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Author SHA1 Message Date
d018ba9234 Update README.md 2025-05-31 03:05:43 +01:00
78f782c5ea Add README.md 2025-05-31 03:03:48 +01:00
62a305451b Loop for set count instead of time 2025-05-31 03:01:14 +01:00
89a72ad7c1 Update .gitignore 2025-05-31 03:00:56 +01:00
231e14997b Remove Raylib compilation 2025-05-28 22:37:15 +01:00
Abdelrahman Said
4671e1c177 Test without Raylib 2025-05-28 22:35:21 +01:00
Abdelrahman Said
f8b859b4e8 Fix submodules 2025-05-27 15:22:52 +01:00
Abdelrahman Said
d94c7f8c63 Switch to using https for submodules 2025-05-27 15:20:50 +01:00
Abdelrahman Said
cdb02bd209 Enable rendering 2025-05-27 15:06:51 +01:00
cadba71330 Add threading 2025-05-24 03:50:31 +01:00
e6d39028fb Modify run_perf 2025-05-24 03:22:48 +01:00
a9d4b4eae1 Add count 2025-05-24 03:17:25 +01:00
7 changed files with 77 additions and 117 deletions

1
.gitignore vendored
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@@ -8,3 +8,4 @@ raylib-build
*.data *.data
*.ods *.ods
*.dSYM *.dSYM
*.out

4
.gitmodules vendored
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@@ -1,6 +1,6 @@
[submodule "wapp"] [submodule "wapp"]
path = wapp path = wapp
url = git@git.thewizardapprentice.com:abdelrahman/wizapp-stdlib url = https://git.thewizardapprentice.com/abdelrahman/wizapp-stdlib
[submodule "raylib-src"] [submodule "raylib-src"]
path = raylib-src path = raylib-src
url = git@github.com:raysan5/raylib url = https://github.com/raysan5/raylib

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@@ -1,6 +1,6 @@
CC = clang CC = clang
CFLAGS = -g -O3 -Iraylib/include -Iwapp/src CFLAGS = -g -O3 -Iwapp/src
LDFLAGS = '-Wl,-rpath,$$ORIGIN/raylib/lib' -Lraylib/lib -lraylib -lm LDFLAGS = -lm
BASEDIR = $(shell realpath ./) BASEDIR = $(shell realpath ./)
RL_SRCDIR = ${BASEDIR}/raylib-src/src RL_SRCDIR = ${BASEDIR}/raylib-src/src
RL_BUILDDIR = ${BASEDIR}/raylib-build RL_BUILDDIR = ${BASEDIR}/raylib-build
@@ -13,26 +13,13 @@ PLATFORM = $(shell uname)
all: no_dod dod all: no_dod dod
raylib:
ifeq ($(PLATFORM), Linux)
cmake -S raylib-src -B raylib-build -DCMAKE_INSTALL_PREFIX=raylib -DCMAKE_CONFIGURATION_TYPES=Release -DBUILD_SHARED_LIBS=ON -G "Ninja Multi-Config"
cmake --build raylib-build --config=Release
cmake --install raylib-build --config=Release
else
mkdir -p ${RL_BUILDDIR} ${RL_LIBDIR} ${RL_INCLUDEDIR}
cd ${RL_SRCDIR} && \
make PLATFORM=PLATFORM_DESKTOP RAYLIB_RELEASE_PATH=${RL_BUILDDIR} RAYLIB_LIBTYPE=SHARED && \
cp ${RL_BUILDDIR}/* ${RL_LIBDIR} && \
cp ${RL_SRCDIR}/*.h ${RL_INCLUDEDIR}
endif
wapp: wapp:
cd wapp && python3 -m codegen cd wapp && python3 -m codegen
no_dod: raylib wapp no_dod: wapp
$(CC) $(CFLAGS) $(LDFLAGS) no_dod.c wapp/src/wapp.c -o no_dod $(CC) $(CFLAGS) $(LDFLAGS) no_dod.c wapp/src/wapp.c -o no_dod
dod: raylib wapp dod: wapp
$(CC) $(CFLAGS) $(LDFLAGS) dod.c wapp/src/wapp.c -o dod $(CC) $(CFLAGS) $(LDFLAGS) dod.c wapp/src/wapp.c -o dod
clean: clean:

3
README.md Normal file
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@@ -0,0 +1,3 @@
# Data-Oriented Design Test
Playing around with [DOD](https://en.wikipedia.org/wiki/Data-oriented_design) concepts and comparing performance of resulting applications.

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@@ -17,6 +17,8 @@
#define WANDERER_SLOWDOWN_FACTOR 0.5f #define WANDERER_SLOWDOWN_FACTOR 0.5f
#define WANDERER_SPEEDUP_FACTOR 2.0f #define WANDERER_SPEEDUP_FACTOR 2.0f
#define MSG_BUF_LEN 4096 #define MSG_BUF_LEN 4096
#define LINE_BUF_LEN 1024
#define LOOPS 100
#define abs(A) (A < 0 ? A * -1 : A) #define abs(A) (A < 0 ? A * -1 : A)
#define min(A, B) (A < B ? A : B) #define min(A, B) (A < B ? A : B)

88
dod.c
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@@ -1,6 +1,5 @@
#include "wapp.h" #include "wapp.h"
#include "common.h" #include "common.h"
#include "raylib.h"
#include <math.h> #include <math.h>
#include <stdint.h> #include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
@@ -59,7 +58,6 @@ struct Manager {
typedef void (*ScaleInitialiser)(Scale *scale, XOR256State *state); typedef void (*ScaleInitialiser)(Scale *scale, XOR256State *state);
typedef void (*VelocityInitialiser)(Velocity *velocity, XOR256State *state); typedef void (*VelocityInitialiser)(Velocity *velocity, XOR256State *state);
typedef void (*RaylibDrawRectFunc)(int posX, int posY, int width, int height, Color color);
void init_manager(const Allocator *allocator, Manager *manager); void init_manager(const Allocator *allocator, Manager *manager);
void init_position(Position *position, XOR256State *state); void init_position(Position *position, XOR256State *state);
@@ -67,18 +65,14 @@ void init_scale_wanderer(Scale *scale, XOR256State *state);
void init_scale_zone(Scale *scale, XOR256State *state); void init_scale_zone(Scale *scale, XOR256State *state);
void init_velocity(Velocity *velocity, XOR256State *state); void init_velocity(Velocity *velocity, XOR256State *state);
void zero_velocity(Velocity *velocity, XOR256State *state); void zero_velocity(Velocity *velocity, XOR256State *state);
void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta); u64 update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta);
void render_entities(const u8 *tags, const Rect *rects, u64 count); void render_entities(const u8 *tags, const Rect *rects, u64 count);
u8 collides(const Rect *rect, const Rect *collider); u8 collides(const Rect *rect, const Rect *collider);
i16 get_random_velocity(XOR256State *state); i16 get_random_velocity(XOR256State *state);
u64 log_data(const Rect *rects, u64 count, FILE *fp, char *line);
int main(void) { int main(void) {
i32 target_fps = 120;
SetTraceLogLevel(LOG_NONE);
InitWindow(WIDTH, HEIGHT, "DOD test");
// SetTargetFPS(target_fps);
Allocator arena = wapp_mem_arena_allocator_init(MB(20)); Allocator arena = wapp_mem_arena_allocator_init(MB(20));
assert(!wapp_mem_allocator_invalid(&arena)); assert(!wapp_mem_allocator_invalid(&arena));
@@ -101,34 +95,24 @@ int main(void) {
velocity_initialisers[is_zone](&(manager.velocities[i]), &state); velocity_initialisers[is_zone](&(manager.velocities[i]), &state);
} }
f32 last_time = GetFrameTime(); FILE *fp = fopen("dod.out", "w");
f32 delta, cur_time; assert(fp != NULL);
while (!WindowShouldClose()) { u64 update_counter = 0;
f64 time = GetTime(); u64 render_counter = 0;
if (time >= 20.0) { f32 delta = 0.016666666f;
break; for (u64 i = 0; i < LOOPS; ++i) {
} update_counter += update_positions(manager.tags, manager.rects, manager.velocities, manager.count, delta);
cur_time = GetFrameTime(); char line[LINE_BUF_LEN] = {0};
delta = cur_time - last_time;
update_positions(manager.tags, manager.rects, manager.velocities, manager.count, delta); render_counter += log_data(manager.rects, manager.count, fp, line);
BeginDrawing();
ClearBackground(BG_COLOR);
// render_entities(manager.tags, manager.rects, manager.count);
DrawFPS(10, 10);
EndDrawing();
} }
fclose(fp);
wapp_mem_arena_allocator_destroy(&arena); wapp_mem_arena_allocator_destroy(&arena);
CloseWindow(); printf("UPDATE: %lu, RENDER: %lu\n", update_counter, render_counter);
return 0; return 0;
} }
@@ -183,7 +167,7 @@ void zero_velocity(Velocity *velocity, XOR256State *state) {
velocity->y = 0.0f; velocity->y = 0.0f;
} }
void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta) { u64 update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta) {
persistent f32 multipliers[2] = {1.0f, 0.5f}; persistent f32 multipliers[2] = {1.0f, 0.5f};
persistent u64 inside_zone_mask = 0x7; persistent u64 inside_zone_mask = 0x7;
@@ -191,6 +175,7 @@ void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f3
f32 pos_x, pos_y; f32 pos_x, pos_y;
f32 max_x, max_y; f32 max_x, max_y;
u64 total = 0;
for (u64 i = ZONE_COUNT; i < count; ++i) { for (u64 i = ZONE_COUNT; i < count; ++i) {
tags[i] &= inside_zone_mask; tags[i] &= inside_zone_mask;
for (u64 j = 0; j < ZONE_COUNT; ++j) { for (u64 j = 0; j < ZONE_COUNT; ++j) {
@@ -217,25 +202,11 @@ void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f3
rects[i].position.x = roundf(pos_x); rects[i].position.x = roundf(pos_x);
rects[i].position.y = roundf(pos_y); rects[i].position.y = roundf(pos_y);
++total;
} }
}
void render_entities(const u8 *tags, const Rect *rects, u64 count) { return total;
persistent RaylibDrawRectFunc renderers[2] = {DrawRectangle, DrawRectangleLines};
persistent Color colors[2] = {FG_COLOR, ZONE_COLOR};
for (u64 i = 0; i < count; ++i) {
u8 func_index = (tags[i] & ENTITY_TAG_COLLIDER) >> COLLIDER_TAG_SHIFT;
u8 color_index = func_index | ((tags[i] & ENTITY_TAG_INSIDE_ZONE) >> INSIDE_ZONE_TAG_SHIFT);
renderers[func_index](
rects[i].position.x,
rects[i].position.y,
rects[i].scale.width,
rects[i].scale.height,
colors[color_index]
);
}
} }
u8 collides(const Rect *rect, const Rect *collider) { u8 collides(const Rect *rect, const Rect *collider) {
@@ -256,3 +227,24 @@ u8 collides(const Rect *rect, const Rect *collider) {
i16 get_random_velocity(XOR256State *state) { i16 get_random_velocity(XOR256State *state) {
return (wapp_prng_xorshift_256(state) % (MAX_ABS_VELOCITY + 1 - MIN_ABS_VELOCITY)) + MIN_ABS_VELOCITY; return (wapp_prng_xorshift_256(state) % (MAX_ABS_VELOCITY + 1 - MIN_ABS_VELOCITY)) + MIN_ABS_VELOCITY;
} }
u64 log_data(const Rect *rects, u64 count, FILE *fp, char *line) {
u64 total = 0;
for (u64 i = 0; i < count; ++i) {
snprintf(
line, LINE_BUF_LEN,
"x: %d, y: %d, width: %d, height: %d\n",
rects[i].position.x,
rects[i].position.y,
rects[i].scale.width,
rects[i].scale.height
);
u64 size = strlen(line);
fwrite(line, sizeof(char), size, fp);
memset(line, 0, size);
++total;
}
return total;
}

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@@ -1,9 +1,10 @@
#include "wapp.h" #include "wapp.h"
#include "common.h" #include "common.h"
#include "raylib.h"
#include <stdint.h> #include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
#include <assert.h> #include <assert.h>
#include <time.h>
#include <stdio.h>
#define OBJECT_COMMON struct {Position position; Scale scale;} #define OBJECT_COMMON struct {Position position; Scale scale;}
@@ -39,19 +40,11 @@ struct SlowZone {
void init_wanderer(Wanderer *wanderer, XOR256State *state); void init_wanderer(Wanderer *wanderer, XOR256State *state);
void move_wanderer(Wanderer *wanderer, const SlowZone *zones); void move_wanderer(Wanderer *wanderer, const SlowZone *zones);
void render_wanderer(const Wanderer *wanderer);
void init_slow_zone(SlowZone *zone, XOR256State *state); void init_slow_zone(SlowZone *zone, XOR256State *state);
void render_slow_zone(const SlowZone *zone);
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone); bool inside_zone(const Wanderer *wanderer, const SlowZone *zone);
f32 get_random_float(XOR256State *state); f32 get_random_float(XOR256State *state);
int main(void) { int main(void) {
SetTraceLogLevel(LOG_NONE);
InitWindow(WIDTH, HEIGHT, "No-DOD test");
// SetTargetFPS(120);
Allocator arena = wapp_mem_arena_allocator_init(MB(20)); Allocator arena = wapp_mem_arena_allocator_init(MB(20));
XOR256State state = wapp_prng_xorshift_init_state(); XOR256State state = wapp_prng_xorshift_init_state();
u64 wanderers_size = sizeof(Wanderer) * WANDERER_COUNT; u64 wanderers_size = sizeof(Wanderer) * WANDERER_COUNT;
@@ -70,36 +63,39 @@ int main(void) {
init_slow_zone(&(zones[i]),&state); init_slow_zone(&(zones[i]),&state);
} }
while (!WindowShouldClose()) { FILE *fp = fopen("no_dod.out", "w");
f64 time = GetTime(); assert(fp != NULL);
if (time >= 20.0) {
break;
}
u64 update_counter = 0;
u64 render_counter = 0;
for (u64 i = 0; i < LOOPS; ++i) {
for (u64 i = 0; i < WANDERER_COUNT; ++i) { for (u64 i = 0; i < WANDERER_COUNT; ++i) {
move_wanderer(&(wanderers[i]), zones); move_wanderer(&(wanderers[i]), zones);
++update_counter;
} }
BeginDrawing(); char line[LINE_BUF_LEN] = {0};
ClearBackground(BG_COLOR); for (u64 i = 0; i < WANDERER_COUNT; ++i) {
snprintf(
// for (u64 i = 0; i < ZONE_COUNT; ++i) { line, LINE_BUF_LEN,
// render_slow_zone(&(zones[i])); "x: %f, y: %f, width: %f, height: %f\n",
// } wanderers[i].position.x,
// wanderers[i].position.y,
// for (u64 i = 0; i < WANDERER_COUNT; ++i) { wanderers[i].scale.width,
// render_wanderer(&(wanderers[i])); wanderers[i].scale.height
// } );
u64 size = strlen(line);
DrawFPS(10, 10); fwrite(line, sizeof(char), size, fp);
memset(line, 0, size);
EndDrawing(); ++render_counter;
}
} }
fclose(fp);
wapp_mem_arena_allocator_destroy(&arena); wapp_mem_arena_allocator_destroy(&arena);
CloseWindow(); printf("UPDATE: %lu, RENDER: %lu\n", update_counter, render_counter);
return 0; return 0;
} }
@@ -157,17 +153,6 @@ void move_wanderer(Wanderer *wanderer, const SlowZone *zones) {
} }
} }
void render_wanderer(const Wanderer *wanderer) {
Color color = wanderer->slow ? ZONE_COLOR : FG_COLOR;
DrawRectangle(
(i32)wanderer->position.x,
(i32)wanderer->position.y,
(i32)wanderer->scale.width,
(i32)wanderer->scale.height,
color
);
}
void init_slow_zone(SlowZone *zone, XOR256State *state) { void init_slow_zone(SlowZone *zone, XOR256State *state) {
zone->position = (Position){ zone->position = (Position){
.x = wapp_prng_xorshift_256(state) % WIDTH, .x = wapp_prng_xorshift_256(state) % WIDTH,
@@ -180,16 +165,6 @@ void init_slow_zone(SlowZone *zone, XOR256State *state) {
}; };
} }
void render_slow_zone(const SlowZone *zone) {
DrawRectangleLines(
zone->position.x,
zone->position.y,
zone->scale.width,
zone->scale.height,
ZONE_COLOR
);
}
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone) { bool inside_zone(const Wanderer *wanderer, const SlowZone *zone) {
f32 wanderer_min_x = wanderer->position.x + wanderer->scale.width; f32 wanderer_min_x = wanderer->position.x + wanderer->scale.width;
f32 wanderer_min_y = wanderer->position.y + wanderer->scale.height; f32 wanderer_min_y = wanderer->position.y + wanderer->scale.height;