Abdelrahman 50b8c6dd0a Implement shaders (#1)
Reviewed-on: #1

	* Start implementing shaders and move vector code to dedicated files
	* Extract shader into its own header
	* Ensure pixel coordinates are within bounds
	* Refactor shader code and implement fragment shaders
	* Create shaders
	* Reorganise code
Co-authored-by: Abdelrahman <said.abdelrahman89@gmail.com>
Co-committed-by: Abdelrahman <said.abdelrahman89@gmail.com>
2024-08-18 14:28:09 +00:00
2024-07-19 21:56:08 +01:00
2024-08-17 11:49:49 +01:00
2024-08-18 14:28:09 +00:00
2024-07-20 17:21:14 +01:00
2024-07-19 21:56:08 +01:00
2024-07-31 22:03:34 +01:00
2024-08-18 14:28:09 +00:00
2024-08-11 18:03:15 +01:00

tinyrenderer

Following along the tinyrenderer lessons

Result so far

Screenshot of 3D render of a male head

Description
No description provided
Readme 24 MiB
Languages
C 98.8%
Shell 0.9%
C++ 0.3%