(noodle *);
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noodle **connected_noodles =
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mem_arena_alloc(comp->arena, connected_alloc_size);
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noodle **connected_back_noodles =
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mem_arena_alloc(comp->arena, connected_alloc_size);
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if (!connected_noodles || !connected_back_noodles) {
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return;
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}
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@@ -263,12 +199,174 @@ void add_node(compositor *comp, node_type type, node_data data, u64 inputs,
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.h = NODE_HEIGHT,
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};
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comp->nodes[(comp->count)++] = (node){
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u64 idx = ++(comp->count);
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comp->nodes[idx] = comp->back_nodes[idx] = (node){
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.rec = rec,
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.colours = colours,
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.type = type,
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.data.path = data.path,
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.inputs = inputs,
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.connected = 0,
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.noodles = noodles,
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.connected_noodles = connected_noodles,
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};
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comp->back_nodes[idx].noodles = back_noodles;
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comp->back_nodes[idx].connected_noodles = connected_back_noodles;
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}
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internal void update_node_graph(compositor *comp, const window *wnd) {
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for (u64 i = NODE_START; i <= comp->count; ++i) {
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node *node_elem = &(comp->nodes[i]);
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const node *back_node = &(comp->back_nodes[i]);
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node_elem->rec = back_node->rec;
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node_elem->connected = back_node->connected;
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for (u64 j = 0; j < node_elem->inputs; ++j) {
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noodle *ndl = &(node_elem->noodles[j]);
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const noodle *back_ndl = &(back_node->noodles[j]);
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*ndl = *back_ndl;
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}
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for (u64 j = CONNECTION_START; j <= back_node->connected; ++j) {
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node_elem->connected_noodles[j] = back_node->connected_noodles[j];
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}
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}
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}
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internal void draw_node_graph(compositor *comp, const window *wnd) {
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for (u64 i = NODE_START; i <= comp->count; ++i) {
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node *node_elem = &(comp->nodes[i]);
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node *back_node = &(comp->back_nodes[i]);
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f64 angle = 90.0;
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f64 angle_delta = 25.0;
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i64 delta_multiplier = node_elem->inputs % 2 == 0 ? -1 : 0;
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|
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for (u64 j = 0; j < node_elem->inputs; ++j) {
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f64 new_angle = angle + angle_delta * delta_multiplier;
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noodle *ndl = &(node_elem->noodles[j]);
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noodle *back_ndl = &(back_node->noodles[j]);
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if (ndl->ln.p0.x == ndl->ln.p1.x && ndl->ln.p0.y == ndl->ln.p1.y) {
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point origin = {node_elem->rec.topleft.x + node_elem->rec.w / 2,
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node_elem->rec.topleft.y + node_elem->rec.h / 2};
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|
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back_ndl->ln =
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line_from_origin(origin, new_angle, DEFAULT_NOODLE_LENGTH);
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}
|
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|
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switch (ui_noodle(wnd, &(comp->ctx), ndl->ln, node_elem->colours,
|
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node_elem->rec)) {
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case NOODLE_ACTION_DRAGGING:
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back_ndl->ln.p0.x += comp->ctx.rel_x;
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back_ndl->ln.p0.y += comp->ctx.rel_y;
|
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break;
|
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case NOODLE_ACTION_RELEASED: {
|
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bool connected = false;
|
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bool disconnect = false;
|
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|
||||
for (u64 k = NODE_START; k <= comp->count; ++k) {
|
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if (k == i) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const node *nd = &(comp->nodes[k]);
|
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node *back_node = &(comp->back_nodes[k]);
|
||||
|
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if (aabb(nd->rec, comp->ctx.mouse_x, comp->ctx.mouse_y)) {
|
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point p0 = {nd->rec.topleft.x + nd->rec.w / 2,
|
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nd->rec.topleft.y + nd->rec.h / 2};
|
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|
||||
back_ndl->ln.p0 = p0;
|
||||
|
||||
connected = true;
|
||||
disconnect = back_ndl->connected_node != EMPTY_NODE &&
|
||||
back_ndl->connected_node != k;
|
||||
|
||||
if (back_ndl->connected_node != k) {
|
||||
back_ndl->connected_node = k;
|
||||
u64 idx = ++(back_node->connected);
|
||||
back_ndl->connection_idx = idx;
|
||||
back_node->connected_noodles[idx] = back_ndl;
|
||||
}
|
||||
|
||||
break;
|
||||
} else {
|
||||
if (back_ndl->connected_node != EMPTY_NODE) {
|
||||
disconnect = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (disconnect) {
|
||||
u64 conntection_idx = back_ndl->connection_idx;
|
||||
u64 node_idx = back_ndl->connected_node;
|
||||
|
||||
node *connected_node = &(comp->back_nodes[node_idx]);
|
||||
|
||||
if (conntection_idx == connected_node->connected) {
|
||||
connected_node->connected_noodles[conntection_idx] = NULL;
|
||||
} else {
|
||||
connected_node->connected_noodles[conntection_idx] =
|
||||
connected_node->connected_noodles[connected_node->connected];
|
||||
connected_node->connected_noodles[connected_node->connected] = NULL;
|
||||
|
||||
connected_node->connected_noodles[conntection_idx]->connection_idx =
|
||||
conntection_idx;
|
||||
}
|
||||
|
||||
connected_node->connected -= 1;
|
||||
}
|
||||
|
||||
if (!connected) {
|
||||
back_ndl->ln.p0 = ndl->ln.p1;
|
||||
back_ndl->connected_node = EMPTY_NODE;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (delta_multiplier > 0) {
|
||||
angle = new_angle;
|
||||
}
|
||||
|
||||
if (delta_multiplier == 0) {
|
||||
delta_multiplier = -1;
|
||||
} else {
|
||||
delta_multiplier *= -1;
|
||||
}
|
||||
}
|
||||
|
||||
if (ui_node(wnd, &(comp->ctx), node_elem->rec, node_elem->colours)) {
|
||||
back_node->rec.topleft.x += comp->ctx.rel_x;
|
||||
back_node->rec.topleft.y += comp->ctx.rel_y;
|
||||
|
||||
for (u64 j = 0; j < node_elem->inputs; ++j) {
|
||||
noodle *ndl = &(node_elem->noodles[j]);
|
||||
noodle *back_ndl = &(back_node->noodles[j]);
|
||||
|
||||
if (ndl->connected_node == EMPTY_NODE) {
|
||||
back_ndl->ln.p0.x += comp->ctx.rel_x;
|
||||
back_ndl->ln.p0.y += comp->ctx.rel_y;
|
||||
}
|
||||
|
||||
back_ndl->ln.p1.x += comp->ctx.rel_x;
|
||||
back_ndl->ln.p1.y += comp->ctx.rel_y;
|
||||
}
|
||||
|
||||
for (u64 j = CONNECTION_START; j <= back_node->connected; ++j) {
|
||||
noodle *ndl = back_node->connected_noodles[j];
|
||||
|
||||
ndl->ln.p0.x += comp->ctx.rel_x;
|
||||
ndl->ln.p0.y += comp->ctx.rel_y;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
17
src/ui.c
17
src/ui.c
@@ -26,34 +26,31 @@ void reset_ui_ctx(ui_ctx *ctx) {
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}
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void handle_ui_events(const window *wnd, ui_ctx *ctx, const SDL_Event *event) {
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switch (event->type) {
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case SDL_MOUSEMOTION:
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if (event->type == SDL_MOUSEMOTION) {
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if (wnd->id == event->motion.windowID) {
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ctx->mouse_x = event->motion.x;
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ctx->mouse_y = event->motion.y;
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ctx->rel_x += event->motion.xrel;
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ctx->rel_y += event->motion.yrel;
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ctx->wnd = wnd;
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break;
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}
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case SDL_MOUSEBUTTONDOWN:
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}
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if (event->type == SDL_MOUSEBUTTONDOWN) {
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if (wnd->id == event->button.windowID) {
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ctx->mouse_x = event->button.x;
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ctx->mouse_y = event->button.y;
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ctx->mouse_down = true;
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ctx->wnd = wnd;
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break;
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}
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case SDL_MOUSEBUTTONUP:
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}
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if (event->type == SDL_MOUSEBUTTONUP) {
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if (wnd->id == event->button.windowID) {
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ctx->mouse_x = event->button.x;
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ctx->mouse_y = event->button.y;
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ctx->mouse_up = true;
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ctx->wnd = wnd;
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break;
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}
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}
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}
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