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61f66ae554
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no_raylib_
| Author | SHA1 | Date | |
|---|---|---|---|
| d018ba9234 | |||
| 78f782c5ea | |||
| 62a305451b | |||
| 89a72ad7c1 | |||
| 231e14997b | |||
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4671e1c177 | ||
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f8b859b4e8 | ||
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d94c7f8c63 | ||
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cdb02bd209 | ||
| cadba71330 | |||
| e6d39028fb | |||
| a9d4b4eae1 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -8,3 +8,4 @@ raylib-build
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|||||||
*.data
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*.data
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*.ods
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*.ods
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*.dSYM
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*.dSYM
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||||||
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*.out
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4
.gitmodules
vendored
4
.gitmodules
vendored
@@ -1,6 +1,6 @@
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[submodule "wapp"]
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[submodule "wapp"]
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path = wapp
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path = wapp
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url = git@git.thewizardapprentice.com:abdelrahman/wizapp-stdlib
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url = https://git.thewizardapprentice.com/abdelrahman/wizapp-stdlib
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[submodule "raylib-src"]
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[submodule "raylib-src"]
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path = raylib-src
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path = raylib-src
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url = git@github.com:raysan5/raylib
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url = https://github.com/raysan5/raylib
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21
Makefile
21
Makefile
@@ -1,6 +1,6 @@
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CC = clang
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CC = clang
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CFLAGS = -g -O3 -Iraylib/include -Iwapp/src
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CFLAGS = -g -O3 -Iwapp/src
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LDFLAGS = '-Wl,-rpath,$$ORIGIN/raylib/lib' -Lraylib/lib -lraylib -lm
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LDFLAGS = -lm
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BASEDIR = $(shell realpath ./)
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BASEDIR = $(shell realpath ./)
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RL_SRCDIR = ${BASEDIR}/raylib-src/src
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RL_SRCDIR = ${BASEDIR}/raylib-src/src
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RL_BUILDDIR = ${BASEDIR}/raylib-build
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RL_BUILDDIR = ${BASEDIR}/raylib-build
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@@ -13,26 +13,13 @@ PLATFORM = $(shell uname)
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all: no_dod dod
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all: no_dod dod
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|
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raylib:
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ifeq ($(PLATFORM), Linux)
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cmake -S raylib-src -B raylib-build -DCMAKE_INSTALL_PREFIX=raylib -DCMAKE_CONFIGURATION_TYPES=Release -DBUILD_SHARED_LIBS=ON -G "Ninja Multi-Config"
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cmake --build raylib-build --config=Release
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cmake --install raylib-build --config=Release
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else
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mkdir -p ${RL_BUILDDIR} ${RL_LIBDIR} ${RL_INCLUDEDIR}
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cd ${RL_SRCDIR} && \
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make PLATFORM=PLATFORM_DESKTOP RAYLIB_RELEASE_PATH=${RL_BUILDDIR} RAYLIB_LIBTYPE=SHARED && \
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cp ${RL_BUILDDIR}/* ${RL_LIBDIR} && \
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cp ${RL_SRCDIR}/*.h ${RL_INCLUDEDIR}
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endif
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wapp:
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wapp:
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cd wapp && python3 -m codegen
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cd wapp && python3 -m codegen
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|
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no_dod: raylib wapp
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no_dod: wapp
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$(CC) $(CFLAGS) $(LDFLAGS) no_dod.c wapp/src/wapp.c -o no_dod
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$(CC) $(CFLAGS) $(LDFLAGS) no_dod.c wapp/src/wapp.c -o no_dod
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|
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dod: raylib wapp
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dod: wapp
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$(CC) $(CFLAGS) $(LDFLAGS) dod.c wapp/src/wapp.c -o dod
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$(CC) $(CFLAGS) $(LDFLAGS) dod.c wapp/src/wapp.c -o dod
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|
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clean:
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clean:
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3
README.md
Normal file
3
README.md
Normal file
@@ -0,0 +1,3 @@
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|
# Data-Oriented Design Test
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Playing around with [DOD](https://en.wikipedia.org/wiki/Data-oriented_design) concepts and comparing performance of resulting applications.
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2
common.h
2
common.h
@@ -17,6 +17,8 @@
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#define WANDERER_SLOWDOWN_FACTOR 0.5f
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#define WANDERER_SLOWDOWN_FACTOR 0.5f
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#define WANDERER_SPEEDUP_FACTOR 2.0f
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#define WANDERER_SPEEDUP_FACTOR 2.0f
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#define MSG_BUF_LEN 4096
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#define MSG_BUF_LEN 4096
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#define LINE_BUF_LEN 1024
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#define LOOPS 100
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#define abs(A) (A < 0 ? A * -1 : A)
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#define abs(A) (A < 0 ? A * -1 : A)
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#define min(A, B) (A < B ? A : B)
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#define min(A, B) (A < B ? A : B)
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88
dod.c
88
dod.c
@@ -1,6 +1,5 @@
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#include "wapp.h"
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#include "wapp.h"
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#include "common.h"
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#include "common.h"
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#include "raylib.h"
|
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#include <math.h>
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#include <math.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <stdbool.h>
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@@ -59,7 +58,6 @@ struct Manager {
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typedef void (*ScaleInitialiser)(Scale *scale, XOR256State *state);
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typedef void (*ScaleInitialiser)(Scale *scale, XOR256State *state);
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typedef void (*VelocityInitialiser)(Velocity *velocity, XOR256State *state);
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typedef void (*VelocityInitialiser)(Velocity *velocity, XOR256State *state);
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typedef void (*RaylibDrawRectFunc)(int posX, int posY, int width, int height, Color color);
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void init_manager(const Allocator *allocator, Manager *manager);
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void init_manager(const Allocator *allocator, Manager *manager);
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void init_position(Position *position, XOR256State *state);
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void init_position(Position *position, XOR256State *state);
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@@ -67,18 +65,14 @@ void init_scale_wanderer(Scale *scale, XOR256State *state);
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void init_scale_zone(Scale *scale, XOR256State *state);
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void init_scale_zone(Scale *scale, XOR256State *state);
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void init_velocity(Velocity *velocity, XOR256State *state);
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void init_velocity(Velocity *velocity, XOR256State *state);
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void zero_velocity(Velocity *velocity, XOR256State *state);
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void zero_velocity(Velocity *velocity, XOR256State *state);
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void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta);
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u64 update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta);
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void render_entities(const u8 *tags, const Rect *rects, u64 count);
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void render_entities(const u8 *tags, const Rect *rects, u64 count);
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u8 collides(const Rect *rect, const Rect *collider);
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u8 collides(const Rect *rect, const Rect *collider);
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i16 get_random_velocity(XOR256State *state);
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i16 get_random_velocity(XOR256State *state);
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u64 log_data(const Rect *rects, u64 count, FILE *fp, char *line);
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int main(void) {
|
int main(void) {
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i32 target_fps = 120;
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SetTraceLogLevel(LOG_NONE);
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InitWindow(WIDTH, HEIGHT, "DOD test");
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// SetTargetFPS(target_fps);
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Allocator arena = wapp_mem_arena_allocator_init(MB(20));
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Allocator arena = wapp_mem_arena_allocator_init(MB(20));
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assert(!wapp_mem_allocator_invalid(&arena));
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assert(!wapp_mem_allocator_invalid(&arena));
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|
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@@ -101,34 +95,24 @@ int main(void) {
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velocity_initialisers[is_zone](&(manager.velocities[i]), &state);
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velocity_initialisers[is_zone](&(manager.velocities[i]), &state);
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}
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}
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f32 last_time = GetFrameTime();
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FILE *fp = fopen("dod.out", "w");
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f32 delta, cur_time;
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assert(fp != NULL);
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while (!WindowShouldClose()) {
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u64 update_counter = 0;
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f64 time = GetTime();
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u64 render_counter = 0;
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if (time >= 20.0) {
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f32 delta = 0.016666666f;
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break;
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for (u64 i = 0; i < LOOPS; ++i) {
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}
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update_counter += update_positions(manager.tags, manager.rects, manager.velocities, manager.count, delta);
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cur_time = GetFrameTime();
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char line[LINE_BUF_LEN] = {0};
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delta = cur_time - last_time;
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update_positions(manager.tags, manager.rects, manager.velocities, manager.count, delta);
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render_counter += log_data(manager.rects, manager.count, fp, line);
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BeginDrawing();
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ClearBackground(BG_COLOR);
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// render_entities(manager.tags, manager.rects, manager.count);
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DrawFPS(10, 10);
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EndDrawing();
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}
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}
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fclose(fp);
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wapp_mem_arena_allocator_destroy(&arena);
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wapp_mem_arena_allocator_destroy(&arena);
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CloseWindow();
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printf("UPDATE: %lu, RENDER: %lu\n", update_counter, render_counter);
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return 0;
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return 0;
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}
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}
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@@ -183,7 +167,7 @@ void zero_velocity(Velocity *velocity, XOR256State *state) {
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velocity->y = 0.0f;
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velocity->y = 0.0f;
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}
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}
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void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta) {
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u64 update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f32 delta) {
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persistent f32 multipliers[2] = {1.0f, 0.5f};
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persistent f32 multipliers[2] = {1.0f, 0.5f};
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persistent u64 inside_zone_mask = 0x7;
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persistent u64 inside_zone_mask = 0x7;
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|
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@@ -191,6 +175,7 @@ void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f3
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f32 pos_x, pos_y;
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f32 pos_x, pos_y;
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f32 max_x, max_y;
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f32 max_x, max_y;
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|
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|
u64 total = 0;
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for (u64 i = ZONE_COUNT; i < count; ++i) {
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for (u64 i = ZONE_COUNT; i < count; ++i) {
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tags[i] &= inside_zone_mask;
|
tags[i] &= inside_zone_mask;
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for (u64 j = 0; j < ZONE_COUNT; ++j) {
|
for (u64 j = 0; j < ZONE_COUNT; ++j) {
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@@ -217,25 +202,11 @@ void update_positions(u8 *tags, Rect *rects, Velocity *velocities, u64 count, f3
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|
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rects[i].position.x = roundf(pos_x);
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rects[i].position.x = roundf(pos_x);
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rects[i].position.y = roundf(pos_y);
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rects[i].position.y = roundf(pos_y);
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|
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|
++total;
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}
|
}
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}
|
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|
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void render_entities(const u8 *tags, const Rect *rects, u64 count) {
|
return total;
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persistent RaylibDrawRectFunc renderers[2] = {DrawRectangle, DrawRectangleLines};
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persistent Color colors[2] = {FG_COLOR, ZONE_COLOR};
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|
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for (u64 i = 0; i < count; ++i) {
|
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u8 func_index = (tags[i] & ENTITY_TAG_COLLIDER) >> COLLIDER_TAG_SHIFT;
|
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u8 color_index = func_index | ((tags[i] & ENTITY_TAG_INSIDE_ZONE) >> INSIDE_ZONE_TAG_SHIFT);
|
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|
|
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renderers[func_index](
|
|
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rects[i].position.x,
|
|
||||||
rects[i].position.y,
|
|
||||||
rects[i].scale.width,
|
|
||||||
rects[i].scale.height,
|
|
||||||
colors[color_index]
|
|
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);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
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u8 collides(const Rect *rect, const Rect *collider) {
|
u8 collides(const Rect *rect, const Rect *collider) {
|
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@@ -256,3 +227,24 @@ u8 collides(const Rect *rect, const Rect *collider) {
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i16 get_random_velocity(XOR256State *state) {
|
i16 get_random_velocity(XOR256State *state) {
|
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return (wapp_prng_xorshift_256(state) % (MAX_ABS_VELOCITY + 1 - MIN_ABS_VELOCITY)) + MIN_ABS_VELOCITY;
|
return (wapp_prng_xorshift_256(state) % (MAX_ABS_VELOCITY + 1 - MIN_ABS_VELOCITY)) + MIN_ABS_VELOCITY;
|
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}
|
}
|
||||||
|
|
||||||
|
u64 log_data(const Rect *rects, u64 count, FILE *fp, char *line) {
|
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|
u64 total = 0;
|
||||||
|
for (u64 i = 0; i < count; ++i) {
|
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|
snprintf(
|
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|
line, LINE_BUF_LEN,
|
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|
"x: %d, y: %d, width: %d, height: %d\n",
|
||||||
|
rects[i].position.x,
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|
rects[i].position.y,
|
||||||
|
rects[i].scale.width,
|
||||||
|
rects[i].scale.height
|
||||||
|
);
|
||||||
|
u64 size = strlen(line);
|
||||||
|
fwrite(line, sizeof(char), size, fp);
|
||||||
|
memset(line, 0, size);
|
||||||
|
|
||||||
|
++total;
|
||||||
|
}
|
||||||
|
|
||||||
|
return total;
|
||||||
|
}
|
||||||
|
|||||||
75
no_dod.c
75
no_dod.c
@@ -1,9 +1,10 @@
|
|||||||
#include "wapp.h"
|
#include "wapp.h"
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "raylib.h"
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
#define OBJECT_COMMON struct {Position position; Scale scale;}
|
#define OBJECT_COMMON struct {Position position; Scale scale;}
|
||||||
|
|
||||||
@@ -39,19 +40,11 @@ struct SlowZone {
|
|||||||
|
|
||||||
void init_wanderer(Wanderer *wanderer, XOR256State *state);
|
void init_wanderer(Wanderer *wanderer, XOR256State *state);
|
||||||
void move_wanderer(Wanderer *wanderer, const SlowZone *zones);
|
void move_wanderer(Wanderer *wanderer, const SlowZone *zones);
|
||||||
void render_wanderer(const Wanderer *wanderer);
|
|
||||||
void init_slow_zone(SlowZone *zone, XOR256State *state);
|
void init_slow_zone(SlowZone *zone, XOR256State *state);
|
||||||
|
|
||||||
void render_slow_zone(const SlowZone *zone);
|
|
||||||
|
|
||||||
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone);
|
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone);
|
||||||
f32 get_random_float(XOR256State *state);
|
f32 get_random_float(XOR256State *state);
|
||||||
|
|
||||||
int main(void) {
|
int main(void) {
|
||||||
SetTraceLogLevel(LOG_NONE);
|
|
||||||
InitWindow(WIDTH, HEIGHT, "No-DOD test");
|
|
||||||
// SetTargetFPS(120);
|
|
||||||
|
|
||||||
Allocator arena = wapp_mem_arena_allocator_init(MB(20));
|
Allocator arena = wapp_mem_arena_allocator_init(MB(20));
|
||||||
XOR256State state = wapp_prng_xorshift_init_state();
|
XOR256State state = wapp_prng_xorshift_init_state();
|
||||||
u64 wanderers_size = sizeof(Wanderer) * WANDERER_COUNT;
|
u64 wanderers_size = sizeof(Wanderer) * WANDERER_COUNT;
|
||||||
@@ -70,36 +63,39 @@ int main(void) {
|
|||||||
init_slow_zone(&(zones[i]),&state);
|
init_slow_zone(&(zones[i]),&state);
|
||||||
}
|
}
|
||||||
|
|
||||||
while (!WindowShouldClose()) {
|
FILE *fp = fopen("no_dod.out", "w");
|
||||||
f64 time = GetTime();
|
assert(fp != NULL);
|
||||||
if (time >= 20.0) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
u64 update_counter = 0;
|
||||||
|
u64 render_counter = 0;
|
||||||
|
for (u64 i = 0; i < LOOPS; ++i) {
|
||||||
for (u64 i = 0; i < WANDERER_COUNT; ++i) {
|
for (u64 i = 0; i < WANDERER_COUNT; ++i) {
|
||||||
move_wanderer(&(wanderers[i]), zones);
|
move_wanderer(&(wanderers[i]), zones);
|
||||||
|
++update_counter;
|
||||||
}
|
}
|
||||||
|
|
||||||
BeginDrawing();
|
char line[LINE_BUF_LEN] = {0};
|
||||||
|
|
||||||
ClearBackground(BG_COLOR);
|
for (u64 i = 0; i < WANDERER_COUNT; ++i) {
|
||||||
|
snprintf(
|
||||||
// for (u64 i = 0; i < ZONE_COUNT; ++i) {
|
line, LINE_BUF_LEN,
|
||||||
// render_slow_zone(&(zones[i]));
|
"x: %f, y: %f, width: %f, height: %f\n",
|
||||||
// }
|
wanderers[i].position.x,
|
||||||
//
|
wanderers[i].position.y,
|
||||||
// for (u64 i = 0; i < WANDERER_COUNT; ++i) {
|
wanderers[i].scale.width,
|
||||||
// render_wanderer(&(wanderers[i]));
|
wanderers[i].scale.height
|
||||||
// }
|
);
|
||||||
|
u64 size = strlen(line);
|
||||||
DrawFPS(10, 10);
|
fwrite(line, sizeof(char), size, fp);
|
||||||
|
memset(line, 0, size);
|
||||||
EndDrawing();
|
++render_counter;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fclose(fp);
|
||||||
wapp_mem_arena_allocator_destroy(&arena);
|
wapp_mem_arena_allocator_destroy(&arena);
|
||||||
|
|
||||||
CloseWindow();
|
printf("UPDATE: %lu, RENDER: %lu\n", update_counter, render_counter);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -157,17 +153,6 @@ void move_wanderer(Wanderer *wanderer, const SlowZone *zones) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void render_wanderer(const Wanderer *wanderer) {
|
|
||||||
Color color = wanderer->slow ? ZONE_COLOR : FG_COLOR;
|
|
||||||
DrawRectangle(
|
|
||||||
(i32)wanderer->position.x,
|
|
||||||
(i32)wanderer->position.y,
|
|
||||||
(i32)wanderer->scale.width,
|
|
||||||
(i32)wanderer->scale.height,
|
|
||||||
color
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
void init_slow_zone(SlowZone *zone, XOR256State *state) {
|
void init_slow_zone(SlowZone *zone, XOR256State *state) {
|
||||||
zone->position = (Position){
|
zone->position = (Position){
|
||||||
.x = wapp_prng_xorshift_256(state) % WIDTH,
|
.x = wapp_prng_xorshift_256(state) % WIDTH,
|
||||||
@@ -180,16 +165,6 @@ void init_slow_zone(SlowZone *zone, XOR256State *state) {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
void render_slow_zone(const SlowZone *zone) {
|
|
||||||
DrawRectangleLines(
|
|
||||||
zone->position.x,
|
|
||||||
zone->position.y,
|
|
||||||
zone->scale.width,
|
|
||||||
zone->scale.height,
|
|
||||||
ZONE_COLOR
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone) {
|
bool inside_zone(const Wanderer *wanderer, const SlowZone *zone) {
|
||||||
f32 wanderer_min_x = wanderer->position.x + wanderer->scale.width;
|
f32 wanderer_min_x = wanderer->position.x + wanderer->scale.width;
|
||||||
f32 wanderer_min_y = wanderer->position.y + wanderer->scale.height;
|
f32 wanderer_min_y = wanderer->position.y + wanderer->scale.height;
|
||||||
|
|||||||
Reference in New Issue
Block a user