Commit Graph
17 Commits
Author SHA1 Message Date
abdelrahman 2de3e9b4df Build libpakrd with cmake instead of using it as prebuilt library 2023-11-05 19:15:56 +00:00
abdelrahman 8f141e4c67 Ensure libpakrd.so is installed 2023-11-05 02:21:51 +00:00
abdelrahman 0057135a05 Copy libpakrd.so to outputs 2023-11-05 02:21:21 +00:00
abdelrahman b74f7c6e3a Add DEBUG_ENGINE as compile definition instead of using build_config 2023-11-04 22:11:54 +00:00
abdelrahman 5c0f2702ae Update CMakeLists.txt 2023-11-04 19:38:16 +00:00
abdelrahman 533d30359d Add asset pack reader library 2023-11-04 14:29:54 +00:00
abdelrahman 7ec35a0b27 Add basic implementation for bitmap font 2023-10-01 01:09:23 +01:00
abdelrahman b2f4c60e14 Renamed the Engine library to Punchie 2022-10-31 00:09:16 +00:00
abdelrahman a87eba8db7 Added ability to draw a non-filled rectangle 2022-10-09 04:50:28 +01:00
abdelrahman 2eb8d83dc0 Added support for rendering on Android devices 2022-10-02 20:24:00 +01:00
abdelrahman c4f1775392 Implemented the core functionality of the ObjectStore and started
implementing the functionality for the AssetManager
2022-09-22 01:56:21 +01:00
abdelrahman 79f28100bd Modified the ObjectStore and the Hashmap and added the ObjectStore to
the GameManager
2022-09-21 19:55:45 +01:00
abdelrahman 20f476c4ab Started implementing a hashmap that includes tags for the all the game
objects.
2022-09-12 01:28:29 +01:00
abdelrahman 6b1197bfca Started working on the ObjectStore 2022-09-11 01:20:16 +01:00
abdelrahman 33066b381e Created the Window and Renderer and started implementing the functions
for the game loop
2022-09-10 22:17:58 +01:00
abdelrahman d637e4497b Added engine.h 2022-09-08 23:49:48 +01:00
abdelrahman d402e0da04 Added SDL dependencies as Git submodules 2022-09-08 23:44:36 +01:00